
Design a symmetric bridge in Blender from a reference image. Use mirror, array, and curve modifiers to create repeatable sections for future car chase animations.
Design a Blender road for a cinematic bridge scene by creating a three-line road with real-world dimensions, extruding sidewalks, and snapping vertices for precise alignment.
Match the scale of the bridge supporting column in Blender using a reference image, metric measurements, and techniques like extrude, bevel, edge loop, and a mirror modifier.
Model and refine a bridge supporting column in Blender by adding three inner layers, duplicating and extruding faces, correcting scale in edit mode, and inverting designs for precise spacing.
Model a bridge supporting column with x marks in Blender, using extrude, bevel, duplicate, and spin, then apply merge by distance, mirror, and array modifiers for precise alignment.
Create the base foundation for the bridge in Blender, connecting it to the earth and transferring loads to the ground, then bevel edges and apply auto smooth.
Bevel the edges with the bevel modifier to add realism to the bridge geometry. Increase segments for smoother corners and compare beveled versus un-beveled cubes to see improved lighting.
Learn how to fix bevel modifier issues in Blender by ensuring no overlapping vertices, applying scale, and removing tight or duplicate edges to allow proper beveling and realistic reflections.
Model bridge fences for a cinematic car chase short film in blender, using a reference image to estimate 1.5 m height, extrude, bevel, and replicate components with arrays.
Add a twist to the road by inserting edge loops and beveling to create cuts along the bridge road, then scale and move edges to deform the shape.
Use Blender's curve modifier to make a fence follow the bridge twist, converting a mesh to a curve, refining geometry with edge loops, and applying the array to align it.
Learn to model and duplicate bridge wires in Blender using cylinders, edge loops, and the array modifier, then snap, merge, and mirror them onto the bridge.
Learn to optimize a Blender bridge by cutting it into sections, removing excess fences, and duplicating with the array and mirror modifiers while aligning vertices.
Learn to enhance a Blender bridge scene by appending a street ball asset, positioning it along the span, and duplicating with an array modifier to create multiple poles.
Learn to twist a bridge in Blender by adding a curve and using a curve modifier, adjust vertices with proportional editing, and create a cinematic car chase scene.
Activate the built-in landscapes add-on in Blender, shape terrain with detail and noise, duplicate and rotate landscapes around the bridge, add ocean plane while adjusting scale and hiding edges.
Create a realistic asphalt material in Blender by using base color, roughness, and normal maps, adjusting bumps, and mapping textures with UVs for road on a bridge.
Create brick material in blender by adding a new material, applying a brick texture to the base color, and using a normal map for tactile bumps.
Learn to create a realistic rusty yellow material for a bridge in Blender by using musgrave textures, texture coordinates, color ramps, and careful roughness, metallic, and bump adjustments.
Download the ocean shader and append it as a material, adjust color variations and noise scale for realism, then animate movement from zero to five hundred frames.
Learn to build a realistic city in Blender by importing Google Earth maps, integrating them into your scene, and optimizing geometry for cinematic car chase visuals.
Create realistic lighting for the bridge scene by adjusting the sun's position, intensity, and elevation, then apply a sky texture and refine materials and textures before rendering.
Learn to enhance realism in your cinematic car chase by using free HDRI maps from Heaven, setting up lighting, and adjusting sun position, strength, and mapping coordinates in Blender.
Enable depth of field and set the car as the focus object, then adjust the f-stop to keep the car crisp. Use the timeline to animate blur and enhance realism.
Refine the final render with a Blender compositing setup, displaying the render in the background while adjusting depth of field, blur, and color balance.
Learn the four conditions for an excellent car rig in Blender 2.9: center of mass, naming, floor placement, and front-back bone alignment; then apply to a Mercedes-Benz model.
Fix car rigging in Blender 4 with the G9 addon update by installing from disk, applying scale and rotation, naming core parts, and generating a rig with spinning wheels.
Generate a Mercedes car rig by aligning the armature to the chassis, separating wheels, setting origin and center of mass, and naming wheel bones for proper suspension testing.
Animate car suspension in Blender by showing how accelerator lifts the chassis and brake lowers it, using keyframes on the chassis and a timeline.
Learn to animate car suspension on rough roads in Blender by creating a bumpy road with a displacement map and cloud texture, and ensure wheels stay grounded.
Master Blender car animation by setting up a two-lane road and following a curved path. Make the Mercedes-Benz avoid an obstacle with realistic steering and suspension.
Learn to craft a burnout start by animating car acceleration in Blender, using a curved path, bones, and keyframes to control wheel spin, pivot points, and camera motion.
Create a two-lane traffic flow in Blender by building a road path and constraining cars to follow it with linear interpolation for constant speed, adjusting keyframes on the timeline.
Learn to create cinematic car shot sequences in Blender by setting up a dedicated camera, inserting keyframes from frame 0 to 120, and refining motion with linear interpolation.
