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3D Character Creation: Sculpting in Zbrush
Rating: 4.4 out of 5(611 ratings)
3,917 students

3D Character Creation: Sculpting in Zbrush

Learn How to Sculpt Model a Detailed Full Body Character Today in Zbrush
Created byVictory3D LLC
Last updated 12/2019
English
English [Auto],Italian [Auto],

What you'll learn

  • 23 lectures covering the most updated workflow of character creation in the 3D industry
  • Easy to follow step-by-step process
  • Dynamesh, Extract tool, Layers, Deformation, Panel Loops, Polygroup, Alphas, Subtools, Masking, Transformation tools plus more!
  • Learn how to create a detailed character from head to toe straight from scratch!
  • Learn how to design cloth and intricate armor

Course content

3 sections24 lectures4h 42m total length
  • Introduction0:49

    Learn to sculpt realistic muscles and define a character. Sculpt hair with brushes, add wear and tear, and build your character from scratch in zebrafish software program.

  • Navigating in Zbrush6:22

    Navigate ZBrush basics by moving, rotating, and zooming model; switch to edit mode, convert to poly mesh 3D, view wireframes, push and pull clay, subdivide geometry, and set brush hotkeys.

  • Creating the Base Mesh12:19

    Create the base mesh for a half human, half lion character in ZBrush, turning a spear-inspired torso into adaptive skin and planning armor and clothing with anatomy references.

  • Shaping the Mesh8:00

    Shape the character mesh by blocking forms with move, clay buildup, and standard brushes, using symmetry and hotkeys while refining arms, torso, legs, and a lion head.

  • Masking and Isolating5:29

    Learn masking and isolating in Zbrush to protect areas while sculpting a 3D object on the canvas, adjust mask edges with subdivision, soften, sharpen, and invert masking.

  • Adding Volume20:21

    Discover how to add volume to a ZBrush character by redistributing polygons, then sculpt muscles with clay buildup and the standard brush while referencing anatomy.

Requirements

  • Internet
  • Zbrush

Description

Instructor Info

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time when by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

Course Info

Are you curious about how realistic 3D characters like Gollum from the movie Lord of the Rings are made? Have you ever played a video game with outstanding graphics and wondered how such detailed characters are created? Are you currently going to school right now but want to speed up your learning curve so you can get ahead of your peers? Are you a traditional artist and want to apply your sculpting skills digitally? Do you want to know about the latest 3d industry workflow and become a better 3D artist?

If you answered yes to any of these questions, then "3D Character Creation: Sculpting in Zbrush" is the course just for you.

In this amazing course, professional 3d artist/instructor Corazon Bryant will show you how to use the brushes in ZBrush to create believable muscle structure and anatomy. You will then move on to sculpting folds and wrinkles for your character's cloth. Corazon will discuss the characteristics of cloth and show you her technique on adding fabric details. You will also gain knowledge on building armor with wear and tear just like you see in video games and movies. Main tools that will be used are Dynamesh, Extract tool, Layers, Deformation, Panel Loops, Polygroup, Masking, and Transformation tools.

By the end of this course, you will be able to create your very own 3D character from scratch. Have fun with this tutorial and there will be more to come from Victory 3D!


Who this course is for:

  • Students
  • Traditional artists
  • Aspiring 3D artists
  • Video game or film enthusiasts