
In this lecture, you'll get a quick overview of the Buildbox 2.0 menu editor and the available settings.
In this lecture, you'll learn how to use the creator tool to start making your game.
In this lecture, we'll explore some of the basic character options available within the user interface.
In this lecture, you'll learn how easy it is to create and edit multiple characters for your game.
In this lecture, you'll learn the basic options available for objects within the Buildbox 2.0 interface.
In this lecture, we'll cover the options available for adding background assets and the different changes that can be made.
In this lecture, you'll learn how to get started with the scene selection bar.
In this lecture, we'll walk-through the menu bar settings.
In this lecture, you'll learn about sub assets and how to set them up correctly in your game.
In this lecture, you'll learn how to access the game preview screen and some of the different options available.
In this lecture, you'll learn how to add a new world or multiple worlds in your game.
In this lecture, you'll learn how to use and navigate through the Menu Editor
In this lecture, Sean from Buildbox going over the new lock buttons in Buildbox 2.0.
In this lecture, you'll learn about the Menu Jump logic piece and how to use it in your game.
In this lecture, you'll learn how to create specific paths for your characters and objects in your game.
In this lecture, you'll learn how to use logic pieces like portals in your game to create fun gameplay effects.
In this lecture, you'll get a quick rundown on how to use the logic transform piece to enhance your gameplay.
In this lecture, you'll learn how to create particle effects and all of the multiple ways to use them.
In this lecture, you'll learn how to add moving flags in your game using the flag effect feature.
In this lecture, you'll learn how to use the trail effect to add a trail to your character or any object in your game.
In this lecture, you'll learn how to add the light effect to your game. This cool special effect has been seen in popular games like Thomas Was Alone and Phases.
In this lecture, we'll cover the different options available for power-ups. Learn how to adjust the settings, edit, and add various types of power ups into your game.
In this lecture, we'll explore some of the advanced options available for power ups. Learn how to drag and drop power up animations into your game and set different behaviors for cool effects.
In this lecture, you'll lean how to use object components to add interesting features to the objects within your game.
In this lecture, we'll explore the character editing options and you'll learn how to easily add custom character components to your game.
In this lecture, you'll learn some of the more advanced character assets options available and learn how to add different types of animations into your game.
In this lecture, we'll explore some more advanced object options. Learn how to add defeated animations and sounds to any object in your game.
In this lecture, you'll learn more advanced sub asset options and how to modify them.
In this lecture, you'll learn how to use the Advertisement Settings feature to easily integrate the AD networks of your choice into your game.
In this course, you'll learn everything you need to jump right into Buildbox 2 and start creating your own mobile game. From using the creator tool to more complex options like adding multiple worlds and characters, you'll learn all the essential features of Buildbox 2 to make games without writing endless lines of code.