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30-Day Money-Back Guarantee

This course includes:

  • 8 hours on-demand video
  • 2 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
Design 3D & Animation Blender

Blender for VFX - Learn to add realistic CGI into footage

Learn to use Blender in a professional workflow to create photorealistic CGI renders for your own visual effects shots!
Rating: 3.9 out of 53.9 (222 ratings)
1,876 students
Created by Bhaumik Patel
Last updated 3/2018
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Matchmove the real camera motion using Blender
  • Match the lighting in a background video
  • Model a spaceship
  • UV unwrap a spaceship
  • Create complex shading networks for realistic shading
  • Paint textures in Blender
  • Use the sculpting features in Blender

Requirements

  • Blender 2.79
  • Basic knowledge of Blender such as viewport navigation and interface

Description

In this course you will create a model of a crashed spaceship and integrate it into background video footage all using Blender! 

Blender is an amazing and powerful piece of software which is FREE. You can use it to create commercial work and for your own freelance work. 

You will start by using Blenders built in camera tracker to match the movement of the real camera. You will then use Blender to create the model and UV unwrap it so you can paint textures on the spaceship. Using Blenders excellent built in renderer called Cycles, you will create realistic lighting and shaders. Finally you will apply the final look using Blenders built in compositor!

This course is for anyone who wants to learn about creating realistic images in Blender. Its also great for 3d artists who want to know more about Blender and what it can do. 

SIgn up today to start creating awesome images!

Who this course is for:

  • Anyone who wants to create realistic visual effects in Blender
  • Anyone who wants to learn to track or matchmove camera in Blender

Course content

5 sections • 44 lectures • 8h 1m total length

  • Preview07:06
  • Start tracking by adding your first track
    07:37
  • Add more tracks and solve the camera
    16:17
  • Preview03:34
  • Line up the scene and ground model
    08:17
  • Add more tracks and create the ground plane
    12:24

  • Setup background reference images
    07:35
  • Block out the engines and lasers
    03:12
  • Block out the basic shape of the ship body
    11:34
  • Block out the cockpit
    06:30
  • Add details to the lasers
    13:01
  • Add detail to the laser tips
    10:06
  • Add detail to the cockpit
    12:03
  • Add details to the engines
    12:37
  • Add nose detail
    06:18
  • Add details to the wings
    11:28
  • Finishing the model and clean up
    13:37
  • UV unwrap the cockpit
    11:33
  • UV unwrap the body
    16:46
  • UV unwrap the lasers
    15:01
  • UV unwrap the engines
    07:49

  • Line up model with the camera track
    10:38
  • Check the track and layout with a preview
    06:13

  • Setup lighting usings Cycles renderer
    16:27
  • Sculpt ground
    18:57
  • Create a camera map shader
    13:10
  • Enable the node wrangler add-on
    03:48
  • Paint a mask for the transparency of the ground
    17:24
  • Create a shader and dirt texture
    09:49
  • Add noise texture to the dirt base
    13:43
  • Add detail to the ground texture using noise
    09:41
  • Paint the blue sections of the wings
    13:21
  • Paint blue blue sections to the lasers and engines
    13:10
  • Create the cockpit glass shader
    12:48
  • Paint sand areas using a stencil texture
    10:27
  • Add the sand texture to the body shader
    11:35
  • Add sand texture to the engine and laser shader
    13:47
  • Introduction to the Principled BSDF shader
    09:25
  • Add specular textures to all shaders
    04:13
  • Sculpt damage to the spaceship
    09:32

  • Setup renderlayers
    18:26
  • Input the render settings
    16:44
  • Setup color management and compositor
    11:06
  • Look at your final render
    02:30

Instructor

Bhaumik Patel
Experienced 3d artist and instructor
Bhaumik Patel
  • 4.4 Instructor Rating
  • 2,699 Reviews
  • 16,450 Students
  • 8 Courses

Bhaumik is a visual effects artist and bestselling instructor with 16 years of experience in computer graphics. Four of those years were spent creating and teaching courses at Escape Studios. He spent the early part of his career in the games industry as an animator and rigger. Later he moved into the visual effects industry working on commercials, TV, VR and Film visual effects.

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