
Welcome to "How To Coach Soccer: Training Sessions For Soccer Coaches Part 1" by Chris King.
This course is aimed at grssroots soccer/football coaches.
Attached to this section is a PDF copy of the accompanying eBook so you can download it and read along or take keep on your device to refer to at your next training session.
In this course you will be taken through 4 full training session that you can use with your team. All are adjustable for different skill levels of players and numebrs of players.
Happy coaching!
Chris King
THE STRUCTURE OF A SOCCER TRAINING SESSION
1. WARM UP:
The Warm Up should be the FIFA 11+ every time (and most parts of this should be performed before a match as well). It has been proven to reduce injuries and players chat and bond at the same time.
2. DRILL 1 (RONDO):
Next is always Drill 1 which is referred to as a Rondo (a simple short, sharp drill that gets the players body and mind warmed up for the session). This runs for approximately 15-20 minutes.
3. DRILL 2 (POSITIONING GAME):
Drill 2 is referred to as a Positioning Game. It is used to get the players thinking about where they should be on the pitch. The drill is in a small area so they get lots of chances to repeat the parts that are being worked on. This should run for approximately 20 minutes.
4. DRILL 3 (GAME TRAINING):
Drill 3 is referred to as Game Training. It is usually an expanded version of Drill 2 in a larger and more match realistic situation. This should run for appropriately 20 minutes.
5 GAME:
It does what it says on the tin - it’s time for a game (11v11, 5v5, whatever your numbers are). At the end of the night you should always have a Game. It's great to do drills but eventually it’s got to be implemented in a match situation, so this is when you do it. There shouldn’t be many (if any) restrictions. Let your players play and hopefully they implement what you have been working on in the session. Look for key moments from the session that night that you have been working on that appear during the game.
Then stop the game briefly to point out what they are doing correctly or incorrectly. But generally just let the game flow and observe your players.
SESSION 1 - SUPPORTING THE ATTACK
Parts of the players game that will be improved from this session:
Supporting the attack; Pressing; Conditioning (fitness); Midfield players movement and awareness; Shooting.
SESSION 1 DRILL 1:
RONDO - PASSING & SHORT COMBINATION PLAY
PURPOSE:
Improving passing in tight areas and improving the press.
SET UP:
10 Players (alternatively 6,8 or 12 players)
6 Cones
15 x 30 yards
15 Minutes
THE DRILL:
Two teams of 5 players in each half.
The ball begins with the Black team who attempt to pass and maintain possession.
Once the first pass is made, one player from the White team (White #1 in this example) can press (creating a 5v1) and attempt to win the ball.
Every 3 passes equal a goal and after each goal another player from the White team may enter to support the press (ie 5v2 once 3 passes [a goal] are made, 5v3 once 6 passes [2 goals] are made).
If the White defenders win possession (or the ball goes out of play), they pass back into their waiting teammates in the opposite half and start passing and Black send a player in to create a 5v1.
KEY POINTS:
Quality of the pass and make sure the attackers spread out.
Split the defenders with the pass if possible.
1 or 2 touch maximum.
COACHES NOTES:
Play can continue for 2 minutes and the team with the most goals wins, or alternatively the first team to 5 goals wins.
Have spare balls spread around the outside for continuous, quick play.
Tell defenders not to get split by a pass as this would take two players out of the action in a real game situation.
Tell attackers to move the ball quickly, spread out, keep their heads up and split defenders where possible.
CHANGES/PROGRESSION:
This drill works well with 3v3 and up to 6v6. Change the width of the field accordingly.
SESSION 1 DRILL 2:
OVERLOADING AREAS TO PLAY FORWARD
PURPOSE:
Overload the midfield and support the forward player when the ball goes forward.
SET UP:
11 Players (alternatively 9 or 13 players - add 2 more in zone B, or for 9 players remove the two outside players)
4 Cones + 4 discs
15x30 yard area
20 minutes
THE DRILL:
In Zones A and C, it is 1v1 with both Blacks and White locked in their zones.
