
Explore Blender navigation and the UI basics, customizing hotkeys, panels, and views. Master orthographic views, pie menus, modifiers, and startup file setup to optimize your workspace.
Explore Blender modifiers such as multires, mirror, and subdivision surface (with optional solidify), and sculpt a stylized environment by baking high-poly details onto a base mesh.
Block out a stylized environment by constructing base meshes, cylinders, and planks, using mirrors, origin to bottom, and edge loops to shape a cohesive scene.
Master sculpting fences, a post box, and a door by duplicating sections, adding roof planks, and refining wood grain with Blender sculpt and mirror workflows.
Watch a timelapse of sculpting a stylized environment in Blender, part 6, to glimpse practical workflows for stylized environment creation.
Learn sculpting techniques for stylized environments in blender, shown through a timelapse in part 7 of the course.
Learn to bake mesh maps in Blender using the mesh map baker, configuring normal maps, ID mappings, ambient occlusion, curvature, and position for high-poly to low-poly transfers.
Explore a practical blender texturing workflow for a stylized environment, sampling colors from reference images to build wood, ground, vegetation, and stone palettes, using masks and curvature/occlusion maps.
Color stones, walls, chimneys, and roof tiles, then copy the look across areas. Create variations, adjust hue and shadows, and use masks and triplanar projection for consistent textures across sets.
assemble a low-poly blender scene by importing fbx, organizing collections, cleaning materials; bake base color and normal maps from udim textures, then set up environment lighting and depth of field.
Adjust camera position and lighting, refine foliage with painter edits and depth of field, balance color for a stylized environment, export textures, and optimize render settings.
Create a Stunning Stylized Environment in Blender!
Do you want to learn Blender and create a beautifully hand-painted environment for your portfolio or game projects? Then this course is perfect for you!
I'm HamidReza Afshari, a professional 3D artist with over 15 years of experience, and I’m excited to guide you through the process of crafting a stylized 3D scene from start to finish.
What You’ll Learn:
How to model and sculpt stylized objects in Blender
Efficient unwrapping techniques for clean and optimized UVs
How to create stunning hand-painted textures inside Substance 3D Painter (wood, grass, stone, metal & more)
The secrets to achieving a polished, professional look in your 3D scenes
Who Is This Course For?
This course is designed for beginner to intermediate Blender users—ideal for those familiar with the basics but looking to level up their skills in stylized modeling and texturing.
By the End of This Course:
You'll be able to create your own stylized 3D environments with confidence and build a strong foundation for future projects.
I can't wait to see what you create—so why not start today?
Content
Over 18 hours of fully narrated video tutorial (1920x1080 30FPS)
Project files are included in the second video