
Explore the CityEngine toolbar basics, including navigation and saving, and signing in to ArcGIS. Master import and export options for city data and model versus shape exports.
Master the edit toolbar to create and manage urban scenarios, using copy, paste, delete, visibility settings, and the scenario manager to duplicate, mirror, and compare permeability-focused designs side by side.
Explore CityEngine basics of shapes and coding, including first edge, compute first edge, union and subtract shapes, and drag-and-drop code assignment.
Investigate Gordon Cullen's townscape concepts, including here and there quality and visual sequence, and learn to quantify visibility with City Engine's view shed, view dome, and view corridor analysis.
Learn to use CityEngine's Get Map Data startup to import georeferenced maps, download OpenStreetMap networks and footprints, and export geolocated models for Twinmotion using Datasmith.
Explore space syntax concepts and CityEngine graph analysis to assess street integration, depth, and betweenness centrality in urban networks, using color mapping and object attributes from OpenStreetMap.
Master Twinmotion workflows by exporting images and animated videos, adjusting camera angles, shadows, lighting, and focal length, and rendering in full hd or 4k for urban 3d visualization.
Enhance urban 3d visualizations by refining pedestrian and car paths, placing objects and materials, adjusting density, speed, and lanes, and rendering animated sequences with camera setups and path tracing options.
Explore CityEngine coding with CGA grammar part 6, using rotate scope and split rules to generate L shapes, space sections, walls, courtyards, and garden beds for urban 3D visualization.
Explore city design with GIS and CGA, detailing facades using parametric rules, including compute first edge, walls, doors, sign spaces, and repeatable grids.
Create glass materials for windows, apply random variation to facade elements, and integrate base maps and street networks using Get Map Data and OpenStreetMap.
Are you an architect or urban planner who wants to bring your city-scale projects to life?
Do you want to design complex, large-scale urban environments in a fraction of the time?
Or maybe you’re a 3D artist looking to add powerful procedural modeling and photorealistic rendering skills to your workflow?
This is the most comprehensive CityEngine & Twinmotion course available — designed to take you from complete beginner to professional level.
What You’ll Learn with CityEngine
With CityEngine, you’ll learn every essential skill to procedurally generate streets, blocks, parcels, buildings, and entire masterplans.
Unlike surface-level tutorials, this course dives deep into CGA rule-based coding, so you’ll fully understand how to create and customize procedural rules for different urban and architectural scenarios. This makes it possible to test multiple design alternatives, generate large-scale cities, and automate repetitive modeling tasks — saving you countless hours.
What You’ll Learn with Twinmotion
Once your city or architecture model is ready, you’ll bring it to life in Twinmotion. Here, you’ll learn how to create high-quality still renders, cinematic animations, and professional video presentations. You’ll also cover post-production and editing workflows with Camtasia, so your final presentations look polished and competition-ready.
Why This Course is Different
Project-Based: Every module is built around real projects, so you’ll learn by doing, not just watching.
Hands-On Exercises: Practice files and assignments help you strengthen your skills step by step.
Full CGA Training: Learn procedural rule coding in CityEngine from the ground up.
Professional Rendering Workflow: From modeling to visualization and editing, you’ll master a complete workflow.
Always Up to Date: Lifetime access with free updates as software evolves.
Constant Support: Get answers to your questions directly from your instructor anytime.
By the End of This Course, You’ll Be Able To:
Procedurally design entire cities, districts, and architectural masterplans
Write and customize CGA rules to control buildings, layouts, and details
Render ultra-realistic images and animations with Twinmotion
Edit and polish your renders into professional video presentations
Move seamlessly from conceptual design to client-ready presentations
Build a portfolio that stands out in architecture, urban planning, and 3D visualization
This is not just another software tutorial — it’s a career-transforming skillset for architects, designers, and urbanists who want to create, visualize, and present their ideas at the highest level.
Enroll now and start building the cities of the future with CityEngine & Twinmotion!