In Zone B, it is 2v2+3 (when in possession it becomes 5v2 with the two outside #5 players and middle player #6.
The 2 #5 outside players may move along the line in Zone B and are on the side of the team in possession.
When in possession, one of the midfielders in Zone B (Blacks in this case) must move into the other zones (Zones A & C) creating a 2v1 situation. This makes the players support the striker and move forward with the pass.
The purpose of the game is to move the ball from one target player at one end to the other at the other end, keeping good possession of the ball. For example, once Black #1 in Zone A has gained possession and a player from his team has entered Zone A to support (even if that player doesn’t get used), the Blacks try and move it to through Zone B to Black #4 in Zone C.
If the defenders (White) win the ball, they try to move it from end to end the same as the Blacks.
KEY POINTS:
Patience in possession.
Use depth, width and length.
Expose the overload by using the spare players.
COACHES NOTES:
Continuous play, swap overload players (#5’s & #6) every few minutes.
Have spare balls spread around the outside for continuous, quick play.
Make sure an extra attacking player is getting into Zone A or C quickly to support the attacking player as this is what you would want in a match.
Quick forward passing where possible but also be patient and keep possession if required.
If a player gives away possession too much from being lazy make them do 5 push ups quickly.
CHANGES/PROGRESSION:
You can remove the 2 outside players if there are not enough numbers.
Once play is flowing well and the players are engaged, make it so that if one team goes from Zone A to Zone C and back twice, the opposition do 10 push ups. This keeps the intensity up.
SESSION 1 DRILL 3: COMBINATION PLAY TO SCORE GOALS
(SMALL SIDED GAME)
PURPOSE:
Overload the attacking areas to get intense, repetitive, quick fire shots on goals to give practice to both attacking players and goalkeepers.
SET UP:
11 Players (2 GK if available) (alternatively 9 or up to 14. Add or remove players as needed and adjust the size of the area accordingly.)
7 Cones
2 x medium goals (small or large if no medium)
25x40 yard area
20 minutes
THE DRILL:
2 teams of 4 with 3 Whites in one half v 1 Black, and 3 Blacks in the opposite half v 1 White.
Overload player (#5) can play anywhere on the pitch with the team in possession.
Teams look to combine from the GK in a 3+1v1 to shoot from within their own half. The player in the attacking half follows up for rebounds.
If a goal is scored, that team keeps possession and play starts from their GK. If the shot is missed the opposition GK starts play.
KEY POINTS:
Use depth, width and length.
Expose the overload & use the spare player.
COACHES NOTES:
Tell the GK’s to be aware to start play quickly once a ball goes out (ie if a shot is missed the GK from that end quickly starts play. This encourages players to get in position quickly and to take advantage of other players who may have switched off).
Have spare balls behind each goal.
Push the players to do everything at pace.
It will seem heavily overloaded (4v1+GK) to the team in possession when playing out but it is meant to be so the intensity is kept up and lots of shots are taken).
CHANGES:
Challenge players individually (ie do things at pace; with 2 touches; move the ball to one side and shoot early).
Limit touches to one or two.
PROGRESSION:
The team in possession can play to their team mate in the attacking half to finish. Also, one player may dribble or pass across to the other half to shoot or combine with the attacking team mate in the attacking half.
WARM UP: FIFA 11+ OFFICIAL WARM UP
For the last three seasons we have implemented the FIFA 11+ warm up at our club and we have benefited from it.
After two weeks of showing the players what to do, they were running most of the warm up by themselves. The coaches literally set up the cones and then when it was time to start the warm up, simply said “Right, get in your pairs and away you go please”.
The FIFA 11+ warm up has been shown to reduce major injuries by 50% in recreational/sub-elite football. It consists of three parts with a total of 15 exercises performed in order. It should be performed at the start of every training session.
You should use it as the warm up prior to matches as well but only the running exercises (parts 1 and 3), don’t do the core and leg strengthening.
I have included an image of the Official FIFA 11 Warm Up from footballvictoria.com. For more information go on YouTube and search “The “11+” Warm-up: Part 1”.
