Blender VFX Liquid Smoke & Fire
What you'll learn
- • Following through a complete guide on creating two spooky Halloween scenes inclusive of simulations and fully animated elements
- • Using Blender and understanding its interface and shortcuts
- • 3D modeling from a beginner level right up to techniques used by professionals around the world in many top game companies
- • A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs, and (d) video editing basics
- • Discovering how to do simulations of liquid, fire, and smoke in Blender
- • Mastering the basics of Blender video editing and movie compositing
- • Using Pumpkin Jack-o'-lantern reference faces to create carved pumpkins
- • Effective problem-solving in Blender
- • Marking Seams, Sharps, and fixing Normals
- • Smoothing and preparing meshes for texturing
- • Adding materials using Blender’s node system
- • Mesh deforming and using Booleans
- • Learning how to make loop cuts in Blender
- • Fixing Ngons within Blender 2.9
- • Complete guide on marking seams & texture resolutions
- • Complete UV Mapping Guide: UV mapping and UV unwrapping your model
- • Creating Collections of Objects and Meshes using a Hierarchy System
- • Learning how to use rendering to improve the quality of presentation for your 3D environment in both Blender Cycles and Eevee
- • Rendering game assets to a high level for professional 3D artist portfolios
- • To own a computer (Microsoft, Linux or Mac)
- • To have downloaded Blender (available for free)
- • A thirst to learn and excitement about 3D modelling
- • To download all course resources including a course handbook, pumpkin Jack-o'-lantern reference faces, 2 sounds for each simulation to go along with its move clip, 8 textures, and 40 texture maps at 2 k resolution
Would you like to learn how animate and simulate two complete Halloween scenes in Blender in addition to video editing them to make a movie?
Now, what if I told you I have a course to do just that on Udemy?
‘Blender VFX Liquid, Fire & Smoke’ will see you creating two spooky Halloween scenes inclusive of simulations and fully animated elements.
This course will give you access to just over 7 hours of 3D art.
Learn how to build Halloween-themed witch cauldrons with boiling magic potions or simulate smoke over a stairway featuring carved pumpkins in just 41 lessons.
This course will see you learn all the techniques pros use and how they use them. Video editing and movie composition in Blender will be a central part of this course's learning objectives for the first time!
Through reading this course description you will find out:
- What you want to learn about 3D modelling;
- What you are going to get through ‘Blender VFX Liquid, Fire & Smoke’, and;
- How the course will take your 3D modelling, animation, and simulation skills to the next level.
Why not celebrate this popular holiday with spooky Halloween renders?
Whether it is Samhain or the height of summer, let’s have some fun while learning how the new simulation functions in Blender work!
This course will be your complete pathway from concept to seeing a living and breathing 3D scene on your computer screen in a way that we haven't done before.
Our 3D modelling focus will be on creating two Halloween scenes, each with a different potential for simulation. This will include simulating liquid using the example of a green magic potion bubbling away above a roaring simulated fire, as well as simulating smoke that spreads over a set of stairs in an ever so scary way.
Texturing and Materials
All in all, ‘Blender VFX Liquid, Fire & Smoke’ will provide you with intensive learning all in one place, giving you access to over 8 textures, and 40 texture maps at 2 k resolution. This course will also teach you the basics of making your own materials and shaders using these textures.
‘Blender VFX Liquid, Fire & Smoke’ will teach you all about the gamma, hue, saturation, and some world Blender nodes.
Simulation is something new which we have never covered before until today. This is the best side of this ‘Blender VFX Liquid, Fire & Smoke’ course. We will be learning all about the three major simulations in Blender. First, we will talk all about liquid and displacement maps. You will be simulating a liquid that is in its boiling state.
You will also be finding out about how to simulate fire and how domains work. This will allow you to simulate fire realistically, changing the way it looks depending on whether it is candlelight or a massive explosion. Likewise, we will be discovering how to give any scene that ominous feeling of impending death or spookiness in general. We will do that by simulating a moving cloud of smoke.
Since this ‘Blender VFX Liquid, Fire & Smoke’ course will not cover just one but three different types of simulations, you will be rocking the simulation game in no time!
Animation & Video Editing
As part of this ‘Blender VFX Liquid, Fire & Smoke’ course, you will learn how to use keyframes to key in different animations to the parts we want to animate. These will include our magic potion and flickering lights.
We will also be going over a part of the 3D modelling artist role that most courses do not cover – video editing in Blender. Creating realistic simulations is not time well spent if you cannot do anything with them afterwards. Our video editing lessons will be like a course within a course with more to come. You will come away with the know-how that will allow you to put your animations and simulations together to create an amazing short video clip.