Set up a helicopter camera in Blender to film a car chase, animate with keyframes, adjust speed curves, and apply a noise modifier for realistic camera shake.
learn to craft a car pursuit camera animation in blender by adding a camera, keyframing its path, refining graph editor curves, and adding subtle z-axis noise for natural movement.
Set up a green screen background in Blender, replace it with a background image while preserving lighting from the HDI maps, and adjust render, motion blur, and color balance.
Render a frame sequence at 24 fps, then composite a customizable background in Blender using image sequences, mix nodes, and color balance to finish the final animation.
Learn to cut Blender rendering time by up to 95 percent using cycle X alpha, GPU rendering, and persistent data.
Fix a moving camera by integrating a background in Blender using an environment setup, texture coordinates, and keyframe edits; render the final animation with proper compositing.
Master advanced car texturing by creating metallic silver paint, applying flame decals with alpha textures, painting guide lines, and refining UVs and bumps to achieve a cinematic chase look.
Export and animate a game-style car in Blender, follow with a behind-the-vehicle camera, and apply nitrogen boost with focal length tweaks for cinematic intensity.
Master Blender fluid simulation to create nitro speed boosted exhaust with fire and smoke. Set up domain and inflow, push with wind, bake high-resolution volumetric render.
Learn to optimize a Blender scene for game design by selecting essentials (bridge, ocean, curved twists), reducing mesh geometry, checking stats, and refining pipes for mobile performance.
Bake textures the right way shows how to bake color, roughness, and normal maps for an ocean shader in Blender, including UV mapping and lighting for export-ready textures.
Learn to bake bridge textures by creating rust materials, baking diffuse/base color, roughness, and normal maps, and testing seamless tiling for Unity export in a cinematic blender workflow.
Build Awesome Bridge Environment in Blender
We will Build the 10th Street Bridge based on real references. You will learn all the modeling techniques: Proportional Editing, Modifiers like Array, Bevel, Subdivision to create realistic environments in Blender 4
Learn Realistic Scale Matching of Real References
Advanced Modeling Tips & Tricks
[NEW UPDATES] - Game Design & Development: Build Your Own Game on PC and Play using Unreal Engine 5.6 & Unity 3D
In part II of this course, we will jump into Game Design, learn Unity & Unreal Engine and Build our own game. You will:
Learn Environment Optimization for Game Design
Bake Textures the Right Way for Game Design
Set Car Controller: Drive Your Own Car in Unity & Unreal Engine
Learn to Import Assets from Blender to Unity & Unreal Engine
Build & Play Your Game on your Own Android Mobile Phone
Learn Unity 3D: Release your Game and Play it on your PC
LIVE SUPPORT IS INCLUDED!! Even if you are absolute beginner in Blender.. I'm willing to help you directly to overcome any challenge you face
Improve Your Texturing Skills: Well Explained, Flexible and Easy to Apply Tips
You will learn the basics for Creating Realistic textures in Blender using Procedural Texturing.. We will create Wet Asphalt with water puddles on it, Rust Metal… Also we will learn UV Mapping and how to assign those textures to the Bridge
Asphalt
Grunge & Rust
Ocean (Scale)
Make Realistic Ocean Water Material
Build Realistic Asphalt Material
Make Realistic Grunge & Rust Material
[NEW]: Add Greenscreen in Your Blender Scene
You will learn how implement green screen to overlay it on any background image you choose. This gives us much more flexibility in controlling our scene
[NEW]: Create Realistic City Maps & Add it to your Blender Scene
This will helps populating the scene by adding much more details to it. It's a great method to make your animation looks legit and engaging
Master Vehicle Rigging in Blender
Learn Advanced Vehicle Rigging Techniques:
Drifting
Realistic Brake & Suspension
Burnout Start
Normal Vehicles Traffic
Passing other Vehicles
Achieve Photorealistic Lighting in Blender
We will cover the principles for Achieving Photorealistic Lighting in Blender. Environment Lighting is one of the most important aspects of CGI.. We will learn it & apply it in our Bridge scene
Hollywood Cinematic Shots: Animate Realistic Vehicle Movements
You will Learn how to Rig Vehicles (using Free CarRig Plugin) & We will Make a Short Film Animation ‘BURNOUT’
The 4 Conditions to an Excellent Car Rig
Generate Rig for the Mercedes Car
Apply Car Suspension on Rough Roads for Maximum Realism
Regular Traffic Circulation
Avoid Obstacle Animation
Burnout Start Animation
Realistic Camera Movements – Within / Back / Front / Helicopter
I will Help You Achieve This Final Result.. Even If You Are a Complete Beginner
Live Mentoring: I’m offering Free live assistance to help you with any challenge you face along the way.. We will be using Zoom to contact
You also have 30 days money back guarantee.. get them anytime you want