Parts 1 to 6 & 13 to 15 are the running exercises you should do as the warm up at training and match day. Add in parts 7 to 12 at training to help strengthen muscles but don’t do this on match days!
The FIFA 11+ program is broken down into 3 parts:
Slow-speed running exercises coupled with active and partner stretching (8 minutes) - PARTS 1 T0 6 ON YouTube when you search ““The “11+” Warm-up: Part 1”
Core and leg strength exercises, along with balance, plyometrics, and agility exercises (12 minutes) - PARTS 7 T0 12 ON YouTube when you search ““The “11+” Warm-up: Part 1”
Moderate/high speed running exercises integrated with cutting and pivoting movements (2 minutes). - PARTS 13 T0 15 ON YouTube when you search ““The “11+” Warm-up: Part 1”
Setting it up: There are six pairs of parallel cones, approximately 5-6m apart. Two players start at the same time from the first pair of cones, jog along the inside of the cones and do the various exercises on the way at each set of cones.
After the last cone, they turn and run back along the outside. On the way back, speed can be increased progressively as players warm up.
The FIFA 11+ is well worth implementing. Most of it can be done in a fairly small area and the players look and feel more professional and therefore treat the rest of the session in a more professional manner.
Part 1: Slow-speed running exercises
Straight Ahead: Jog straight to the last cone. Run slightly more quickly on the way back. Do the exercise 2x.
Running Hip Out: Jog to the first cone. Stop and lift your knee forwards. Rotate your knee to the side and put your foot down. Jog to the cone and do the exercise on the other leg. When you have finished the course, jog back. Do the exercise 2x.
Running Hip In: Jog to the first cone. Stop and lift your knee to the side. Rotate your knee forwards and put your foot down. Jog to the next cone and do the exercise on the other leg. When you have finished the course, jog back. Do the exercise 2x.
Circling Partner: Jog forwards to the first cone. Shuffle sideways at a 90 degree angle towards our partner, shuffle an entire circle around one another (without changing the direction you are looking in) and back to the first cone. Jog to the next cone and repeat the exercise. When you have finished the course, jog back. Do the exercise 2x.
Jumping with Shoulder Contact: Jog to the first cone. Shuffle sideways at a 90 degree angle towards your partner. In the middle, jump sideways towards each other to make shoulder-to-shoulder contact. Shuffle back to the first cone. Then jog to the next cone and repeat the exercise. When you have finished the course, jog back. Do the exercise 2x.
Quick Forwards and Backwards Sprints: Run quickly to the second cone then run backwards quickly to the first cone, keeping your hips and knees slightly bent. Repeat, running two cones forwards and one cone backwards. When you have finished the course, jog back. Do the exercise 2x.
You should try not to have long gaps between activities. When your warm up is complete, have a quick break for a drink, explain the next drill and then start.
SESSION 2: PRESSING
Parts of the players game that will be improved from this session:
Pressing; Positioning; Talking/organising team mates; Conditioning (fitness).
SESSION 2 DRILL 1: PRESSING RONDO
PURPOSE:
Provide cover and balance with compact defending.
Get used to using triggers to initiate the press.
SET UP:
9 Players (Alternatively 10,11,12 players - have 2 defensive players in each half; if 12, have one outside resting and swapping or collecting balls).
7 Cones
20x10 yard area
15 Minutes
THE DRILL:
6 Attacking players are positioned on the outside of the designated 10 yard lines of the area and 3 Defending players are inside the area. Only 2 defenders are allowed in a 10x10 grid at any one time (with the third one resting in the other 10x10 grid). The Defenders can rotate who goes in.
The Attacking players aim to combine and play penetrative passes between the Defenders (this is called the ‘third passing line’) across the area without the Defenders intercepting the ball.
Attackers must not go inside the area and must stay on the lines of the area or within a step either way.
The Defenders aim to prevent the penetrative third line pass (don’t get split in other words!) and look for opportunities to press and regain possession of the ball. They may tackle the Blacks.
However, the Defenders should also look to prevent first line (left or right) and second line (forward left or forward right) passes, as these passes change the angle of attack.
