Complete Blender Creator: Learn 3D Modelling for Beginners
What you'll learn
- Use Blender and understand it's interface
- Understand the principles of modelling
- Create 3D models with simple colors
- Learn the basics of animation
- Create your own materials
- UV map and unwrap your models
- Mac or PC capable of Running Blender Version 2.8 or above
This course is continually updated in response to student suggestions - it has been completely updated to Blender 2.8 or later.
Blender is a fantastic platform which enables you to make AAA-quality models which can be exported to any game engine, 3D printer, or other software. Here are some of the reasons why you want to learn Blender with this online tutorial...
Create assets for video games.
Make unique 3D printed gifts.
Design your dream house, car, etc
Express yourself through 3D artwork.
Learn how to create 3D Models and Assets for games using Blender, the free-to-use 3D production suite. We start super simple so you'll be ok with little or no experience. With our online tutorials, you'll be amazed what you can achieve.
The GameDevtv team has created some of the world's most popular online game development training courses. This Blender course has been enjoyed by hundreds of thousands of students and is consistently ranked the #1 Blender course on Udemy in terms of rating and popularity.
The course is project-based, so you will applying your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more.
For each of the models that you build you will follow this process...
Be challenged to build the entire model yourself.
Be shown step-by-step how to build it.
Apply your knowledge regularly.
Have a more specific focus? Check out our other Blender courses which focus on characters and environments. Want to bring your models to life in a video game engine? Check out our Complete Unity Developer 3D course. Just look for our green leaf logo - a sign of passion & quality.
You will get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course, you'll be very confident in the basics of 3D modelling and rendering, and hungry to learn more.
If you're a complete beginner, we'll teach you all the modelling fundamentals you'll need. If you're an artist, we'll teach you to bring your assets to life. If you're a coder, we'll teach you modelling and design principles.
Get plugged into our communities of amazing developers on Facebook (around 20k), in our own Community curated by our supportive and knowledgeable Teaching Assistants (17k views/day), and our student Discord chat group (10k live at any one time).
Dive in now, you won't be disappointed!
Who this course is for:
- Competent and confident with using a computer.
- Artists who want to learn to bring their assets alive.
- Game Developers who wish to expand their Skill Set.
- Complete beginners who are willing to work hard.
GameDev tv was created to help anyone learn how to develop, design and sell indie games. We have some of the best-selling and highest rating game development courses on Udemy.
We have more than 600,000 students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.
GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more. Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
Rick Davidson has been making video games for a living for more than 14 years as a Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. He founded an Indie game studio, Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. He has worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).
As a qualified Career Coach, Rick has helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.
I started learning blender in the late 90’s and started using it for some motion graphics work for a small film company that I ran.
I went into teaching which was meant more as a backup option when the film work was not so regular. The teaching gradually took over and I have been teaching now for around 15 years. I moved into teaching games design 6 years ago which rekindled my excitement for 3D animation. I then started to find bits and pieces of freelance work and created my youtube channel Gabbitt Media.
Since then my channel has over 180,000 subscribers and I have worked on game models for the game Atlas Empires along with many other interesting projects from engineering to 3d printing.