
Learn to craft production quality Python scripts for Blender by applying panels and utilities to workflow. Progress from basics to five scripts, no experience required, gain artistic detail and control.
Open Blender's scripting workspace to access text panels and enable scripting tools. Adjust the layout and navigate the scripting environment across versions 2.80 and above.
Explore Blender's info panel as a scripting history log, showing the exact Python commands behind viewport actions like translate, extrude region, and edits, enabling automation.
Learn to write Python scripts in Blender's text editor, import BP, create a new data block, and execute commands to create, move, and rotate a cube.
Create a randomized fence in Blender with Python scripting by generating planks of varying height, thickness, and rotation using a loop and random values.
Discover reading CSV data in Python for Blender, using a file path, open the CSV, iterate rows with a CSV reader, and build a dictionary of days and hours worked.
Learn to add ticks to a blender bar chart by scripting python to compute min and max values, derive a data range step, and position cubes along the z-axis.
Learn how to label tick marks in a Blender graph using Python scripting, calculating text position, converting values to strings, and aligning and rounding labels for clarity.
Create a new material for each cube, assign it, and then randomize its base color with a python function to vary red, green, and blue channels.
This course will teach you Python from the ground up.
No previous knowledge on Blender nor Python is required to follow along.
We will start slow, by discussing all utilities and tools that Blender has to offer. This way, you know exactly what is available and how to use it.
Using these features we will build a proficient workflow that allows us to work very efficiently.
From the beginning we start coding. This course is very applied, so be prepared to write some code!
But do not be afraid. We tackle every step and problem together.
During this course we will create 5 scripts from scratch, covering multiple topics including:
Overview of all tools and utilities Blender has to offer
Using the console and tooltips efficiently
Close look at how to structure and group your code
Converting and Applying Best Practices in Programming / Scripting
Data Structures in Python ( List, Dictionary, Float, String, Int )
Generating Objects through Code
Generating and Modifying Curves through Code
Creating and Assigning Materials through Code
Controlled Randomization
Working with existing modules to generate interesting geometry
Reading and Visualizing Data from .csv and .txt files in Blender using Python
Many Many More
If at any point you are completely lost, don't be afraid to reach out to me. I will be very pleased to help you get through whatever issue you encounter. You are not alone in this process.
Let's start together.