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Bolt Visual Scripting in Unity
Highest Rated
Rating: 4.6 out of 5(317 ratings)
2,123 students

Bolt Visual Scripting in Unity

Make games interactively without coding in Unity and Bolt
Created byWilmer Lin
Last updated 2/2021
English

What you'll learn

  • Basics of the Bolt visual editor
  • Creating custom gameplay with Bolt Flow Machine and Macros
  • Organizing visual graphs with SuperUnits
  • Debugging Bolt graphs visually
  • Making a first-person controller without coding!

Course content

5 sections42 lectures6h 16m total length
  • Teaser1:06

    Here's a teaser of the course...

  • Getting Started4:09

    In this episode, let's meet the instructor and discuss what you should know before you begin the course.

  • Project Files3:32

    In this episode, we show you how to get the project files for the course from the GitHub repository.  Each lecture has a save point.  We have you covered!

  • Software Versions1:52

    You can use Unity 2019.4 or higher and Bolt Bolt 1.4.13 or higher to complete this course.  If you are using Unity 2020, some lectures may have minor cosmetic differences in the user interface, but you should be able to complete the lessons as recorded.

  • Q&A Forum2:42

    In this episode, we discuss how to get support through the Q&A Forum.  Don't be afraid to ask questions, but here are some ground rules.

  • Installing Bolt5:29

    In this short video, we install the Bolt 1.4 plugin from the Asset Store and configure Unity's preferences for visual scripting.

  • MacOS Users PLEASE READ0:24

    MacOS users having issues with the zipped .unitypackage resources will need this little tip to work.

Requirements

  • Basic familiarity with the Unity interface
  • No prior coding experience required!
  • Ability to problem solve and think logically
  • PC/Mac with Unity 2019 LTS or Unity 2020
  • Understanding of 3d fundamentals

Description

Have you ever wanted to build a game without coding?  Now you can.

In this course, we'll cover the essentials of Bolt, Unity's official visual scripting solution:

  • Take a deep dive into the essentials of Flow Machines and Flow Graphs

  • Master the fundamentals of Bolt and visual scripting

  • Consolidate your graphs with SuperUnits

  • Create first-person movement logic, all without writing a single line of code

  • Build game mechanics in a modular, visual way

  • Complete exercises and challenges.  Learn by doing instead of watching.

Unity is a fantastic engine that enables you to make production-quality games. Build for Windows, macOS, iOS, and Android all from a single project!

This course is designed for game developers of all levels who want to learn Unity's visual scripting tools.  Bolt is a visual framework around the UnityEngine API. 

If you're new to Unity, this is a great gateway into gameplay programming.  If you're an experienced developer, check out a fresh new take on traditional coding.  No matter your skill level, this is a fun way to dive into Unity.

At GameAcademy.school, we've trained tens of thousands of students in game development.  If you are a visual learner, there's no better time to get started in game development.

Unleash your creativity, and you'll be amazed at what you can build with Unity and Bolt!


Who this course is for:

  • Beginning Unity game developers
  • Experienced developers new to Unity visual scripting
  • Visual problem solvers interested in game development