
This course is structured in a way that will help you fast memorize Blender 2.8 commands and learn 3d computer graphics, without involving you in any particular project.
I suggest you watch the course in full at least once.
In any case, in order to optimize your time and avoid you to re-listen to the entire course if you don’t remember just a part of my lectures. I’ve included also short “How to” clips, that will go straight to the point and explain step by step to you, how to execute certain tasks.
If you are already familiar with Blender but not an expert you can use this course to refresh your skills, and most likely discover those hidden simple features of the program that sometimes are overseen in other courses.
On the other hand, if this is your first experience with Blender, I’ve developed this course using clear and simple language that will make you feel confident enough to get started with any project that you will take on.
After every “How to” clip it is important that you execute the command on your computer.
You should pause the video and practice on your own.
At the end of each lesson after a quick test to prove your ability, you will find downloadable material, such as 3d models, or summary sheets of the lesson, with hotkeys, drawings and conceptual maps.
In this lecture you will learn how to use the camera view command.
I've also attached a pdf file that you can download, resuming all the hotkeys command for this section.
In this video you will learn how to import a STL file in your Blender scene.
I've attached to this lecture a little useful 3d printable model that you can use to try the command. If you have a 3d printer you can print it and use it to play your instrument or as there is a hole on it, to make a necklace.
In this introductory Blender course, we’ll focus on the fundamental aspects of the program, learning in an intuitive and progressive way how to use its main features.
You’ll gain a solid understanding of how the user interface works and quickly pick up the basic commands—using both the keyboard and menus.
By the end of the course, you’ll be able to navigate in 3D space, visualize 3D models, set views, and switch between different preset workspaces with ease.
To help you better understand what 3D computer graphics is and how it works, I’ve also included simple, practical examples.
This course is perfect for absolute beginners, but also ideal for those who have experience with other 3D modeling programs and want to transition to Blender.
How to use this course
This course is structured in a way that will help you fast memorize Blender commands without involving you in any particular project.
I suggest you watch the course in full at least once.
In any case, in order to optimize your time and avoid you to re-listen to the entire course if you don’t remember just a part of my lectures, I’ve included also short “How to” clips, that will go straight to the point and clearly explain to you, how to execute certain tasks.
If you are already familiar with Blender but not an expert you can use this course to refresh your skills, and most likely discover those hidden simple features of the program that sometimes are overseen in other courses.