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Blender - EXPERT in 3D Character Rigging and Animation
Rating: 4.7 out of 5(14 ratings)
1,080 students

Blender - EXPERT in 3D Character Rigging and Animation

Learn how to rig 3D characters in Blender. Professional techniques.
Created byAlfonso Alcaide
Last updated 6/2025
English

What you'll learn

  • We will go through a brief introduction so you can understand how to move around the workspace.
  • We will prepare our character to avoid errors when working with it.
  • Placement, editing, and manipulation of a bone armature.
  • Binding the entire mesh to our bone skeleton and various binding systems.
  • IK System: what it is, what it’s for, and why it’s so important.

Course content

4 sections73 lectures5h 13m total length
  • Resources S10:16
  • Introduction to the Section1:47
  • What is Rigging?0:58
  • How to Add an Armature and Its Bones5:24
  • Getting to Know Pose Mode2:45
  • Placing Our First Armature3:59
  • Assigning Weights Using Empty Groups8:28
  • Assigning Weights Using Automatic Weights6:14
  • Conclusion0:23

Requirements

  • No prior knowledge of Blender 3D is required; we will start with a model from scratch.
  • A mid-range PC, Mac, or Linux computer for better performance.
  • Blender 3D installed — it’s free and easy to install.

Description

In this course, we will learn from scratch all the necessary tools so you can rig your own 3D characters using Blender 3D as the sole and primary tool. You will master the workflow with confidence and be able to tackle any rigging challenge at a professional level.

  • We will study and configure the entire interface from the ground up.

  • You will learn how to navigate within the workspace.

  • We will study common mistakes and the rigging techniques used in the industry.

  • We will create a rig and animate our model.

  • We will dive into advanced tools by creating multiple animation cycles.

  • Everything will be created from scratch following a simple and dynamic workflow.

The course will gradually increase in difficulty, clearly introducing all the core concepts. Everything is explained in detail—why it happens and why it is done—making the learning process progressive and thorough.

We will carry out rigging and animation exercises. We will animate several cycles for the character. You will have access to all the course resources and files, as well as support through the Q&A forum to help resolve any doubts.

The course brings together all the learning and understanding of the tools needed to rig a character, animate it, implement IK systems, and use other techniques applied in the professional industry.

Once you finish the course, you will be able to rig your own characters and other objects, such as animals or mechanical systems, as you will have a solid foundation that allows you to do so with ease. It is important to practice as much as possible to fully internalize the workflow.

Who this course is for:

  • For anyone who wants to learn how to rig 3D characters in Blender at a professional level.
  • For those who want to learn how to create animations — for characters, animals, or mechanical systems.
  • For anyone interested in learning rigging concepts and techniques for 3D characters with Blender.