Once the Defenders have won possession or forced a misplaced pass on 3 occasions, change the 3 Defenders (or alternatively work for 2-3 minutes at a time to get conditioning).
COACHES NOTES:
Get the defenders to communicate with each other all the time. “I’ll press the ball”, ”I’m on your right” etc.
Challenge the Defenders to win the ball back within 5 passes because in a match your best chance of winning the ball back is in the first few seconds.
Defenders work hard in pairs to press but try not to get split by a pass.
Defenders press hard when a trigger happens (ie Attacker has a bad touch or there is a slow pass).
CHANGES/PROGRESSION:
Allow the 3 defenders to move anywhere inside the 20x10 area.
Limit the players on the outside to 2 touches.
Add an attacker (Black) into the middle who is free to move anywhere
SESSION 2 DRILL 2: PRESSURE POSSESSION GAME
PURPOSE:
Press the ball carrier in high areas to try and win the ball. Improve conditioning & defensive organisation.
SET UP:
10 Players (alternatively 9,11,12,13 or 14. Have more players ready to come in at each end [or only 1 at each end if 9 players total]).
6 Cones
4 small goals
20x40 yard area
20 Minutes
THE DRILL:
4 attacking players (start with possession) v 3 defensive players.
Play starts & restarts with either the coach passing a ball in to the attackers or the new fourth attacker bringing the ball in from their end.
The attacking team of 4 must start behind the halfway point and get past halfway to score against 3 defenders in either of the small goals.
Once the attackers have scored or the ball goes out, the highest positioned attacking player (from the 4 attackers) drops out and makes a recovery run around the ground to the back of their group, then a new players from the opposite team joins in on the ground and makes it a 4v3 in the opposite direction.
If the defensive 3 wins the ball, they have 10 seconds to score.
KEY POINTS:
Players aim to win the ball with pressure as high as possible.
Players should prevent easy balls forward by blocking passing lanes.
The closest player pressures the ball carrier to force them back or win the ball - the other players attempt to block passing lanes and set up in a small area of the ground defensively.
If the defensive team wins the ball they can score (must do so within 10 seconds).
COACHES NOTES:
It will take the players (and you!) a few run throughs to grasp this and to understand who comes in when. But stick with it, this is a great drill when it’s running at full throttle. The key to this drill is lots of talking and every player (especially the ones waiting to come on) should be organising each other. Players should be telling each other who to push up on and who is blocking the passing lanes. Encourage them to organise each other. Once this drill is in full swing it should be very high intensity and players will get good fitness plus organising and pressing skills from it.
SESSION 2 DRILL 3:
DEFENDING AS A UNIT AND PRESS FROM THE FRONT
PURPOSE:
Work on forward press & playing through the press. Press from the front as a compact unit and alternatively play out from the back through the press.
SET UP:
18 Players (alternatively 12, 14 or 16 players [remove goalkeepers and/or 1 or 2 players from each midfield])
4 cones 2 discs
2 medium or large goals
30x50 yard area
20 Minutes
THE DRILL:
18 players (including 2 goalkeepers) are to set up as per the image. The 2 Full Backs (#1 & #4 from both teams in the image) are in their own half and must stay on the line in between their cones at all times (they can move along the line up to the half way but can not support past that. This makes attackers press).
Defenders are to press the opposite players as a team with the objective of winning the ball back. Upon winning the ball back, players should look to counter attack quickly.
When attacking, players should look to build from the back.
KEY POINTS:
Compact defending.
Use triggers so players know when to press.
COACHES NOTES:
Use triggers (key moments in the game) to get your players to start the press. For example, if a slow pass is made, if a player has a bad touch or if their body shape is wrong, use these as triggers for the defensive team to press the opposition when they happen.
Encourage the team in possession to build up from the back and to have faith in themselves.
SESSION 3: MIDFIELD PLAY - FINDING SPACE BETWEEN LINES
Parts of the players game that will be improved from this session:
Midfield positioning and awareness; Midfielders decision making on when to pass or dribble.
