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Building a Pac-Man Arcade Style Game In Unity
Rating: 4.3 out of 5(30 ratings)
243 students

Building a Pac-Man Arcade Style Game In Unity

Use Unity and C# to Create a Classic Pac-Man Arcade Style Video Game Complete with AI, Power Ups, and Animations!
Created byRobert Gioia
Last updated 10/2022
English

What you'll learn

  • Build a full dot-eater classic arcade style game using C# and the Unity game engine
  • Learn how to create a fully playable, animated character using Unity
  • Develop enemy pathfinding AI logic that lets the enemies chase the player through the maze
  • Create power-ups that give the user bonus points and let the user eat enemies for a short period of time
  • Code a scoring system that keeps track of high score across play sessions
  • Take your game development and C# skills to the next level using professional Object-Oriented game programming techniques
  • Write a progressive level system
  • Create an animated cutscene using Unity’s animation tools like the Animator and Timeline Editor

Course content

5 sections37 lectures2h 14m total length
  • Introduction3:14

    This video will introduce the course. By the end of this lecture you will have an understanding of the project we will build in the course as well as the learning objectives.

Requirements

  • Basic Unity and C# knowledge is a plus, but not required
  • A Windows computer, Linux machine, or a Mac (all software in the course is free and installation is explained step-by-step)
  • Excitement and enthusiasm about game development

Description

This course will walk you through building an entire video game hands-on, and will take you step-by-step through the game development process.

Are you a fan of classic arcade dot-eater games? Want to learn how to make a “Snac-Man” character that can go through a maze gaining points, evading enemies, and clearing boards? Are you motivated to take your Unity and C# skills to the next level? Then this course is for you.

As a beginner, one of the hardest things about game development is knowing where to start and building a full game project. Understandably, this process can be a bit overwhelming for beginners. This course is meant to give you a hands-on, beginner-friendly approach to building a fun arcade-style game that you will be proud of. By developing the project featured in this course, you will be learning techniques that you can apply to your own personal game projects. Some of the core game development techniques this course will teach you are:

  • Keeping track of current score

  • Saving high score permanently across play sessions

  • Creating power-ups

  • Writing code to make the character move

  • Developing enemy AI with pathfinding capabilities

  • Building a progressive level system

  • Keeping track of the game state internally

  • Event driven programming

  • Creating animated cut scenes

  • Making a settings screen that lets the user customize elements of the gameplay

  • Essential C# game development skills such as obtaining user input, invoking actions, listening for events, utilizing PlayerPrefs to save game data across multiple sessions, creating an Editor script, and more!

By the end of this course, you will have a full game project you developed from the ground up! You will also have some more C# tips and tricks that you can add to your arsenal. If you want to learn game development or are aspiring to build a career in the game industry, then this course is for you!

Who this course is for:

  • Anyone excited about building a classic arcade-style game
  • Anyone that wants to improve their Unity and C# skills
  • Beginners that want to build a full game step-by-step and have something cool that they can play and learn from