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30-Day Money-Back Guarantee

This course includes:

  • 21 hours on-demand video
  • 1 article
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
Design 3D & Animation Blender

Blender Environment Artist: Create 3D Worlds

Learn Blender 2.8 basics & its Eevee Rendering Engine. Create 3D Assets For Video Games & Make Unique Environment Props
Rating: 4.3 out of 54.3 (1,367 ratings)
21,805 students
Created by Ben Tristem, GameDev.tv Team, Rick Davidson
Last updated 4/2020
English
English [Auto], Indonesian [Auto], 
30-Day Money-Back Guarantee

What you'll learn

  • Learn Blender 2.8 (the newest version of this amazing 3D software) to an intermediate level.
  • Create complete environmental scenes that look stunning.
  • Create marvellous materials and textures that bring your worlds to life.
  • Cleverly light your environments to create different moods and atmospheres.
  • Create stunning images for your 3D Art Portfolio.
  • Be part of an amazing and supportive community of people similar to you.
  • Learn workflow tips that will boost your productivity
  • Use procedural textures to create new geometry
  • Explore advanced node setups to colour your worlds

Requirements

  • You must have access to a computer that can run Blender 2.8.
  • A 3 Buttoned scroll wheel mouse is highly recommended.

Description

Welcome to Blender 2.8 and it's stunning Eevee rendering engine. There’s never been a better time to start creating amazing 3D environments and preview them in real time!

This course is continually updated in response to student suggestions and feedback. If you would like to see something else relevant in the course just let us know.

Whether you’re an absolute beginner, or someone with years of artistic experience, Blender has everything you need to do the following...

  • Create assets for video games.

  • Make unique environment props.

  • Become an experienced world creator.

  • Express yourself through 3D artwork.

Blender is completely free to use and allows you to export your creations into any game engine, including Unity and Unreal.

This course starts simple, so no previous experience with 3D modelling is required. We cover modelling, texturing, lighting, layout, and many more core aspects needed for an environment artist. With our online tutorials, you'll be amazed what you can achieve.

Michael Bridges is an experienced 3D artist who has taught more than 100,000 students how to create 3D artwork.  

The entire course is project-based, so you will apply your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources - you'll never get stuck. We provide challenges and solutions at each step to make sure that you are learning-by-doing and not just watching someone else make art.

For each model you build you will follow this process…

  • Be challenged to build the entire model yourself.

  • Be shown step-by step how to build it.

  • Apply your knowledge regularly.

  • Encouraged and Supported throughout your journey

You will get full lifetime access for a single one-off cost for the course. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course you'll be very confident in not just the basics of Blender, but also how to master the software. You'll be able to mock up environments quickly including lighting and textures and go on to create your own textures as well!

No matter what your background, your skills, or your interest, this course will give you a new set of skills that that will make you a much more capable 3D Environment Artist.

Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with thousands other students.

Dive in now, you won't be disappointed!

Who this course is for:

  • Blender beginners who wish to make wonderful environments.
  • Experienced Blender users who want to turn bland into beautiful.

Featured review

Martin Pennings
Martin Pennings
45 courses
18 reviews
Rating: 5.0 out of 5a year ago
This course helped me taking a few giant steps in mastering Blender. Lots of information about textures, materials, displacement, and a very good introduction to the power of the Grease Pencil. Well done!

Course content

5 sections • 104 lectures • 20h 59m total length

  • Preview01:24
  • Getting Blender 2.8 Installed
    Preview07:41
  • Preview03:54
  • Adding Objects
    16:33
  • Transforming Objects
    17:45
  • Basic Model Organisation
    09:15
  • Quiz 1
    5 questions
  • The Boolean Modifier
    13:03
  • What Are ".blend1" Files?
    08:06
  • Appending Another Blender Project
    10:28
  • The Array Modifier Basics
    11:38
  • Duplicating Objects
    08:08
  • Quiz 2
    5 questions
  • Your First Instructor Hangout
    10:31
  • Setting Up The Camera
    14:24
  • Material Quick Tip: Base Colour
    06:48
  • Repeating The Last Operation
    08:20
  • Snapping
    12:24
  • Randomize Transform
    04:23
  • Quiz 3
    4 questions
  • Selection Methods
    06:39
  • Rendering And Sharing Your Work
    12:24
  • Getting Started Mid Section Challenge
    12:19
  • Reflective Materials
    22:04
  • Basic Lamps and Lighting
    09:27
  • Quiz 4
    5 questions
  • Quick Tip: Basic World Lighting
    04:06
  • 3 Point Lighting Setup
    13:13
  • Preview06:11
  • Default Workspaces
    04:14
  • Volumetric Basics
    12:10
  • End Of Getting Started Hangout
    08:19
  • Getting Started End Of Section Challenge
    19:11
  • Quiz 5
    5 questions
  • Getting Started Wrap Up
    01:33