SESSION 3 DRILL 1:
WHEN TO DRIBBLE, WHEN TO PASS RONDO
PURPOSE:
For midfielders to gain confidence and awareness of when to dribble or when to pass.
SET UP:
6 Players (alternatively 7 or 8 players: make the square into a circle and spread the attackers evenly around. Don’t make the circle too large as there are only 2 defenders.
4 Cones
10x10 yard area
15 Minutes
THE DRILL:
Players pass between themselves on the outside, moving the defenders around and trying to pass between them when possible. At any time, players can dribble to another line but there must be another player switching to that vacated line (this is key as we are teaching players to make the decision of when to pass or dribble. So encourage them to mix it up based on if there is time or space to dribble or not).
If the outside players pass between the two defenders (split them) they get one point. If a player successfully dribbles to another line it’s one point.
If the Whites win the ball, they must keep it and one Black (whoever made the mistake) enters the area and tries to win the ball back. If the Whites make 5 passes they get one point and keep passing between themselves until Black wins it back.
Players are to work as defenders for 90 seconds, then rotate.
Add up the points and the losers do 10 push ups. Hard, short, sharp work.
COACHES NOTES:
Get all the players to talk!
Work on players' decision making on when to pass or dribble.
CHANGES/PROGRESSION:
Make the area smaller.
One touch for the outside players.
SESSION 3 DRILL 2: FINDING SPACE BETWEEN THE LINES
PURPOSE:
This drill will introduce the idea of finding space in between the lines (meaning, for example, finding the space between the oppositions defensive line and midfield line. This is important as in these areas you can receive the ball unopposed. Plus it creates confusion for the opposition defenders as they are unsure whether they should be marking you or not).
SET UP:
8 Players (alternatively 7 or 10 players: take out Black #5 and the coach acts as that player or put a small goal there instead. Or for 10 players, add another defender and midfield in the area)
10 Cones
20x10 yard area
15 Minutes
THE DRILL:
There is a 5x10 yard ‘channel’ set up in the middle to replicate the area in a match that would be ‘playing in between the lines’.
There are 5 Attackers (Black) in possession and play always starts with the Centre Back (Black #1) on the end line.
3 Defenders (White) in the central area to prevent the Black team playing from Centre Backs (Black #1) to Centre Forward (Black #5).
There are 3 Defenders (White) in the centre. White #1 & White #2 in one half, White #3 in the other half. White are not allowed in the middle channel!
Centre Back (Black #1), Full Backs (Black #2 & Black #4) and Centre Forward (Black #5) can move along their designated lines only. Centre Midfielder (Black #3) can move anywhere in the square including the central (yellow) zone. However, they can only stay in the zone for a maximum of 3 seconds and have a maximum of 2 touches (change this depending on the age and ability of your players).
Once Black #5 has received the ball, play restarts from Black #1.
KEY POINTS:
Coordinated movements of the players.
Quality of the pass.
COACHES NOTES:
Get the Black #3 to be constantly ‘head checking’ to see where she is in relation to the defenders and what her options to pass to are. This is a key point for a midfielder, they should know ahead of receiving the ball what their options are.
The Black #3 can work anywhere in the area but she should be trying to get in between the lines in the centre channel, especially when the fullbacks (Black #2 & #4) have possession.
Make sure to get the fullbacks (Black #2 & #4) to work up and down their lines to support.
Get the two Whites to work together and block passing lanes where possible.
CHANGES/PROGRESSION:
Make it harder:
Challenge the players individually.
Make the areas smaller.
Take out the zone.
Limit touches.
Add defenders.
SESSION 3 DRILL 3: MIDFIELD PLAY - PLAYING FORWARD
PURPOSE:
For midfielders to work on their formation and play forward at every opportunity.
SET UP:
18 Players (alternatively 14 to 22 players. When adding or removing players, take them from Zones A & C first).
8 Cones
30x50 yard area
20 Minutes
THE DRILL:
Players are to stay in each third as per the diagram.
