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In this lecture, you will learn how to download and open Unity project files.
important: the files are in the bonus section, below.
In this lecture, you will get an overview of the Unity project files and gameplay.
In this lecture, you will learn how to import weapon packs into unity
In this lecture, you will learn how to create the weapon builder script
In this lecture, you will learn how to program the script property bags.
In this lecture, you will learn how to create the pummel prefab (grip)
In this lecture, you will learn how to spawn the sword pummel
In this lecture, you will learn how to spawn the guard and blade
In this lecture, you will learn how to program the hooking script.
In this lecture, you will learn how to add hooks to the guard and pummel prefabs
In this lecture, you will learn how to program the hook connection.
In this lecture, you will learn how to add hook functionality to the blade
In this lecture, you will learn how to easily create new weapon grips.
In this lecture, you will learn how to launch the weapon builder from the editor menu.
In this lecture, you will learn how to create more weapon pummels.
In this lecture, you will learn how to create many sword guards quickly.
In this lecture, you will learn how to add blades to the weapon builder.
In this lecture, you will learn how to easily add color variations to the weapons.
In this lecture, you will learn the strategy to add glowing auras to weapons
In this lecture, you will learn the strategy to add glowing auras to the weapons (part 2)
In this lecture, you will learn how to create custom glowing effect materials.
In this lecture, you will learn how to spawn glowing mesh programmatically.
In this lecture, you will learn how to apply the ref glow effect programmatically.
In this lecture, you will learn how to create the blade effect script (part 1)
In this lecture, you will learn how to program the special effect script.
In this lecture, you will learn how to program the random effect selection
In this lecture, you will learn how to program the weapon glow animation
In this lecture, you will learn how to add the glow animation script programmatically.
In this lecture, you will learn how to add the weapon text user interface object.
In this lecture, you will learn how to randomize weapon names (part 1)
In this lecture, you will learn how to randomize weapon names (part 2)
In this lecture, you will learn how to create multiple weapon prefabs
In this lecture, you will learn how to store weapon names
In this lecture, you will learn how to import and use custom fonts
In this lecture, you will learn how to add shadow to the weapon names
In this lecture, you will learn how to create new color palettes
In this lecture, you will learn how to quickly create more materials
In this lecture, you will learn how to create new blades anf guards parts from the custom materials.
In this lecture, you will learn how to create new glowing effect colors.
In this lecture, you will learn how to change the camera background settings.
In this lecture, you will learn how to design the weapon accessories.
In this lecture, you will learn how to program the accessory hooks.
In this lecture, you will learn how to program the accessory hooks (part 2)
In this lecture, you will learn how to add the left and right hooks to the guars prefab
In this lecture, you will learn how to create a new weapon guard accessory.
In this lecture, you will learn how to rotate the weapon onto itself using the orthographic camera.
In this lecture, you will learn how to randomize accessory colors.
In this lecture, you will learn how to build axes and maces automatically.
In this lecture, you will learn how to modify weapon builder script to bypass guard objects.
In this lecture, you will learn how to create the axe blade prefab
In this lecture, you will learn how to build automatic axes pummels groups
In this lecture, you will learn how to build more axe prefabs.
In this lecture, you will learn how to build more axe prefabs.
In this lecture, you will learn how to create more maces parts.
In this lecture, you will learn how to automatically add pummel accessories.
In this lecture, you will learn how to equip weapons on characters.
What you see here in the Unity editor is a system that lets you create an unlimited amount of weapons in just one click!
This course will teach you every single step to build and use this fantastic program weapon builder. You will be able to make all types of swords, axes, maces, hammers, magic staffs and much more.
All steps are shown to you in the video lectures, and as a bonus, you get the completed project.
Today, the majority of top games all use some kid of weapons. It's impossible for a small team of developers to create a hundreds of weapons quickly unless you use a system like the one built in this course. It will save you time and money on the long run.
This tool is a must have for all your future Unity game projects.
Did i forget to mention it's also super fun?!