  • Welcome To Texturing Basics
    01:24
  • Creating A New Work Space
    07:21
  • Introduction To The UV Image Editor
    09:42
  • What Is A Texture?
    14:45
  • Quiz 6
    4 questions
  • Material Node Introduction
    11:30
  • What Is UV Mapping?
    09:28
  • Setting Up Material Studies
    08:30
  • Using A Height Or Displacement Map
    15:28
  • Making Links
    12:55
  • Normal Maps
    15:26
  • Height Map from Color Map
    12:27
  • Height Map to Normal Map
    10:12
  • Quiz 7
    5 questions
  • Introduction To Hand Painting
    15:21
  • Introduction To UV Unwrapping
    17:43
  • Checking UV Mapping
    15:37
  • Transforming UV Maps
    18:03
  • Quiz 8
    5 questions
  • Pivot Points and Snapping UV Maps
    19:40
  • Challenge: Pivot Points and Snapping UV Maps
    15:04
  • Online Texture Sources
    14:02
  • Quiz 9
    4 questions
  • Node Wrangler Introduction
    12:46
  • Multiple Materials
    13:06
  • Baking Base Colour To One Texture
    25:31
  • Multiple UV Unwraps
    12:06
  • Generated Textures
    19:34
  • Quiz 10
    5 questions
  • Quick Tip: Replacing Nodes
    05:06
  • Mixing Nodes Together
    15:06
  • Quick Tips: Node Wrangler Short Cuts
    10:02
  • The Color Ramp Introduction
    21:08
  • Introducing the Bevel Modifier
    20:00
  • Quiz 11
    5 questions
  • Texturing Basics End Of Section Challenge
    11:36

  • Procedural Worlds Introduction
    02:05
  • Checking For Updates To Blender
    08:35
  • Generated Textures Are Different
    17:30
  • Real Displacement Using Textures
    17:32
  • Displacement Texture Coordinates
    10:10
  • Quiz 12
    4 questions
  • Displacement Quick Tip- Transforms
    04:32
  • Procedural Study Spheres
    16:16
  • Layering Displacements
    18:11
  • Vertex Groups
    11:42
  • Weight Painting
    18:12
  • Smoothing Out Details
    15:44
  • Quiz 13
    5 questions
  • Empties And Their Uses
    17:16
  • Projecting Textures
    11:23
  • Moving An Object's Origin
    08:02
  • Material Inputs: Object Info
    17:22
  • Node Grouping
    15:24
  • Quiz 14
    5 questions
  • Material Inputs: Texture Coordinate
    21:02
  • Masking With Textures
    14:04
  • Deciding How to Mix Materials
    15:44
  • Repeating A Generated Texture
    17:57
  • The Mapping Node
    09:20
  • Quiz 15
    2 questions
  • Finish Off Our Plank
    17:08
  • Render Time Displacement (Cycles)
    31:16
  • Procedural Worlds Wrap Up
    02:27

  • Introduction To Sketching Geometry
    00:49
  • Adding a Grease Pencil Object
    14:44
  • Setting Suitable Background Colours
    05:14
  • Editing Grease Pencil Strokes
    10:28
  • Quick Tip Duplicating
    04:44
  • Converting Your Sketch To A Curve
    05:36
  • Quiz 16
    5 questions
  • Making A Curve 3 Dimensional
    17:23
  • Refining Shadows In Eevee
    12:36
  • Subsurface Scattering In Eevee
    15:24
  • Drawing On A Surface
    14:29
  • Quick Tip: Drawing Curves
    07:57
  • Quiz 17
    2 questions
  • Snapping To The Grease Pencil
    15:31
  • Bend Angle
    09:23
  • Optimising And Cleanup - Dissolve
    24:02
  • Drawing With Symmetry
    06:00
  • Joining Curve and Mesh Data
    10:52
  • Fun With Arrays
    18:04
  • Particle System Basics
    18:20
  • Sketching Geometry Wrap Up
    01:17

  • Preview00:29

Instructors

Ben Tristem
GameDev.tv Founder :: Entrepreneur :: Passionate Teacher
Ben Tristem
  • 4.6 Instructor Rating
  • 178,356 Reviews
  • 774,739 Students
  • 13 Courses

Hi, I'm Ben. I have a degree in computing from Imperial College London, and a physics diploma from the Open University. 

I started working for myself at the age of 15, and never looked back. I explored careers as varied as being a commercial pilot, stunt-man, rock climbing instructor, and more. None of these provided a continued challenge, and stable income in the same way technology does. 

After building and selling a home computer support business, I became an angel investor and business mentor here in Cambridge UK. I fell in love with teaching game development through one of my investments, and I now spend all of my time sharing my passion with people like you. 

I can't wait to help you experience the fulfilment, and financial freedom, that having a deep understanding of technology brings. 

So why not start learning to make games with me and my team now?

See you soon! 

Ben

GameDev.tv Team
Learn to Make and Sell Games
GameDev.tv Team
  • 4.6 Instructor Rating
  • 223,229 Reviews
  • 766,190 Students
  • 20 Courses

GameDev tv was created to help anyone learn how to develop, design and sell indie games.  We have some of the best-selling and highest rating game development courses on Udemy.

We have more than 600,000 students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.

GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more.  Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

Rick Davidson
Career Coach with 14+ years in the Video Game Industry
Rick Davidson
  • 4.6 Instructor Rating
  • 168,437 Reviews
  • 754,966 Students
  • 15 Courses

Rick Davidson has been making video games for a living for more than 14 years as a Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. He founded an Indie game studio, Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. He has worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).

As a qualified Career Coach, Rick has helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.

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