Play through the three thirds of the pitch (no long hopeful balls from Zone A to Zone C, make sure to get the players to build through the midfield in Zone B).
KEY POINTS:
Play forward where possible! Get the player's body shape facing forward where possible.
Good first touch on the ball so the players can move it quickly.
COACHES NOTES:
The points below should be communicated to the midfield in Zone B from both teams:
When in possession of the ball you need to be in 2-1 or 1-2 shape (we don’t want all three side by side)
Allow yourself to get into a position where you can see your other midfielders (constantly head check to get awareness of opposition and team mates).
Drop the shoulder to deceive your opponent so you can get space to receive the ball. And also drop off the shoulder of your opposition player so they lose track of you and you get in their blind spot.
Attempt to play forward where possible.
SESSION 4: PLAYING OUT FROM THE BACK
Parts of the players game that will be improved from this session:
Defensive positioning; Playing out from the back under pressure.
SESSION 4 DRILL 1:
BACK FOUR DEFENDING POSSESSION GAME
PURPOSE:
For defenders to gain confidence and awareness of when to play out from the back. Keeping a defensive shape.
SET UP:
12 Players (alternatively 9 or 15 players - with 9 players, take one out of each team and play in a back three formation with one centre back and two full backs. With 15 players add one to each team and make the area larger and play with a player in front of the back four)
4 Cones 6 discs
40x15 yard area
15 Minutes
THE DRILL:
The team in the middle is defending. The team with the ball (Black) attempts to play through the middle section and get the ball to the White team. If successful the White team maintains possession and attempts to play the ball back through the middle section to the Black team.
The middle defensive team (#5,6,7,8) aim to keep a good zonal defending shape (they move across as the ball moves) and aim to intercept the pass.
After 3 minutes (or the middle team wins it 5 times) swap defenders.
KEY POINTS:
The focus is on the middle third defensive team, in which the aim is to maintain good defensive zonal shape (Zonal: means moving to the area where it is best for the team. As opposed to man marking where all the players follow their man).
COACHES NOTES:
The closest player goes toward the ball and the other 3 set up a curve shape (horse shoe) to cut out the passing lanes. The furthest defender away provides balance.
If the ball gets switched to the other side, the back 4 then shuffle across, maintaining that shape.
If the ball goes back centrally, the closest player goes towards the ball and the other defenders step up and maintain their shape to ensure there are no gaps.
CHANGES/PROGRESSION:
After each team goes through once, the progression is that one player from the defensive middle can go into the attacking team square to make it a 4v1 and the remaining three maintain good zonal defensive shape.
Provide competition - if a middle team gets the ball passed through them 3 times in a row give them a punishment.
SESSION 4 DRILL 2:
PLAYING OUT FROM THE BACK
(COMBINATIONS TO PLAY INTO THE MIDDLE THIRD)
PURPOSE:
Improve defensive players ability to play out from the back and into the midfield.
SET UP:
11 Players (alternatively 9 or 13 players. Either take a player out from each team and play as a back three or add a player to each team and have a midfielder on both teams. Goalkeepers or the coach can be used as the bouncers [#1] if you wish)
4 Cones
20x25 yard area
20 Minutes
THE DRILL:
The end bouncer plays out to the Black team who then combine with the Overload player (#6), making it a 6v5, and try to play the ball through to the bouncer at the other end (‘bouncer’ is so called in these drills as they are used to play the ball off but aren’t allowed in the area).
If successful in getting the ball from one end to the other, play instantly restarts from the other end (ie the team that got it from one end to the other is rewarded by getting to keep possession & starts again). The #1 can be used as you would use a goalkeeper in a game when playing out from the back.
If the defensive team wins the ball back, they play back to their team's bouncer and then play continues.
To summarise the above points: Black #1 & White #1 are playing on both teams. Black try to get it through to the White #1, if successful play restarts from Black #1 straight away. White do the opposite. The Overload player (#6) plays on the team in possession.
KEY POINTS:
Body shape of the receiving player is to go forward - so they should be side on and receive the ball on their furthest foot away to go forward.
