
Learn to build a living room scene in blender from a reference image, texture the space, then design and animate a robot, with guidance on lighting, camera setup, and post-processing.
Build a Blender living room scene from a single image, modeling walls, floor, ceiling, a robot, and four cameras; learn texturing, UVs, materials, and panoramic rendering.
Blender project creates a living room from a single image using wallpaper textures, concrete roughness, bump layers, UV mapping, and a panoramic cycles render.
Continue modeling the living room cabinet in Blender, extruding, beveling, and texturing with reference images and multiple UV maps, then set up lighting and render previews.
Construct and detail a living room in Blender by modeling assets, applying UV projections and textures, and configuring camera depth of field and post-processing with lens distortion and glare.
Create and place a robot in Blender, optimize its mesh with remesh and booleans, add greebles and texture, then animate with Mixamo and export as FBX or OBJ.
Create living room scene in Blender by modeling curved robot parts with bevels and UV maps for scratches and logo, then animate via Mixamo and export as FBX or OBJ.
Set up a new camera for panoramic focus, render an animated sequence with depth of field and vignetting. Post-process in After Effects using glossy direction passes and color corrections.
Hello everyone, in this 4 hours and 30 minutes long tutorial we will make a movie scene using mostly only one photo. I will teach you how you can achieve a realistic result in the fastest way.
After creating the scene with the living room, we will create and animate the robot and insert it into the scene.
Since the scene also uses the Apple Macintosh computer that we created in my last tutorial, all buyers of this tutorial will receive an "Old Apple Macintosh tutorial for free" as a gift.
Part of the post-processing is done in After Effects (the last half hour of the tutorial). If you're not using After Effects, that part isn't necessary.
Language: English + subtitles
Duration: 4 hours 30 minutes + Apple Macintosh tutorial 2 hours 40 minutes (in Resources)
Video resolution of the tutorial: 2k
final .blend file included + all resources
In the tutorial we talk about: Modeling, texturing, lighting, UV-editing, animation, camera setup, post-processing and more
PART 1 - 1:21:20
Intro
Parquet creation (UV editing and texturing)
Table and tablecloth creation (cloth simulation)
Door modeling and texturing
Camera setup and lighting
PART 2 - 1:28:39
Cabinet modeling
UV editing
Modeling a metal lamp
Import assets in the scene
Light blinking effects
PART 3 - 1:05:02
Creating robots
Adding greebles
Robot texturing
Animating a robot
PART 4 - 39:28
Camera setup
Rendering
Creating a bokeh effect in the background
Post-processing in After Effects
GRATIS TUTORIAL - Old Apple Macintosh Cinematic look tutorial - 2 hours 40 min (in resources)