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Blender Quickstart - Create a Low poly scene for Beginners
Rating: 4.4 out of 5(158 ratings)
1,619 students

Blender Quickstart - Create a Low poly scene for Beginners

Create your own 3d scene using Blender in this fun project based course
Created byBhaumik Patel
Last updated 6/2017
English
English [Auto],

What you'll learn

  • Create basic models in Blender
  • Create and mix materials in Blender
  • Create and adjust lighting in Blender
  • Use cloth simulation to model
  • Produce a final image from Blender

Course content

1 section20 lectures2h 34m total length
  • Download and install Blender2:46

    Download and install Blender from Blender.org, choose the 64-bit or 32-bit installer for Windows or Mac, then launch Blender from the Start menu or Applications.

  • Blender Basics13:57

    Learn Blender basics: navigate the 3D viewport, left-click to select, manage the outliner and properties. Create and transform primitives with shortcuts like G, R, S and adjust the 3D cursor.

  • For laptop users1:06

    For laptop users, set a frame selected shortcut in file > user preferences > input, assign f, save settings, then frame any object by pressing f.

  • Create the ground4:21

    Create the ground by scaling a cube in Blender, using snapping to align with the grid, then switch to edit mode to adjust faces and thickness, and rename it ground.

  • Create the walls6:01

    Create the walls by duplicating a cube, moving along z and y, entering edit mode to extrude faces, and using loop cut and slide, with perspective and orthographic views.

  • Create the window and skirting9:35

    Create the window and skirting in blender by deleting faces, bridging edges, and extruding to thickness. Use shortcuts like control-shift-face, F, E, and alt-s to shrink/fatten and refine bridge loops.

  • Create a shelf and book8:56

    Create a low-poly shelf and books in blender, snap cubes to the wall, adjust origin, and use inset and extrude to form covers and pages.

  • Create a desk11:01

    Model a low-poly desk in Blender by creating a quarter of the table, mirroring it with the mirror modifier, and applying it to form a complete object.

  • Add more books10:24

    In Blender, duplicate books to create variations and assign brown cover and paper materials. Then move the origin to the bottom and use snapping to arrange low-poly book clusters.

  • Create a chair5:58

    Duplicate a table to create a chair, move along the x axis, scale down, enter edit mode, extrude the back, and craft a wall frame poster with a cube.

  • Create the bedframe7:40

    Create a bedframe in blender as a low poly scene by snapping, extruding, scaling, and shaping faces, deleting unnecessary edges, adding a plug, and naming objects for clarity.

  • Use cloth simulation to create the blanket11:11

    Create a high-resolution quad grid, apply cloth simulation to model a blanket, and adjust collision, friction, and quality to achieve a realistic drape.

  • Use sculpting to adjust the shape of your blanket6:49

    Learn to sculpt a blanket by adjusting brush size and strength, using dynamic topology, symmetry, and tablet pressure to shape and smooth the form.

  • Adjust the camera for your scene5:11

    Set up the camera for your low-poly scene by locking the view, choosing a focal length around 50 mm to balance perspective, and using composition guides and render settings.

  • Add color to your scene using shaders7:03

    Learn to assign shaders to ground, walls, shelf, table, and bed components in blender using cycles renderer, create materials, and apply colors across a low-poly scene.

  • Lighting setup11:00

    Learn to set up blender lighting with point, sun, and area lights, adjust size for softer shadows, and use nodes for emission color and strength.

  • Applying texture and UV unwrapping6:44

    Apply an image texture to a Blender low-poly model using UV unwrapping, smart unwrap, and a UV editor to align coordinates, flip textures, and export painted textures.

  • Mixing shaders using the node editor9:15

    In the Blender node editor, mix diffuse and glossy shaders, adjust roughness for cloth-like surfaces, and use image textures or specular maps, with reflection models like GDX and Beckmann.

  • Final render setup4:35

    Set up final render by adjusting rendah settings, increasing samples, using the final preset, selecting the right camera, and saving the image in your preferred format.

  • Final adjustments to the scene10:27

    Adjust the camera angle and unlock the view to frame the scene. Move lights and objects, tweak materials and diffuse color, and render a polished final image.

Requirements

  • You should be able to use a PC and have a 3 button mouse

Description

This course will introduce to the wonderful world of 3d Blender! This open-source software is FREE and very powerful.

Learn the basics and more in this easy to follow project where you will create a stylish low poly scene. This course is designed for the complete beginner and doesn't get bogged down in unnecessary technical jargon. It's specifically shows you the fundamentals you need to create 3d geometry and output great looking images.

If you are thinking about learning 3d there is no better time then now with this fun introductory course that will take the pain out of learning Blender.

Who this course is for:

  • Beginners who want to learn to create 3d art