
Learn Blender subdivision surface modeling with hard surface and organic techniques, using a non-destructive modifier stack for procedural tweaks in a project-based, living course.
Download all of the project files and follow along with each lecture inside Blender.
learn the Blender subdivision surface workflow by applying the subdivision surface modifier, selecting simple or Catmull-Clark, and tuning view and render subdivisions to control edge creases and smoothness.
Back up your progress, add loops for better subdivisions, and position the spine using proportional editing and a guide plane, applying modifiers top-down to finalize the model.
Add a cover page that wraps around the underside and is glued to the journal cover. Fix overlapping faces, add edge loops, and position pages for a seamless look.
Create a base mesh by starting with an 11 by 17 plane, add loops for square subdivisions, apply a subdivision surface modifier, and set origin to geometry for centered pivots.
Learn to create a basic curl on a map by painting a weight map with a gradient, adjusting rotation and angle to bend a flat surface.
Duplicate maps, stack three copies on separate layers, and offset them beneath the first while ensuring no intersections by adjusting corner angles; refine positions with empties for varied results.
Use the blender cell fracture add-on to split a fossil into multiple pieces for added detail. Configure source limits, shatter options, and recursion to preview results before shader work.
Learn to add cracks to a fossil in Blender using Grease Pencil, convert to mesh, and cut with boolean operations; refine with solidify and decimate, guided by vertex groups.
Model the outer shell of a cap in Blender by extruding rings, cutting a central hole, and refining with subsurf and mirror modifiers to match the reference curvature.
Thank you for taking this course and investing your time; share your projects, ask questions, leave a rating, and explore the next lectures and future courses.
* May 2018 - New Project Update - 2.5 hours more training!
Do you want to learn how to create hyper detailed hard surfaced and organic 3d models ready for films, games, or illustrations?
This course shows you how to use subdivision surface modeling techniques to conquer any modeling challenge set before you. Once you have mastered this powerful workflow you will be able to use it as a cornerstone for all of your future 3d modeling projects.
Learn how to harness the power of Blender's subdivision surface modifier in conjunction with timeless procedural modeling skills to build realistic looking 3d models.
Each real world project demonstrated real-time with practical solutions.
The best way to learn is to do! Each project in this course is demonstrated real time as I walk you through my thinking process as I make decisions for how to solve problems and create practical solutions. All of the .blend files are provided for each lecture as I progress through the projects so you can pick up wherever you need to and follow along. Start at the beginning or pick up in the middle and learn how to develop your own skills with the hands on training inside this course.
After following the workflow outlined in this course you'll be able to take a proof or a concept and develop a plan for how to achieve the results you need using subdivision surface modeling.
Content and Overview
Starting with a brief overview of the subdivision surface workflow I'll then share my process for building out hi-res 3d models for a 3d illustration. Each project builds on the last providing stepping stones for learning more advanced techniques after mastering the basics.
Each project starts with an overview of the intended goals from the concept. Then I show you how to build each model starting with the creation of a base mesh and refining it with the sub-d process into a final model. Along the way I'll share my tips for success and how to avoid problems as you work on your own modeling projects.
Upcoming Features
Purchase this course today and learn how to implement subdivision surface modeling for your own projects immediately!