Blender: Create a Jack-o'-Lantern Scene (Beginner Course)
- Know the basic navigation tools within Blender
Welcome to this Blender 3D Course: Create a Jack-o'-lantern Scene
Blender version used: Blender 3.3
This Blender course is extremely beginner friendly and easy to follow. You will learn how to create everything in this scene. You don't need any Blender or 3D experience but a basic understanding of the Blender navigation shortcuts will help.
What you will learn in under one hour:
Lesson 1: How to model a Jack-o'-lantern (Pumpkin)
Lesson 2: Carving the eyes and mouth
Lesson 3: Use basic rigging to create the stem
Lesson 4: Create materials for the pumpkin and stem using nodes
Lesson 5: Lighting the scene
Lesson 6: Create a camera and render using the Cycles Renderer
I've designed this course with beginners in mind. Follow along and learn how to create your own 3D characters and scenes. Learn how to model organic objects, use bones (armature) to rig certain objects, apply materials and textures using the Blender material nodes, and learn how to add lights to bring your scene to life. Finally you will learn how to render your final scene using the Cycles render engine.
All of this in under one hour!
Are you ready to become a 3D artist?
I hope to see you in the first lesson!
Who this course is for:
- Anyone interested in learning Blender
- Anyone interested in 3D Modeling
- Anyone interested in 3D Character Design
- Anyone interested in 3D Animation
- Anyone interested in Rigging
- Anyone interested in Lighting
Ruan Lotter is a VFX & 3D Artist, Online Teacher, Music Producer and Author from Cape Town, South Africa. He has worked on many short films and TV commercials for brands such as Hasbro, Lipton, RB, Ryobi and HP doing mostly camera tracking, general 3D work and compositing.
It all started in 1994 when he discovered 3dsmax for DOS! Back then it was called "3D Studio" and that changed everything... A few years later, 3dsmax for Windows was released and the world of online tutorials was born. Ruan instantly started binge watching online tutorials on a website called "3D Buzz" and dove deep into the world of 3D. Over the years he used many different VFX related software such as Adobe After Effects, Maya, Cinema4d, Modo, PFTrack, Boujou and Nuke to name a few and he fell in love with the world of Visual Effects and YouTube became his university of choice.
At the beginning of 2020, after many years of using Maya, he found Blender which quickly became his go-to application for anything 3D or VFX related. In mid 2022 he published his first book "Taking Blender to the Next Level" which is available on Amazon.
He currently works as a VFX Artist & 3D Generalist at Accenture, doing mostly 3D and VFX work on TV and Web content for well known brands.
He also runs a YouTube channel called TunnelvizionTV where he teaches VFX and Motion Graphics using a variety of applications.