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Blender Fundamentals - Modeling
Rating: 4.7 out of 5(786 ratings)
4,119 students

Blender Fundamentals - Modeling

The Absolute Beginner Course for Learning How to Model 3D Art in Blender
Last updated 2/2026
English

What you'll learn

  • How to use Blender
  • 3D Modeling
  • Mesh editing tools for creating game assets
  • Blender modifiers

Course content

5 sections34 lectures9h 31m total length
  • Introduction1:29

    Welcome to your first step as a 3D artist!

  • Latest Version of Blender0:18

    You can download the latest version of Blender.

  • Resources and Getting Help2:42

    We discuss the sources for getting help including the course Q & A and the Druid Mechanics Discord Community.

Requirements

  • No experience needed!

Description

Do you want to make 3D game assets for your own games? Perhaps you want to make animated cinematic scenes. If you've been wanting to get into 3D modeling in Blender, this is the perfect course.

I assume you have absolutely zero knowledge or experience in Blender, and we take it from the absolute basics. You'll learn the most important mesh editing tools and modifiers, and throughout the course you'll be challenged to make your own creations to apply the knowledge you've learned.

Each video has a mini-challenge, and I work through the solution as well.

Each section has a section challenge, which is more ambitious. I still work through the solution!

The end of the course challenge puts all of your skills to use, creating a full weapon asset!

In this course, you will learn:

  • Maneuvering in the Viewport

  • How Objects are used in Blender, including meshes, lights, and camera

  • How to use the 3D Cursor in various ways

  • How to edit a mesh in Edit mode vs. Object Mode

  • Loop Selection

  • Fill

  • Extrude

  • Proportional Editing

  • Transform Pivot Point changing

  • Inset

  • Bevel

  • Loop Cut

  • Knife Tool

  • Slide edges and vertices

  • Dissolve

  • Shade Smooth and auto smooth

  • Using reference images and sorting objects into Collections

  • Subdivision Surface Modifier

  • Solidify Modifier

  • Bevel Modifier

  • Mirror Modifier

  • Screw Modifier

  • The importance and consequences of applying scale

  • Shrinkwrap Modifier

  • Array Modifier

  • Boolean Modifier

  • Creation of many different mini projects, including a dagger, pot, sword, treasure chest, flying saucer, lantern, nunchucks, spiked ball and chain mace, and more!

Each lecture is structured so you learn one subject at a time and apply it in a mini challenge before you move on. A PDF cheat sheet of notes is included for the first two sections.

Join an active Discord community where you can talk with other students and game developers and help each other, collaborate, and have a good time!

Who this course is for:

  • Beginner artists who want to make 3D art and game assets
  • Experienced artists who want a deep-dive on the basics
  • Anyone who wants to know how Blender works!