Lighting & Rendering
By joining ‘Blender VFX Liquid, Fire & Smoke’, you will learn about specific types of in-built Blender lighting functionalities that will enhance the scary and dark feeling of our two Halloween scenes.
We will also be creating a portfolio render for any multimedia site you wish to upload your completed model to. Trust me when I say that having a short movie clip of your model, coupled with simulated and animated details will make you stand out by a mile.
‘Blender VFX Liquid, Fire & Smoke’ is a complete guide into using Cycles for lighting, rendering, shadow.
Rendering in Blender’s Eevee renderer will be discussed as well.
Course Resources & Freebies
The ‘Blender VFX Liquid, Fire & Smoke’ course resource pack includes pumpkin Jack-o'-lantern reference faces, 2 sounds for each simulation to go along with its move clip, 8 textures, and 40 texture maps at 2 k resolution.
The best course navigation tool for ‘Blender VFX Liquid, Fire & Smoke’ will be included. The course handbook will give the control back to you and you will be able to fully streamline your learning process to your needs and wants seamlessly.
Join this course and come be part of a 3D modeling journey of over 7 hours of learning that will see you go away with not one but two portfolio pieces.
Check out the free introduction and I am sure you won’t be able to put this course down!
Still unsure? Then, let me tell you what's unique about this course:
· Following through a complete guide on creating two spooky Halloween scenes inclusive of simulations and fully animated elements
· Using Blender and understanding its interface and shortcuts
· 3D modeling from a beginner level right up to techniques used by professionals around the world in many top game companies
· A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs, and (d) video editing basics
· Discovering how to do simulations of liquid, fire, and smoke in Blender
· Mastering the basics of Blender video editing and movie compositing
· Using Pumpkin Jack-o'-lantern reference faces to create carved pumpkins
· Effective problem-solving in Blender
· Creating Collections of Objects and Meshes using a Hierarchy System
Let's create something with a real scary feel to it just in time for Halloween. It will be alive and everything!
What a perfect virtual escape for us lovers of all things magical…
Until next time, happy modelling everyone!
Neil – 3D Tudor
Who this course is for:
- • Beginner 3D modellers eager to learn how to build Halloween-themed witch cauldrons with boiling magic potions or simulate smoke over a stairway featuring carved pumpkins
- • Enthusiasts of Blender who want to fast-track their understanding of its new and exciting changes
- • Mid-Level 3D modellers who want to take their modelling to a new level and improve their workflow with tips and tricks
- • Fans of all things spooky who strive to create something unique for this year’s scary celebration
In 2019, Neil Bettison founded 3D Tudor out of his passion for 3D modelling, which he wanted to share with others. He is a professional prop and environment artist.
Neil is a successful instructor with over 200,000 students cross-platform. His courses are among the highest-rated for 3D modelling on Udemy, with reviewer ratings at 4.7 or above. This includes a Udemy bestseller course.
Neil's courses are aimed at 3D modellers of all levels, with a great number of new tips and tricks for each learner. Each course is different, with most common themes including medieval England Tudor game assets and buildings, or sci-fi scenes and weapons. Neil's instructor style makes him stand out because of his to-the-point instructions and clear guidance. He is the only instructor on Udemy who uses live on-screen tooltips throughout his lessons, helping learners to follow along, without the need to go back and revisit previous shortcuts. This enables absolute beginners and mid-range learners to learn alongside one another, with nothing holding them back, and at different paces, chosen by each student.
Neil Bettison is a professional 3D artist with 9 years of modelling experience, including assets, characters, and environments. Neil initially got started with 3D modelling because of his passion for gaming. Some of his first models included creating assets for City Skylines workshop.
After attending the University for the Creative Arts (UCA) for a BA(Hons) Computer Games Arts degree, Neil began freelancing.
As a freelancer, Neil expanded his portfolio through work on historical assets and environment, working to sell these models alongside custom work requests. He is successful on social media and he quickly became a success on YouTube since launching his 3D Tudor channel in 2019. Neil's YouTube channel has become a go-to for all Blender students and hobbyists alike. Following his success on YouTube, Neil went on to create Blender courses on Udemy, aiming to synchronise them with his free YouTube content so that students can get the most out of learning.
Neil's 3D models are made using a combination of Blender, Maya, and ZBrush - depending on their specifications. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 4 (UE4) and Unity, with many years of experience in using both. He is proficient in Photoshop and uses this tool for his textures and the original concept art he produces as part of his 3D model research workflow. Neil uses Substance Painter but also makes his own materials and textures using Substance Designer. Neil prefers using Topogun for retopology, specialising in optimising retopology for AAA assets.
Neil strives to continuously expand his library of courses over time, aiming to introduce learners to more software and tips and tricks over time. Together, the journey is just beginning!