
Explore blender's 25 tools for 3d printing and learn to create tools and accessories like screws, bolts, jewelry, and textures using extrude, bevel, loop cut, bisect, knife, spin, and randomize.
Set up Blender for 3d print design by configuring millimeter units, defining your printer volume, naming the printer, and saving startup defaults for future use.
Blender user interface, layouts, and tools are demystified to make 3D modeling less intimidating. Navigate the 3D viewport, overlays, outliner, properties, and timeline for efficient modeling and 3D printing workflows.
activate the 3d print toolbox addon in blender, check for holes, intersections, and manifold issues, then export your designs to STL using the toolbox for streamlined 3d printing.
Discover free blender addons like bool tool, measure it, and auto mirror for faster modeling and measuring in 3d printing. Set up preferences and learn edit mode.
Explore Blender's add object tool (ADD primitives) in the 2.9 alpha to place cubes, cones, cylinders, spheres, and ICO spheres onto surfaces.
Explore Blender’s extrude region to build a 20 mm cube, learning the five extrusion tools and applying a bevel modifier of 0.5 mm with three segments.
Master the extrude along normals tool to create rims and complex shapes by extruding selected faces along their normals, using individual origins and scale adjustments to refine edges.
Explore the extrude individual tool in edit mode to push faces out independently, creating rims and quads for 3D printing, and adjust pivot points to individual origins for varied scaling.
Explore the extrude manifold tool in Blender 2.9 Alpha, and learn how it morphs geometry without creating stray lines, preserves beveled edges, and supports clean, 3D printable results.
Master the extrude to cursor tool in Blender to create quick, curvy extrusions by following the cursor while avoiding inverted geometry, then prep your model for 3D printing.
Prepare the extrude cube for 3d printing by tightening bevels, checking non-manifold edges, and fixing overhangs and intersecting faces. Export as STL and slice with Prusaslicer to generate gcode.
Master the inset faces tool in Blender by turning a cube into printable dice, using subdivisions, bevels, and precise thickness and depth settings for consistent geometry.
Apply inset faces in Blender to add detail to the dice, adjust depth with inset and offset, fix protrusions with edge rail, then export for 3D printing.
Learn to bevel in Blender using the bevel tool, exploring multiple methods, parameters, and profile types, then prepare a model for 3D printing with cleanup and STL export.
Create a printable key in Blender using loop cut and extrusion to two millimeters. Use a reference image, add cuts and cylinders, then export for a slicer and 3D printing.
Build a dumbbell in Blender using the offset edge loop tool and Mesh Auto Mirror, then export a printable stl with supports for slicing.
Learn to use the knife tool in Blender by tracing a reference image to cut a knife shape, extrude, merge edges, and prepare for 3D printing.
Learn to use the bisect tool in blender to slice a gear into parts for 3D printing. Export each piece, fix normals and manifold, and arrange them in a slicer.
Learn to use Blender’s poly build tool for retopology by wrapping a mask around Suzanne for 3D printing. Use auto mirror and solidify to thicken, and export for Prusa.
Explore spin duplicates to create nuts and bolts and use the bolt factory add-on in Blender for 3D printing, including adjusting gaps for successful threading and printability.
Explore blender's smooth tool to flatten and refine low-poly geometry while building a trowel, then animate steps from modeling in edit mode to exporting for 3d printing.
Use Blender’s randomize tool to turn a plane into sandpaper and create a fuzzy Suzanne with texture. Export as an STL for 3D printing after non-manifold checks.
Master the edge slide in Blender by refining a hammer model with loop cuts, extrudes, and precise edge alignment, using top view navigation and reference images.
Master vertex slide to move a vertex along the axis or edge of its lines, using g or g g for vertex or edge slide, with snapping to center points.
Learn to use Blender's shrink and flatten tool to shrink or fatten geometry along normals, select faces, view normals, and create a precise 45-degree edge without supports.
Master the shear tool in Blender to slant geometry by selecting faces in edit mode and dragging, switch to top view (alt z), enable x-ray, and adjust with loop cuts.
Master the two sphere tool by adding geometry, inset it, delete faces, and loop selects around the edges to morph a hammer into a smooth sphere, then flatten the result.
Use the rip region tool in edit mode to rip hammer geometry, perform a loop cut, select inner vertices, and rotate around the 3d cursor for a no-support, printable hammer.
Explore the rip edge tool in Blender to create new geometry from existing points, and prepare your model for 3D printing with the 3D print toolbox, STL export, and PrusaSlicer.
Learn ALL the Blender Tools for 3D Print Design. Over 25+ bite-sized lessons to help you unleash your full design power using Blender 3D software.
What You'll Learn
In this Novice 101 Course we'll be learning how to use every tool in the Blender Toolbar specifically for 3D Printing. This comprehensive course is built to get you acquainted with the various specialty tools to speed up your workflow.
THIS IS A NOVICE COURSE:
This course is not a beginner course. If you are not comfortable in Blender please see our suggested pre-requisites;
Pre-requisites:
Blender for 3D Printing - 101 Series
Blender for 3D Printing - 102 Series
Blender for 3D Printing - 103 Series
Blender for 3D Printing - 104 Series
Watch Time: 4.5 hrs
Design Estimate: 6 hrs
Learn Every Extrude Tool
Learn Every Inset & Bevel Tool
Learn Every Loop Cut Tool
Learn the Knife & Bisect Tool
Learn Poly Build for 3D Printing
Learn the Spin Tools
Learn Every Slide Tool
Learn the Shrink/Flatten & Push/Pull Tool
Access to Lesson & File Download
The Curriculum:
Lets Get Started!
Welcome!
Before you begin...
Next steps...
Tools in Blender
(+) ADD Object Tool - Interactive Primitives
Extrude: Region
Extrude: Along Normals
Extrude: Individual
Extrude: Manifold
Extrude: to Cursor
Extrude Cube - Prep for 3D Printing
Inset Faces - Basics
Inset Faces - Adding Details
Bevel
Loop Cut
Offset Loop Cut
Knife
Bisect
Poly Build
Spin
Spin Duplicates
Smooth
Randomize
Edge Slide
Vertex Slide
Shrink / Fatten
Push / Pull
Shear
To Sphere
Rip Region
Rip Edge
Congrats!
You now know some more tools!
Learn ALL the Blender Tools for 3D Print Design. Over 25+ bite-sized lessons to help you unleash your full design power using Blender 3D software.