
Musics I used in this course:
first--
► Creator Credit: DIZARO - Kannushi : https://soundcloud.com/carl-storm-128821261/coming-home
► DIZARO - Kannushi [NCS BEST OF] : https://youtu.be/KX9U2O2XSmM
? Download free this song here : https://audiograb.com/Y2nfJIjVo
second--
► Creator Credit: Jarico - Island : https://soundcloud.com/elektronomia/crystal
► Jarico - Island: https://youtu.be/opYAyx1Humc
? Download free this song here : https://audiograb.com/1Mm2M6Qccq
Master Blender UI for cartoon character modeling by navigating the large 3d view, editing layouts and windows, using the edit mode, and preparing presets for painting, shading, animating, and rendering.
Create a base block for the cartoon character in Blender by using a reference image, aligning rotation, snapping views, and shaping shoulders, pelvis, and limbs with extrude, scale, and mirror.
Create the head block by starting with a circle under the neck, extruding and looping to shape the head. Use a reference image to refine alignment.
Create a shirt block in Blender by duplicating edge loops to form a shared mesh base. Extrude, rotate, and scale to refine topology, keep mesh density fixed, and smooth normals.
Block and refine cartoon character legs and arms in Blender by building loops, applying topology, extruding, scaling, and aligning limbs with the concept.
Add detail to the shirt by matching it to the original reference, refine topology and crease edges, and merge vertices for a cohesive hoodie in Blender.
Model a cartoon head in Blender using blocking and extruding to shape facial features. Reference with a sphere, isolate the head mesh, refine to fit face shape via real-time feedback.
Follow along as you model a cartoon character in Blender, extending the belly and shorts, then move to the legs and arms.
Learn cartoon character shoe modeling in Blender, applying basic footwear shaping within the course context and noting the shattered form shown.
Learn to model hands in Blender by simplifying with an isolated environment, duplicating fingers, segmenting them into three sections, and adjusting angles and direction for natural results.
Detail cartoon faces by shaping eye spheres, adjusting pupil position and borders for an expressive look, and refining topology and materials to balance eyeball, eye lights, and lips.
Create another hay particle at 14 and set it off like before to form the tail, then add detail to base hange while tying it to the character.
Add variation inside the main hair particle and groom the face to refine base hair detail for cartoon character modeling in blender.
Detail the head in Blender by unwrapping with smart UV project, applying subdivision surfaces, and using a crease brush to sculpt nose, then color with material, texture, and roughness adjustments.
Tune material settings to make the face more organic and refine the body part. Remove the mirror modifier on other parts, merge clothes with the body, and sculpt with transforms.
Thank you for joining this course on cartoon character modeling in Blender; I hope it was useful and you enjoyed the fun and joyful skills of modeling.
If you are familiar with modeling in blender at a beginner level, turn your hobby into a professional activity by improving your skills to the professional level. Analyze character illustration for understanding shapes before modeling. Separating character into multiple parts. Learn to model and polishing step by step in an efficient way. Grooming head with blender's powerful tools. Add sculpting details and colors to your character. If you are familiar with modeling in blender at a beginner level, turn your hobby into a professional activity by improving your skills to the professional level.If you are familiar with modeling in blender at a beginner level, turn your hobby into a professional activity by improving your skills to the professional level. Analyze character illustration for understanding shapes before modeling. Separating character into multiple parts. Learn to model and polishing step by step in an efficient way. Grooming head with blender's powerful tools. Add sculpting details and colors to your character. If you are familiar with modeling in blender at a beginner level, turn your hobby into a professional activity by improving your skills to the professional level. Analyze character illustration for understanding shapes before modeling. Separating character into multiple parts. Learn to model and polishing step by step in an efficient way. Grooming head with blender's powerful tools. Add sculpting details and colors to your character.