Blender Sculpting Series 1.2
What you'll learn
- Access the array of brushes and tools available for sculpting
- Use reference material to generate ideas and form the base of our sculpts
- Create a variety of organic shapes such as food and fruit
- Begin sculpting facial expressions to give objects more personality
- The latest version of Blender will be the most up to date in terms of sculpting tools available
Are you interested in learning how to create 3D models with immaculate detail but don't know where to start? Do you fill as though your creative potential is going to waste?
Not to worry, because you could become a 3D sculptor and start building your own original creations using Blender 3Ds incredible array of tools. The blender sculpting series is a series designed to bring blender users from beginner level to expert using the many different sculpting brushes available.
Who is this course for?
This course is for Blender users who want to brake away from traditional modelling methods and begin creating works of art in minutes that would otherwise take hours using the more traditional methods.
Who is the course not for?
If you already consider yourself an expert or advanced user in sculpting then this course may not be for you. Although you may consider using the series as a refresher of sorts.
Why should you take this course?
Sculpting is a fantastic habit to adopt, and an equally valuable skill for employers in the CG Industry. Most video game characters, objects, scenes and even animation assets go through the sculpting process at some point. Sculpting is as valued as 3D modelling itself, because its with sculpting that objects can adopt a sense of character and personality. That's what this course is all about, being able to create your own objects that have their own character to them.
What will students achieve by the end of the course?
Students will be able to create organic shapes like eggs and fruit
They will be able to assess which brush is suitable for the task
Create a cartoon like object
Design facial expression for inanimate objects
Create models with personality
Over the past year Blender has gotten some incredible updates to its sculpting toolkit, meaning there has never been a better time to begin learning how to sculpt.
Enrol today to begin creating 3D scenes and making them come to life!
Who this course is for:
- Blender users who want to expand their modelling skills by using the sculpting toolkit
- New users to Blender who want to learn a new skill
- Artists from other software programmes who want an easy transition to the Blender workflow
Hello, my name is Joe Baily and I am a Udemy instructor who specialises in computer graphics software and sport coaching, quite a combination I know. I have been involved in computer graphics for several years where I have developed my skill sets in asset creation, 3D modelling, animation, game creation using tools such as Blender, Adobe, Gimp etc.
In addition I have also gained a great deal of knowledge in the field of computer coding with languages such as C++, java and HTML. On the flip side of this I have also worked as a sports coach as my official profession where I have worked in multiple environments from schools to sports clubs to summer camps. I have over 10 years experience in sport coaching and have coached football, tennis and athletics amongst many other sports.