Blender Particles Masterclass
What you'll learn
- Learn the fundamentals of particle systems in Blender
- Learn how to create amazing particle simulations for VFX and motion graphics projects
- Learn how to use forces and collision objects to create dynamic particle simulations
- Learn how to create realistic rain using particle simulations
- Learn how to add cinematic dust to your renders using particles
- Learn how to create realistic and dynamic debris explosions using particle simulations
- Learn how to create life-like grass using particles
- Learn how to add details to your buildings or sci-fi structures using hair particles
- No Blender experience needed but understanding Blender's basic navigation shortcuts will help.
Welcome to this Blender Particles Masterclass
Are you ready to take your Blender skills to the next level? In this course, we will explore the fascinating world of particle simulations. Together, we'll dive deep into the exciting realm of particles and unleash your creativity in ways you never thought possible.
Throughout this course, we'll cover a wide range of topics, ensuring you gain a thorough understanding of particle simulations in Blender.
You'll learn how to create your first basic particle simulation, make particles follow a curve, using forces and collision objects to create dynamic simulations, how to create realistic rain using particles, add cinematic dust to your renders, populate your scenes with lifelike grass and other objects and even creating debris explosions using particle systems and much more!
Here are the lessons covered in this course:
Create Your First Basic Particle Simulation
Make Particle Emitter Follow A Curve
Make Particles Follow A Curve
Using Collision Objects To Create Dynamic Simulations
Using Forces With Particles
Create Realistic Rain Using Particles
Cinematic Floating Dust Particles
Debris Explosions Using Particles
Create Cartoon Style Smoke Using Particles
Water Drops On A Surface Using Hair Particles
Scatter Rocks Or Other Objects Using Hair Particles
Realistic Grass Using Hair Particles
Add Details To Your Sci-Fi Structures Using Hair Particles
Final Project: Create A Product Packshot With Swirling Flower Particles
This course is designed for both Blender Beginners as well as more experienced Blender users who are interested in using particle simulations to take their renders to the next level.
I am including ALL the Blender projects as well as Assets used during the course.
I cannot wait to see what amazing particle simulations you'll create.
See you in the first lesson!
Who this course is for:
- Any 3D artists interested in learning how to use particle systems
- VFX (Visual Effects) Artists
- Motion Graphics Artists
- Artists doing Product Renders
Ruan Lotter is a VFX & 3D Artist, Online Teacher, Music Producer and Author from Cape Town, South Africa. He has worked on many short films and TV commercials for brands such as Hasbro, Lipton, RB, Ryobi and HP doing mostly camera tracking, general 3D work and compositing.
It all started in 1994 when he discovered 3dsmax for DOS! Back then it was called "3D Studio" and that changed everything... A few years later, 3dsmax for Windows was released and the world of online tutorials was born. Ruan instantly started binge watching online tutorials on a website called "3D Buzz" and dove deep into the world of 3D. Over the years he used many different VFX related software such as Adobe After Effects, Maya, Cinema4d, Modo, PFTrack, Boujou and Nuke to name a few and he fell in love with the world of Visual Effects and YouTube became his university of choice.
At the beginning of 2020, after many years of using Maya, he found Blender which quickly became his go-to application for anything 3D or VFX related. In mid 2022 he published his first book "Taking Blender to the Next Level" which is available on Amazon.
He currently works as a VFX Artist & 3D Generalist at Accenture, doing mostly 3D and VFX work on TV and Web content for well known brands.
He also runs a YouTube channel called TunnelvizionTV where he teaches VFX and Motion Graphics using a variety of applications.