Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Build a Platformer Game in Clickteam Fusion 2.5
Rating: 4.5 out of 5(52 ratings)
248 students

Build a Platformer Game in Clickteam Fusion 2.5

Build your own platformer game in Clickteam Fusion 2.5 from scratch in this course
Created byDanny James
Last updated 8/2017
English

What you'll learn

  • Build your own platformer game with Clickteam Fusion 2.5
  • How to design a Save and Load System
  • How to build a cross-platform platformer game
  • How to add Special FX to your game

Course content

8 sections32 lectures2h 53m total length
  • Introduction1:03

    A brief introduction to the Clickteam Fusion 2.5 course, the interface and the editors before we begin preparation for the platform game.

  • Preparing the Content1:48

    In this lecture we look at how you can download the library files for this platformer game and install them to Clickteam Fusion 2.5. We will download and install the library files, then we shall proceed to locate them through the library window.

  • What is an Event in Clickteam Fusion 2.5?5:10

    In this lecture, we take a look at what an 'Event' is in Clickteam Fusion 2.5.

Requirements

  • Clickteam Fusion 2.5 Standard
  • Clickteam Fusion 2.5 Developer

Description

Learn how to create your very own platformer game using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.

In this game development course you will learn a lot of cool game development concepts but will also learn how to implement these concepts into your very own platformer game using the Platform Movement Object. You will have access to the Course Forum where you can also discuss topics covered in the course and topics that aren't covered.

This course has been designed to be understandable by anyone including beginners, artists and programmers who wish to expand their knowledge of game design. This course will teach you the fundamentals of a platformer game development in Clickteam Fusion 2.5 and will help you gain a greater understanding of development.

By the end of this course you will have developed the ability to:

  • Import a Player Character and Enemies
  • Assign Movement to the Player Character
  • Assign Movement to the Enemies
  • Player dangers such as Spikes, Gaps and Moving Enemies
  • Level Design
  • Title Screen Design
  • A Basic Save and Load System

Start learning more about Game Development today with this course from OneClick Training!

Who this course is for:

  • Anyone who wants to create a platformer game
  • Anyone who wants to learn game design
  • Anyone who wants to code their own platformer game