
Learn to create high-quality 3D models from scratch in Blender through a step-by-step course. Explore business models, marketplaces, pricing, and marketing to monetize your skills.
Discover how to build and sell Blender 3D models through a 12-chapter course, covering Blender basics, tool exploration, and how to monetize via marketplaces, pricing, and marketing.
Clarify who can benefit from this Blender course: 3D model builders, digital artists, NFT enthusiasts, and digital product sellers, and learn to turn Blender skills into profitability.
Explore Blender features including modeling with sculpting, retopology, and curves, plus animation and rigging, Python scripting API, and video editing for creating and refining 3d projects.
Install blender by visiting the official site, selecting the correct operating system version (macos, windows, or linux), and ensuring a stable internet connection before downloading and setting up.
Learn Blender workspaces by getting started quickly, exploring the default layout, control panel, and essential tools for modeling, editing, sculpting, UV editing, and rendering.
Learn blender keyboard shortcuts to quickly delete, rotate, scale, and move objects. Acquire basics: x to delete, r to rotate, g to move, s to scale, and a to select.
Delete the default cube in Blender by pressing X and choosing delete, or by holding X and clicking delete. Undo with Command Z on Mac or Control Z on Windows.
Learn to create objects in Blender by pressing shift + a to add ball, cylinder, or monkey, view from angles, delete with x, and undo with command or ctrl z.
Explore the basics of 3D geometry by learning x, y, and z axes and coordinates with a cube example, laying the groundwork for moving objects in Blender.
Learn how to move a Blender cube using three methods: move along the x, y, z axes; freely reposition with the second technique; and input exact coordinates to place objects.
Learn to rotate objects in Blender by selecting the cube and using rotate (R) to spin around the x, y, or z axis.
Learn to scale objects in Blender by uniformly scaling across all axes and along individual axes (x, y, z) using S and axis handles, then reset to original size.
Learn to change a Blender object's color and its background by selecting the cube, setting the base color to green, and adjusting the background via viewport shading.
Learn to join two Blender objects into one by selecting both and pressing command G or control G, then separate them in edit mode with P, choosing by loose parts.
Learn how 3d rendering creates photorealistic 2d images from 3d models to visualize products for marketplaces, using cycles, adjusting samples, and rendering a final image to save.
Learn to cut objects in Blender with the knife tool, switch from object to edit mode, select faces, and delete with X, using cube and cylinder examples.
Learn to extrude objects in Blender by switching to edit mode, selecting faces, and using extrude region to turn 2d shapes into 3d forms, like cubes or cylinders.
learn to use the bevel tool in blender to create bevels or chamfers on a beam, switching to edit mode and selecting faces for precise architectural modeling.
Learn to create basic rotation animation in Blender by animating a monkey object on the z axis, adjusting frame division to control speed, and previewing with play.
Start your first Blender project by turning a blank scene into a blue and white soccer ball using a base sphere and a bevel modifier.
Learn to model a rocket launcher in Blender by combining a cylinder and cone, using edit mode, extrude, and bevel to shape a cohesive rocket.
Explore building a moon rotation animation in blender by mounting a moon sphere to a circular path around a blue earth, using bezier circle and animate path.
Explore four primary business models for Blender skills: selling 3D models, NFT collections, print-on-demand products, and freelance services, and learn market research and marketplace strategies to stand out.
Discover six major marketplaces for selling 3D models—Turbosquid, ThemeForest, CGTrader, Etsy, 3D.com, and MyMiniFactory—with pricing, traffic insights, and guidance to pick 2–3 platforms.
Learn pricing strategy for 3D models, balancing low profit margin for high volume with high profit margin for higher prices, illustrated by basic models versus complex, time-intensive ones.
Learn marketing strategy for Blender 3D models, balancing free traffic through online presence and forums with paid traffic like ads, influencer shoutouts, and email marketing.
Turn your creativity into profitable Blender 3D models by creating unique value, researching demand, knowing your customers, and applying targeted marketing and competitive analysis to earn trust and repeat buyers.
Welcome to Build and Sell Blender 3D Models course. This course will provide you with a full step by step tutorial on how to create 3D models using blender from scratch. As we all know, the rise of the digital economy corresponds to the significant increase in demand for digital products including 3D models for a variety of needs starting from 3D models for creation of short animation videos to NFT collections. Hence, mastering blender would not only enable you to have profitable skills with high demand in today’s market but also create a lot of opportunities for you to monetise your expertise in creating 3D models using blender. This course mainly concentrates on two aspects, the first one is the technical aspect where you will be trained on how to create 3D objects from scratch, efficiently use all of blender features to produce high quality 3D products, and most importantly be able to turn your creative imagination into reality. Meanwhile, the second aspect focuses on the business perspective where you will learn several potential business models, multiple different marketplaces to sell your 3D models, the most effective pricing and marketing strategy to optimise your sales or even scale up your business. Since this course was created and designed for beginners, if you have no previous experience in 3D models creation or blender before, there is nothing you should worry about as the course will teach you from the perspective of complete beginners and slowly but surely build up your knowledge and skills to the top. Below are things that you will learn in this course:
Technical Aspects:
Moving objects
Scaling objects
Rotating objects
Changing colours
Join & separate objects
Rendering
Cutting objects
Extruding objects
Bevel & chamfer
Rotation animation
Business & Marketing Aspects:
Potential business models
Marketplaces to sell 3D models
Effective pricing strategy
Efficient marketing strategy
As the common belief says that the most effective way to learn is actually to learn by doing, hence, this course also comes with three fully guided projects which are intended to give you opportunities to apply all skills and knowledge you’ve learnt. In the project section, you will build the following:
Soccer ball with combination of two colours (blue and white)
Space rocket launch site (combining a cube, a cylinder, and a cone)
Moon rotates around the earth (animation)