
Learn low poly modeling in Blender from beginner to intermediate, exploring new techniques, workflows, and procedural shaders and geometry nodes to craft trees, foliage, rocks, buildings, characters, and landscapes.
Set up your Blender low poly environment by organizing the scene and folder hierarchy, and build a sky with a gradient and sun for lighting.
Create varied low-poly rocks in Blender using multiple techniques, including bisecting in edit mode, using origin and cursor placement, and sculpting with subdivision and decimate modifiers for control over polycount.
Model low-poly rocks and slabs in Blender using knife and bisect tools, add chips, apply flat or smooth shading, and organize with a gray rock material in a rocks collection.
Create low-poly trees by modeling pine variants using cylinders, refining with proportional editing and knife tool; compare coniferous and deciduous types and apply basic shading and materials.
Model low-poly deciduous trees in Blender using the skin modifier for trunk thickness, then create leaves with metaballs, convert to mesh, decimate, and apply materials.
Learn to model a silver birch tree in Blender using extrusion and skin modifiers for the trunk, icosahedron leaves, proportional editing, and voxel remesh for clean seams.
Create low poly foliage for a Blender course by modeling shrubs and grass, using planes, mirror modifiers, and proportional editing, then apply materials and organize into foliage collections.
Create low-poly foliage by modeling pumpkins, ivy, and berry bushes, applying decimate and skin modifiers, and using instancing to populate a forest floor for game-ready scenes.
Learn to model and texture low-poly flowers in Blender, building daisies, tulips, and sunflowers with cylinders, extrudes, merges, leaves, and color-ramped, randomized petal materials.
Create low-poly underwater plants by modeling seaweed, coral, and fish, reuse assets to build varied sea life, and recalculate normals with backface culling to preview correct shading.
Create a versatile low-poly landscape in blender by blocking a ground plane, using proportional editing and sculpting to shape hills and rivers, then optimize with decimate and triangulate modifiers.
Create low-poly mountains and cliffs in Blender by shaping planes, extruding faces, and applying proportional editing. Then add variation using modifiers and retopology techniques to populate a landscape.
Texture a low-poly landscape with a node-based shader for grass, soil, and rocks on mountains and cliffs, using geometry nodes, color ramps, and cloud volumes, while optimizing cycles performance.
Create low poly water in Blender by displacing a subdivided plane with noise, applying transmission materials, and animating with an empty; then place trees using a particle system.
Populate a low-poly landscape with geometry nodes by distributing points on faces and instancing grass, rocks, and trees from collections. Paint density masks, adjust seeds, and rotate instances.
Build a low poly lighthouse by shaping a hexagonal base, adding loops for red and white stripes, extruding and scaling sections, and inset windows with appropriate materials.
Learn how to create low poly buildings for a landscape using plane extrusion, loop cuts, and inset techniques, texture with brick and wood, add windows, roofs, and detailing.
Learn to model low-poly buildings in Blender by adding doors and windows, extruding along normals, beveling edges, and using modifiers and arrays to build rustic, modular structures.
Learn to model low poly tents and buildings in blender, create a teepee, apply materials, and refine geometry with modifiers and topology cleanup.
Organize the outliner and build low-poly props, like a wooden barrel with bevel hoops, metal accents, and a campfire with metaballs, stones, and a tree stump with an axe.
Build a low-poly well and environment props in Blender, using bricks with array and curve modifiers, plus a roof, water, and a detailed park bench.
Create low poly humanoid characters in blender by building a base mesh from a cube and mirroring it for male and female variants, refining proportions with edge loops and annotations.
Create low-poly Blender characters by modeling hands and feet, duplicating male and female base models, and adding hiking gear and boots while refining topology through extruding and cuts.
Create low-poly male and female character base meshes, add hair and eyebrows, refine faces, and sculpt with dynamic topology and decimate remeshing to keep a clean silhouette. Explore rigging groundwork with armatures and the Rigify add-on, while applying materials and modifiers, and plan a from-scratch rig in the next video.
Rig a low-poly character by building an armature from hips to head, adding shoulders and limbs, and mirroring to the other side; apply automatic weights and IK.
Finalize a Blender low poly environment by organizing assets, adjusting foliage density, positioning objects, and refining lighting and depth of field for a polished portfolio render.
Welcome to the "Blender Low Poly Environment Course" – your gateway to mastering low-poly 3D design! Whether you're a beginner or an intermediate Blender user, this course is tailored to enhance your skills and introduce you to the world of low-poly modeling.
Course Highlights:
Modeling: Dive into creating an array of 3D models, from charming houses and lighthouses to props and trees. Learn the essential techniques to breathe life into your virtual environments.
Materials and Lighting: Discover how to add textures, colors, and lighting effects to your scenes. Unleash the power of materials and environmental lighting to elevate the visual appeal of your low-poly creations.
Character Creation and Rigging: Unlock the secrets of crafting low-poly characters and bring them to life through rigging. Whether you're interested in game design or animation, this course equips you with the skills to animate your characters seamlessly.
Scene Composition: Learn how to arrange and organize your models within a virtual space to create visually compelling and balanced scenes. Discover the principles that make a low-poly composition visually striking and tell a captivating story within your 3D environments.
And that's just the beginning! Enroll now and unlock the door to creating mesmerizing low-poly environments and characters!