Coding Java Applications
What you'll learn
- Students will learn how to make interactive video games
- Comprehend how to use Object Oriented Programming Principles (OOPP)
- Learn how to make tech company tools
- Build the logic and systems behind a working video game or tech company tool
- Integrate multimedia pictures in their applications
- High School Level Mathematics
Do you think you can make Pong even better? Is there a video game that you've wanted and been itching to develop? Enroll in this course to learn the skills to make video games and apps for business or pleasure. The Java programming language is the most common language taught at University level. Java is used in four billion devices worldwide and can be found on gaming consoles, personal computers, mobile phones and more. This course contains enough information to get you to completing your first game. The following is a list of topics this course covers:
What is an Application?
Running the Application
Object Oriented Programming
Member Access Modifiers
2D Graphics Classes
Threads and Multithreading
Exporting a project
Video Game Project
Please check if the topic headings are what you expect to learn from a java programming course before you make your purchase. The course includes a project where all the knowledge used in the course can be put towards developing a video game that is limited only by the students imagination. The source code of an early version of a 2D video game is provided for helping the student learn the game loop of a program and other control structures that make up a working video game.
Eclipse Temurin is a trademark of the Eclipse Foundation. Eclipse, and the Eclipse Logo are registered trademarks of the Eclipse Foundation. Java and all Java-based trademarks are trademarks of Oracle Corporation in the United States, other countries, or both.
Who this course is for:
- Beginner Java Students.
- Students who want to make video games but don't know how.
Vincent Tulleners has prior learning experience at Auckland University with a major in Science and Manukau Institute of Technology with a major in Robotics. He was hooked on computer programming ever since the graphical scientific calculator and Nintendo 64 was released to the public and has gone on to making successful android apps.