
A lesson in which I show the installation of the Blender Render Program in detail. The version I used in this lesson video is Blender 3.1. If you have a problem in mind, you can definitely contact me.
It was a lesson where we examined all the panels and modes in the interface in detail. By the end of this tutorial you will have mastered all of the panels.
In this tutorial you will learn how to model a simple geometric shape by creating a platform.
How to combine different geometric shapes to create an object? How to model everyday objects? Follow this tutorial carefully to understand the logic of modeling.
Learn how to soften the edges of the object to make it realistic. How to use the Bevel command? A detailed lesson about the use of the ability to intervene with the surrounding vertexes in the Blender program on the object.
We will learn how to create everyday objects with solid masses that we can create by combining the vertexes of different types of geometries.
We make a seat by combining Torus geometry with Sphere geometry.
I show how to create a rectangle with soft edges using Circle geometry
We design our own meteor by examining all the brush properties and paint properties in sculpting mode.
Learn how to edit the various materials in the Blender-Kit by assigning them to the objects we create.
Learn how to create a wave effect and sky, which are the most important effects you will need when creating landscape elements, as well as how to add material.
Play with the material values. Add sun and see the differences in the settings. Adjust the camera according to the environment.
Examine the render settings in detail. Notice the differences. Learn the Render Burst plugin. Learn how it works and how to activate it.
Learn how to make 3D modeling with Blender rendering, how to assign materials and how to get a simple render.
Learn how to turn 2D surfaces into solids by using simple geometric shapes to create a platform, a seat cushion.
Learn how to create complex forms in a simple way, how to create organic forms by deforming solids, by deforming the table we created with the Plane tool, by designing an inflatable seat.
At the end of modeling, have the basic logic to create any kind of model. Get different solid forms by deforming geometric shapes.
Learn how to use the Blender Sculpter tool and the Brush tool by creating a deformed meteorite.
Make the materials in Blender's own library look flawless on the complex forms we model. Learn how to assign different materials to the objects we model and adjust the UV on them.
By the end of this video, you will have learned how to do a simple render by dealing with various landscape elements. Learn how to adjust the sky settings, how to make the ocean, how to give the ocean effect.
Understand the working logic of Cycles render and Eeve render have an idea about their differences. Make a simple render with Cycles render.