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Blender to Unreal Engine Character Creation
Rating: 4.6 out of 5(84 ratings)
1,386 students

Blender to Unreal Engine Character Creation

Model and Texture a Realistic Character and Play it inside Unreal Engine!
Created byVictory3D LLC
Last updated 1/2026
English

What you'll learn

  • Learn the basics of human anatomy and sculpting a realistic character
  • Learn the foundation of creating wrinkles and folds for cloth
  • Learn how to create organized UVs and create texture maps
  • Learn how to make hair maps for hair creation
  • Efficiently use resources while keeping visual fidelity for games
  • Utilize Unreal Engine Blueprint and Visual Scripting
  • Create a complete playable character in a game engine

Course content

9 sections112 lectures48h 59m total length
  • Introduction2:45

    Learn to create a game-ready character from sculpting in Blender to texturing in Substance Painter, optimize for Unreal Engine, and master anatomy, hair, UVs, and lighting.

  • References10:27

    Gather and organize character references using Pureref to study anatomy, lighting, and clothing details, then apply poses, shadows, and outfit folds to guide sculpting in Blender to Unreal Engine.

  • Sculpting Intro21:57

    Master Blender sculpting for characters using draw brush, draw sharp, clay strip, and masking; learn remesh to adjust geometry, symmetry, and viewport navigation for efficient low-poly shaping.

Requirements

  • At least basic knowledge of Blender, Substance Painter, and Unreal Engine is required

Description

Instructor Info

Corazon Bryant
is a professional 3d artist currently working for the government creating real-time 3d models for military training. She has over 25 years of experience with art in the realm of both traditional and digital. What ignites her to wake up every morning is knowing that she will be able to use her artistic talent to help with protecting our country’s national security and she also finds fulfillment in teaching and inspiring students to surpass their own wildest expectations.

Course Info

Learn to create a high-quality character, integrate it into a game engine, and explore it within a captivating environment in the "Blender to Unreal Engine Character Creation" course at Victory3D. Starting with sculpting in Blender, you'll create the character's full body and outfit, emphasizing anatomy, cloth wrinkles, and folds. Following this, the course dives into retopologizing to create a low-poly mesh, UV unwrapping, and texturing using Substance Painter to achieve realistic skin and fabric. Techniques for hair creation, technical checks, Unreal Engine setup, material creation, animation, and environment integration will all be covered. By the end, you'll possess the skills to render scenes and optimize 3D assets for performance, ensuring visual appeal while using resources efficiently. If you're eager to master the process of creating game-ready characters, this course is tailored for you.

What You Will Learn:

  • The basics of human anatomy and sculpting a realistic character

  • The foundation of creating wrinkles and folds for cloth

  • How to create organized UVs and create texture maps

  • How to make hair maps for hair creation

  • Efficiently use resources while keeping visual fidelity for games

  • Use Unreal Engine Blueprint and Visual Scripting

  • Create a complete playable character inside a game engine

Who this course is for:

  • For those who want to know all about game development and character creation