
Create the first circular shape in Cinema 4D by adjusting scale, setting x values and segments, cloning, then extruding and smoothing to build a basic 3D news opener element.
Create and refine a second circular shape by modeling a tube, adjusting radius, applying slice and extrude, and using loop selection and subdivision to repeat it circularly.
continue detailing a 3d news opener by adjusting radius and outer radius, using slice and loop cuts, then extrude and move points, optimize the mesh, and apply a modifier.
Explore detailing a 3d news opener by drawing and adjusting spline shapes, rotating angles to 30, duplicating with array, applying cloth surface, extruding the shape, and refining with modifiers.
Adjust inner and outer radii, apply the slice tool, set height to 0.01 and rotation to 75, then duplicate and reposition elements to create a 3d news opener.
Create a cinema 4d 3d news opener by adjusting object size, using the display menu second option, extruding to 0.05, and applying the Arrow modifier with grouping and subdivision.
Practice creating a Cinema 4D 3d news opener by modeling, extruding, applying caps, using the arrow modifier and fracture, with sphere adjustments and fine-tuned scale and position.
Continue creating a 3D news opener in Cinema 4D by selecting the main object, adjusting position, refining radius and outer radius, and tweaking segments from the top view.
Animate the ship with a y axis keyframe at frame zero and set the entry frame to five hundred, then add a keyframe at four hundred via the animation list.
Learn to set up a camera in Cinema 4D, adjust focal length to 18, animate rotation and position with keyframes, and apply a linear curve for a smooth news opener.
Set up and animate a Cinema 4D camera by adjusting position, focal length, and target, then animate rotation and keyframes across the timeline to craft a 3D news opener.
Set up the camera and frame shots for a dynamic 3D news opener in Cinema 4D, focusing on precise camera positioning and shot composition.
Create and customize simple materials in Cinema 4D, adjust colors, and apply them to multiple objects, duplicating materials to build a coherent 3D news opener scene.
Learn to manage materials in Cinema 4D by selecting all materials, converting materials, and deleting all materials as part of creating a 3D news opener.
Set up the scene lighting in Cinema 4D, adjust render and depth options, and tune camera settings to craft a polished 3d news opener.
Duplicate this light, reposition it, and adjust its power; then go to the light tanks to tweak the value of that term picture.
Practice adjusting a light's position and intensity in cinema 4d while setting the exposure value to 75 to shape the look of a 3d news opener.
Adjust materials step by step, refine by tweaking the index and body, then visit the office to change the values of both lights and the speaker.
Adjust material type two and lust material, set index to 1.2 or 1.3 feet, and apply a transition to finalize the 3D news opener in the Cinema 4D workshop.
Adjust material properties, set color values, and refine related attributes to craft a 3d news opener.
Adjust the material in Cinema 4D by setting the material time, tweaking the index to 1.333, and refining the transmission and color to achieve the desired look.
Adjust the sea color using the material, apply a 1950s-inspired look, tweak surface brightness and power to 300, and remove volume to finalize the 3d news opener.
Create a sphere, adjust its radius and segments, build an atom array, position the elements, and apply a material to craft a 3D news opener.
Learn practical Cinema 4D techniques to build a 3D news opener by adjusting segment radii, positioning elements, selecting polygons, applying materials, and smoothing geometry to craft a polished intro.
Select objects, apply tags, and assign specific IDs (1, 2, 3) to organize elements in Cinema 4D for a 3D news opener.
Explore render setting 0.2 to refine indoor look and adjust scene parameters, including environments and time limits up to 1000, for a polished 3D news opener.
Explore render settings in Cinema 4D, set HDTV, adjust frame rate, enable alpha channel, include 3D data, and save the final output.
Add a null object from the object menu, right-click to assign a tag, and apply the external compositing tag in Cinema 4D to set up the render workflow.
Apply and adjust materials to build a hud element for a 3d news opener: convert to black, apply diffuse material, tweak color, drag onto surfaces, and remove specular highlights.
Add a cylinder, adjust its radius and height, remove caps, create and apply a new material with an image to the cylinder, and tweak its surface properties.
Discover how to create a 3D news opener in Cinema 4D by preparing a HUD element, applying image textures, configuring audio, and animating rotation across keyframes 0–100.
Create a desk and adjust the outer radius to shape the HUD elements, apply a material and image, scale and position items on the list, and refine the layout.
Create a cylinder, modify its parameters, remove the cap, apply a material, and replace the image. Move to the octagon, set the material projection, and adjust the white value.
learn to build depth of field for a news opener by using zebra plugin with z-buffer, adjusting adaptive depth, and configuring lens settings across three cameras.
Set up the camera and opening preview, adjust the frame on the timeline to review more, and finalize a ringer for the scene in this cinema 4d news opener workshop.
Demonstrate adjusting the distance and length, then fine-tune the start distance and related distance settings while using open manager and open preview to review the 3d news opener setup.
Description
In this course, we will learn how to create a professional news introduction in Cinema 4D, Octane Render, and Adobe After Effects
Using several professional methods to create professional TV content such as many international channels
Requirements
Cinema 4D (A basic understanding of Cinema 4D is necessary to make the most out of this course)
After Effects
Octane Render (optional)
we'll cover everything step by step, so you can easily follow through, including.
Modeling
Camera Animation
Lighting
Texturing
Rendering
Compositing
The study of the scene in the lessons is shown in stages, from the very first steps in modeling to the setting of light, materials, rendering, and composition.
After this course, you'll be able to easily create professional 3d motion graphics and create a lot of things
Udemy offers a 30-day 100% money-back guarantee. So if you for any reason at all find that the course wasn’t for you, you can get a full refund.
However, I think, and hope, you’ll find this to be an efficient and fun training to get started with Cinema 4D.
You can follow my work on my YouTube channel "DFX STUDIO"
I'm very excited to be sharing my knowledge with you and can't wait to see what you create with the skills you'll learn in this course. So if you're ready let's get started!