
Learn what this course is all about.
In this unit you'll learn how to draw and design attractive cartoon heads from the ground up.
In this lesson you'll learn how to draw the two type of cartoon head shapes.
The prototype is a tool that will help you draw and more importantly, design heads, in a easy way. In this lesson you'll learn how to make cartoon head prototypes.
Once you have the a nice and attractive prototype, is time to actually add the head features. In this lesson you'll learn how to draw the most common cartoon features that you'll see in most cartoons.
Continue learning how to make the most important cartoon head features.
Making hair can be a bit tricky, luckly when working with cartoons, things get much easier. In this lesson, you'll learn how to draw hair for your heads.
In this unit you'll learn everything you need to draw and design attractive cartoon bodies of any type from the ground up.
The mannequin is a wonderful tool that's the base to build your own cartoon bodies. In this lesson you'll learn how to use it.
Once you have a nicely designed mannequin, it's time to put it in motion. In this lesson you'll learn how to transform those static mannequins into well constructed dynamic poses.
The hands and feet are widely considered a tricky topic, that's why they have their own lesson dedicated to them.
Now it's time to dress up those mannequins to transform them into characters.
In this unit i'll be making the five sketches that i'll be taking to Inkscape.
This lesson contains the narrated video of the sketch of the boy character.
This lesson contains the narrated video of the sketch of the man character.
This lesson contains the narrated video of the sketch of the simple man character.
This lesson contains the narrated video of the sketch of the girl character.
This lesson contains the narrated video of the sketch of the woman character.
In this unit you'll learn the basics of Inkscape, as well as the most common tools and techniques for rendering your sketches.
Learn the user interface and the basics of how to handle yourself in Inkscape.
Objects are the way Inkscape handles the shapes you use to illustrate anything, in this lesson you'll learn the basics about them.
Path are the other half that makes up the drawing process inside Inkscape. In this lesson you'll learn what they are and how to use them.
Here are a list of tips that i heavily encourage you to keep in mind at the moment of working with Inkscape.
Learn how to import and prepare your sketches into Inkscape to start the process of tracing them.
When you're working with Inkscape, there are two possible ways you can trace over a sketch. Using shapes and using lines. In this lesson about them both.
The main feature you'll use to trace over our sketches will be the line. In this lesson you'll learn everything you'll need to know about them.
Whenever you're working with the line method, the only way to add color in a reliable way is to use the bucket tool. But the problem is that the bucket tool has its caveats.
In this unit i'll show you how to apply everything you'll learned in the last Inkscape Unit to render your own sketches.
In this lesson i'll show you how to apply everything from last unit, to finishing up the boy sketch.
In this lesson i'll finish up the man sketch.
Finishing up the simple man sketch.
In this lesson we'll render the girl sketch.
Rendering the woman sketch.
Congratulation on finishing the course!, now where to go from now?.
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In this course you'll learn everything you need to draw and render awesome and appealing cartoon characters from the ground up. I'll assume you know next to nothing regarding how to draw, or how to use any digital illustration software.
This course will be basically divided into two parts, the first and most important part of the course will be all about how to draw and design cartoon characters. And the second part will deal with the rendering of those characters, that is, how to finish them on a digital illustration software, by adding final line, color, and light and shadow.
First, we'll start learning how to draw the characters with the head unit. This unit is will laser focus on how to draw the head. I believe the head is complex enough that warrant its own unit, plus is a fairly self-contained part of the body, if you master it, you have half of the design in the bag!. Anyway, this unit will start with the shape of the head, and the techniques you can use to help you design attractive heads super fast without the need for detail. From there we'll move on to the actual head features, I'll show you a large quantity of the most commonly used eyes, noses, mouths and more. I've left you a downloadable PDF file with all the features for you to use as reference. By the end of this unit, if you make all the exercises, you should be able to come up knowing how to make full appealing cartoon heads.
The next unit is about the rest of the body. We'll start introducing the concept of the mannequin. A really helpful tool to draw and design cartoon bodies from imagination. In this lesson you'll all learn a bit of the super simplified human anatomy, or at least, the basic shapes of the body. My idea is that if you learn those super simplified shapes, you can design those more anatomically inspired cartoons (think of the characters from Avatar, or any other show inspired by Anime with semi-realistic bodies) rather than being limited by your knowledge to only create those super abstract type of cartoons. There's also a PDF for the diagram of the body. The unit finishes up by putting those mannequins in motion and dressing them up. By the end of this unit, you should be able to draw and design any type of cartoon character with any type of body in movement.
Then we continue with a unit where I'll be demonstrating how to put in practice everything I've shown you to this point, by making five quick commentated sketches.
Then the second part of this course starts with the Inkscape unit. Inkscape is a free, open source, vector illustration software, this means that you work differently than you do in a traditional pixel based software like Photoshop. In inkscape you work with a normal, everyday keyboard and mouse, which means that you dont need a drawing tablet to render your characters into beautiful illustration. Anyway, in this unit I've left you an entire mini-course that goes fairly in-depth into the program basics, while being super condensed into 4 lessons. From there the unit moves into more specific lessons regarding tracing and rendering sketches. By the end of this unit, you should come up knowing the tools and techniques to render a simple sketch, into a beautifully finished illustration.
In the final rendering unit I'll import those sketches i made earlier to Inkscape, and I'll demonstrate how to apply everything from the Inkscape unit.
I should also mention that at the end of almost every lesson, i put a list of exercises that will help you master everything you've seen in the video. Don't forget to make them all!.
This course is gonna be lots and lots of fun. So if you want to learn how to draw and design cartoons, or maybe if you already know how to draw but want to learn how to use Inkscape for rendering your sketches, then i think this course is gonna be for you.