
Build projects in Cinema 4D by modeling, texturing, and animating from scratch across modules, each with its own Cinema 4D file and assets folder. Download the project files to begin.
Learn to build dollar bills in Cinema 4D by shaping a plane, using displacer with a gradient, applying twist, and cloning multiple bills with the cloner object, then save incrementally.
Texture dollar bills in Cinema 4D by creating materials, applying image textures, and adding bump and displacement for realism, with export options to After Effects and Elements 3D.
Explore Cinema 4D's MoGraph cloner and random effector to randomize and scatter dollar bills in 3d space across the X, Y, and Z axes, then render to After Effects.
Learn to animate money bills in Cinema 4D by cloning the dollars, applying a random effector, and keyframing rotation, position, and camera motion for dynamic renders.
Add lights to illuminate the money animation, position them across four viewports with soft shadows, then duplicate, adjust an infinite light, render, and save as money0005.
Import Cinema 4D files into After Effects with the ChinaWare importer, configure camera and lights, add a handheld wiggle, and design a background with color grading, then render.
Create a dynamic text object in Cinema 4D with Motext and MoGraph, adjust caps and depth, and render 1920x1080 at 24 fps for a 3-second export to After Effects.
Animate text letter by letter using the shader effector in Motext, link the effectors, adjust position, scale, and rotation, and keyframe the motion for a smooth entry.
learn to use shader effector falloff options to limit effects to selected letters with a movable falloff box and keyframed transitions.
Add a delay effector to a Motext animation, use spring settings, adjust camera, and trim timeline to 64 frames. Next up: lighting and materials.
Create and refine materials and lighting in Cinema 4D, building a white chrome material with fresnel reflections, an HDRI sky, and multiple light setups for polished renders.
Explore different design options in Cinema 4D and After Effects for rendering backgrounds and lighting. Create gradient backgrounds or planes, adjust materials, lights, shadows, and ambient occlusion for varied renders.
Render a Motext animation by importing a Cinema 4D project into After Effects with Cineware, tweak color with curves and hue, create a gradient background, and bake the Mograph animation.
Create a continents extruded object by extracting land masses in Photoshop into a work path, export to Illustrator, and import into Cinema 4D to extrude and cap for a planet.
Create a sphere planet, apply blue fresnel textures and reflections, and use an HDR sky for realistic reflections; add a white line texture with alpha cuts to form globe lines.
Map an extruded continent onto a sphere with the wrap deformer, adjust anchor points and nulls, switch to spherical wrap, and refine materials and ambient occlusion.
Create and animate arrows around a sphere in Cinema 4D by modeling an arrow, bending with a spline warp, using an arc spline, and applying materials and animation options.
Animate an airplane around a globe by importing a model, using a circle spline, align to spline, and keyframe its path in Cinema 4D for dynamic 3D motion.
Animate the sphere with keyframes, set up area and target lights with soft shadows, add back and fill lighting, then render and bring to After Effects for color correction.
Set up object buffers and multi-pass exports to isolate the sphere, continents, arrows, and airplanes for per-object color correction in After Effects.
Learn to import a C4D file into After Effects, enable multi pass object buffers, and use track mattes to color correct different areas of the planet.
Learn to build and color correct a multi pass composition in After Effects, using object buffers, track mattes, and curve adjustments to colorize continents, arrows, and aircraft on a planet.
Create a 3D shape by sweeping a rectangle along a circle with splines, then animate width via keyframes and repeat after for looping motion.
Combine circles, rounded rectangles, and a sweep nurb to form center objects, then animate end growth to close the circle. Add spheres via a radial cloner and rotate them.
Create an animated bar visualization in Cinema 4D by using a cloner with bars, extrude, and shader noise to drive nonuniform Y-scale and rhythmic motion.
Add new design elements to enhance the scene by introducing circles, rectangles, and sweep nurbs, then animate growth, rotation, and width to create a dynamic 3D composition.
Combine a circle spline and a rectangle, use a sweep, and animate their growth. Duplicate with a cloner, apply a step and random effector to stagger size, position, and banking.
Animate a radial cloner inside a sweep using shader and random effectors to create a giggly, non-keyframed motion. Adjust rounding, scale, and banking with noise for variation.
Explore cloning bars with the step effector and radial cloners around a circle spline, animate end growth, and apply shader effector noise for dynamic motion.
Animate external bars in cinema 4d with mograph cloners, radial setups, and step effectors, adjusting radius, angles, and rotations for dynamic compositions.
Color and texture objects using gradient materials with layered reflectance, then build a spline-based background, extrude it, set up the camera, and group objects under a design null for rendering.
Add an area light behind the camera and adjust shadows for a realistic scene. Enable global illumination with linear falloff and use render region to preview changes in real time.
Organize your Cinema 4D scene with the layer manager by creating dedicated layers for effectors and shaders, and for cloners and sweep objects, then use visibility to simplify your workflow.
Create a cinema 4d speaker body by shaping a cube with fillets and holes, using loop and ring selections, and building speaker covers with circles and loft.
Model screws for a speaker in Cinema 4D by adjusting points, creating circles and stars, applying extrude and loft nurbs, and arranging clones with a radial cloner.
Create the speaker interior membrane in Cinema 4D using duplicated circles and loft nurbs, align axis points, and assemble plates and nulls for animation readiness with future sound effector.
Learn how to animate a speaker using the music effector in Cinema 4D, combining cloners, Mograph effectors, and sound data to drive top and bottom speaker motion with the music.
If you ever wanted to learn how to add 3d objects to you videos, or how to create cool looking 3d videos - you will love this course.
If you are an experienced video editor or a new inexperienced editor, you probably have a drive to always make your videos look better and more professional. for me adding 3D elements into my video was always a way to make better videos. with this course I am going to give you the tools to do the same.
In this course I am going to teach you how to create and add 3d designs into your video with ease. The software we will be using is Cinema 4D. this is one of the leading 3d modeling and animation softwares out there. In fact it is so much used that if you have After Effects on you computer you already have it, as it comes with the new versions of After Effects.
This course has everything you need to get up and start running with Cinema 4D. The course has different modules with a total of more than 40 lessons. in total that is more than 5.5 hours of video taking you from beginning to end through 6 different designs.
The projects we will create are very versatile and they are things I created for my own use so it is not some design that no one used - they are real life projects. you will also get 33 Cinema 4D file that will take you through the whole evolution of the designs lesson by lesson.
You will also learn how to Design, Animate and import into After Effects and color correct, using the different design tools, using selection tools, using animation tools, keyframing, creating repeating animations and the list goes on and on and on.
if you are subscribed to my courses you already know, i am going to add more content to this course as time goes along to share more tips, tricks and designs with you.
so start creating amazing 3d animation and take this course now.
i’ll see you in the course.