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Complete Guide to the Fire & Smoke Simulation in Blender 3D
Rating: 4.7 out of 5(407 ratings)
3,504 students

Complete Guide to the Fire & Smoke Simulation in Blender 3D

Learn Everything About the Fire & Smoke Simulator in Blender While Creating Amazing Animations! 4.5+ Compatible!
Created byStephen Pearson
Last updated 9/2025
English

What you'll learn

  • Learn how to set up fire and smoke domains, sources, and emission settings for realistic results.
  • Control smoke and flame behavior using settings like vorticity, turbulence, and noise.
  • Animate fire and smoke interactions over time for dynamic scenes and visual effects.
  • Configure shaders, lighting, and render settings to create polished, believable fire & smoke.

Course content

6 sections49 lectures5h 12m total length
  • Introduction1:56
  • Downloading Blender0:39
  • Blender Basics21:11
  • What is the Fire & Smoke Simulation?3:19
  • Fire Simulation Basics P18:55
  • Fire Simulation Basics P27:15
  • Smoke Simulation Basics P16:55
  • Smoke Simulation Basics P26:02
  • Using Quick Effects2:13

Requirements

  • It is recommended that you have a little bit of prior experience with Blender 3D
  • It is recommended that you have a 3 button mouse but it is not required

Description

Hello everyone and welcome to the Fire & Smoke Simulation Masterclass in Blender! This course is for anyone wanting to learn about how to create realistic fire or smoke in Blender 4.5.

It's specifically designed to take you from being a complete beginner to being able to create any type of simulation you want on your own. Starting out we'll first understand what the fire and smoke simulation is and how to use it on a basic level. From there we'll be jump into the settings and cover each one with side by side visual comparisons so it’s easy to understand. After that we’ll learn about the shading workspace and how to create smoke and fire shaders in both EEVEE and Cycles. To really help everything sink in there are 5 full tutorials in which we use the smoke and fire simulation to create some interesting animations.

The first one is all about creating mist in Blender. We’ll go through the process of changing the smoke settings to get that misty effect, add a light white material and render it out. The second tutorial is how to properly render fire in EEVEE. We’ll walk through the EEVEE render engine talking about all the settings and values to get realistic results.

The third tutorial is a campfire scene. We will first add the campfire model which is included in this course, simulate the fire and smoke, add spark particles, create materials and adjust render settings to create the most realistic campfire possible.

You like explosions? Well for the fourth tutorial we will be simulating a missile crashing down and exploding. Step by step we will learn about curve animation, particle systems, simulating two types of smoke and much more.

Last but not least the final tutorial is all about creating a glowing smoke effect inside a glass sphere. We'll cover simulating smoke inside objects, creating a glowing materials, and rendering in EEVEE.

If you are interested in learning everything there is to know about the smoke and fire simulation and how it works in Blender, hit that enroll button and let's get started! I look forward to see what you create!

Thanks

Stephen

Who this course is for:

  • Blender users wanting to master fire and smoke simulations with ease.
  • 3D artists aiming to add realistic effects to their animations and scenes.
  • Beginners curious about VFX and physics-based simulations in Blender.
  • Motion designers, game artists, or visual creators who want to level up their effects toolkit.