Blender Environment Artist: Create 3D Worlds
What you'll learn
- Learn Blender 2.8 (the newest version of this amazing 3D software) to an intermediate level.
- Create complete environmental scenes that look stunning.
- Create marvellous materials and textures that bring your worlds to life.
- Cleverly light your environments to create different moods and atmospheres.
- Create stunning images for your 3D Art Portfolio.
- Be part of an amazing and supportive community of people similar to you.
- Learn workflow tips that will boost your productivity
- Use procedural textures to create new geometry
- Explore advanced node setups to colour your worlds
Requirements
- You must have access to a computer that can run Blender 2.8.
- A 3 Buttoned scroll wheel mouse is highly recommended.
Description
Welcome to Blender 2.8 and it's stunning Eevee rendering engine. There’s never been a better time to start creating amazing 3D environments and preview them in real time!
This course is continually updated in response to student suggestions and feedback. If you would like to see something else relevant in the course just let us know.
Whether you’re an absolute beginner, or someone with years of artistic experience, Blender has everything you need to do the following...
Create assets for video games.
Make unique environment props.
Become an experienced world creator.
Express yourself through 3D artwork.
Blender is completely free to use and allows you to export your creations into any game engine, including Unity and Unreal.
This course starts simple, so no previous experience with 3D modelling is required. We cover modelling, texturing, lighting, layout, and many more core aspects needed for an environment artist. With our online tutorials, you'll be amazed what you can achieve.
Michael Bridges is an experienced 3D artist who has taught more than 100,000 students how to create 3D artwork.
The entire course is project-based, so you will apply your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources - you'll never get stuck. We provide challenges and solutions at each step to make sure that you are learning-by-doing and not just watching someone else make art.
For each model you build you will follow this process…
Be challenged to build the entire model yourself.
Be shown step-by step how to build it.
Apply your knowledge regularly.
Encouraged and Supported throughout your journey
You will get full lifetime access for a single one-off cost for the course. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course you'll be very confident in not just the basics of Blender, but also how to master the software. You'll be able to mock up environments quickly including lighting and textures and go on to create your own textures as well!
No matter what your background, your skills, or your interest, this course will give you a new set of skills that that will make you a much more capable 3D Environment Artist.
Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with thousands other students.
Dive in now, you won't be disappointed!
Who this course is for:
- Blender beginners who wish to make wonderful environments.
- Experienced Blender users who want to turn bland into beautiful.
Course content
- Preview01:24
- Preview07:41Getting Blender 2.8 Installed
- Preview03:54
- 16:33Adding Objects
- 17:45Transforming Objects
- 09:15Basic Model Organisation
- 5 questionsQuiz 1
- 13:03The Boolean Modifier
- 08:06What Are ".blend1" Files?
- 10:28Appending Another Blender Project
- 11:38The Array Modifier Basics
- 08:08Duplicating Objects
- 5 questionsQuiz 2
- 10:31Your First Instructor Hangout
- 14:24Setting Up The Camera
- 06:48Material Quick Tip: Base Colour
- 08:20Repeating The Last Operation
- 12:24Snapping
- 04:23Randomize Transform
- 4 questionsQuiz 3
- 06:39Selection Methods
- 12:24Rendering And Sharing Your Work
- 12:19Getting Started Mid Section Challenge
- 22:04Reflective Materials
- 09:27Basic Lamps and Lighting
- 5 questionsQuiz 4
- 04:06Quick Tip: Basic World Lighting
- 13:133 Point Lighting Setup
- Preview06:11
- 04:14Default Workspaces
- 12:10Volumetric Basics
- 08:19End Of Getting Started Hangout
- 19:11Getting Started End Of Section Challenge
- 5 questionsQuiz 5
- 01:33Getting Started Wrap Up
Instructors
Hi, I'm Ben. I have a degree in computing from Imperial College London, and a physics diploma from the Open University.
I started working for myself at the age of 15, and never looked back. I explored careers as varied as being a commercial pilot, stunt-man, rock climbing instructor, and more. None of these provided a continued challenge, and stable income in the same way technology does.
After building and selling a home computer support business, I became an angel investor and business mentor here in Cambridge UK. I fell in love with teaching game development through one of my investments, and I now spend all of my time sharing my passion with people like you.
I can't wait to help you experience the fulfilment, and financial freedom, that having a deep understanding of technology brings.
So why not start learning to make games with me and my team now?
See you soon!
Ben
GameDev tv was created to help anyone learn how to develop, design and sell indie games. We have some of the best-selling and highest rating game development courses on Udemy.
We have more than 600,000 students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.
GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more. Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
Rick Davidson has been making video games for a living for more than 14 years as a Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. He founded an Indie game studio, Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. He has worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).
As a qualified Career Coach, Rick has helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.