Drop off the shoulder of the defensive opponent (i.e. peel off so you’re in the blind spot of the defender and in space).
Maintain possession - if they can’t go forward come back and switch play out to the other side.
Overload player (#6) is to provide support wide and in the middle.
COACHES NOTES:
Make sure the players get into theses shapes:
In Possession: When the bouncer (#1) has the ball, get into a typical back 4 shape - left and right players (#2 & #5) get high and wide and the deeper players (#3 & #4) split and middle player (#6) stays central.
Not in possession: Allow the pass to go out to one side and then tuck in and push over that side to reduce the space. The closest player presses the ball, mimicking Drill 1.
SESSION 4 DRILL 3:
PLAYING FROM THE BACK LINE TO THE FORWARD LINE
PURPOSE:
Improve the team's ability to move the ball effectively from the back line in a controlled build up, through the midfield to the forwards.
SET UP:
16 Players (alternatively between 13 and 20 players: add or remove players from each team as needed. The main focus is to keep the back four shape & practice building up through them)
8 Discs
Size: About 3/4 of a full size pitch
20 Minutes
THE DRILL:
The pitch is split into three thirds - play always starts and restarts with the goalkeepers.
Black goalkeeper plays out into the first third in which two defensive players (Black #1 & Black #2) and one attacking player (White #7) are only allowed inside. This rule only applies for the team in possession in their defensive third. Once they move the ball into Zone B they can move forward to make it six players in Zone B (as the Whites have done in the first image).
Attempt to build up through a good back four shape into the final third and score. If a team scores they keep the ball and play restarts from their goalkeeper.
If the defensive team wins it, they should make fast transitional movements and change from their defensive set up to their attacking formation.
KEY POINTS:
As per the image, make sure to have a good back four shape when the goalkeeper has the ball. This should be: #1 & #2 are wide apart from each other in the defensive third so they provide options and are hard to mark. #3 & #4 are outside the defensive third (Zone A or C) and are high and wide to provide options and stretch the opposition.
COACHES NOTES:
When the ball goes out to one full back, the opposite full back tucks back in slightly to avoid large spaces in case the ball is lost.
If the ball switches from one side to the other, the opposite full back gets wide as the ball switches over.
If the opposition team wins possession, get into attacking shape quickly.
Thanks for taking my COACHING SOCCER VIDEO COURSE. I hope you got some good drills and information to use with your team and improve your coaching!
If you've taken this course, you’re obviously giving it your best and looking to improve your coaching and your players. So give yourself a pat on the back and keep up the good work.
Any feedback or questions please get in touch!
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Thanks again!
Chris King
Soccer/Football Coaching for Beginners: Plan & Run Sessions
From top-selling Amazon soccer coaching author Chris King
Are you a grassroots youth or adult soccer coach who wants to run better training sessions?
This course gives you ready-to-use drills, full training sessions, and coaching tips you can implement right away to help your players learn, improve, and enjoy the game more.
What you’ll learn in this course:
How to plan and structure a complete soccer training session
Full ready-made sessions with drill descriptions, diagrams, and animated videos so you can see exactly how to run them
FIFA 11+ Warm-Up routine to reduce injuries before training and matches
Coaching tips to give you confidence and make your sessions run smoothly
What equipment you actually need (keep it simple, save money)
Tactics and team play explained through practical drills players love
Why this course?
Perfect for grassroots coaches of youth or adult teams
Step-by-step, bite-sized videos – easy to follow and implement immediately
Designed to boost your confidence as a coach while keeping training fun and effective
Based on proven methods Chris has used in his own coaching and shared in his bestselling books
About your instructor – Chris King
Author of 10+ bestselling soccer coaching books on Amazon, including Training Sessions For Soccer Coaches (Volumes 1–3) and Coaching Kids Soccer (Volumes 1–3)
Lifelong player and grassroots coach with multiple coaching courses and skills certificates completed
Passionate about helping amateur coaches succeed and make training more enjoyable for players of all ages
Join today and take your soccer coaching to the next level – with training sessions your players will love and skills that will make you a more confident, effective coach.