Blender: Create visual effects with advanced compositing
4.1 (7 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
4,983 students enrolled

Blender: Create visual effects with advanced compositing

Integrate realistic cgi into footage using advanced compositing techniques
4.1 (7 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
4,983 students enrolled
Created by dean walcott
Last updated 1/2020
English
English [Auto]
Current price: $30.99 Original price: $44.99 Discount: 31% off
5 hours left at this price!
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This course includes
  • 5.5 hours on-demand video
  • 2 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • create visual effects using procedural shaders and integrate them into footage
  • advanced camera tracking / matchmoving techniques
  • recreate footage geometry to mask out objects in scene
  • advanced composition techniques to better integrate cgi in camera footage
  • procedurally generate fire using volumetric shader to create fire and integrate it into our footage
  • at the end of the course students will be able to how to integrate cgi into footage with advanced node based compositing techniques
  • This course also covers how to better integrate cgi into footage by creating film grain, lens dust elements etc in blenders compositor.
  • students will learn how to use blenders camera tracker
Requirements
  • blender 2.8
Description

Learn how to create awesome visual effects in blender, this course will teach you everything you need to know about camera tracking/matchmoving, adding realistic fire effects into footage using procedural node based volumetric materials.

Integrate cgi into footage using advanced node base compositing techniques

This course will teach you how to integrate cgi into your footage using advanced compositing techniques in blenders compositor this course also doesn't require you to use any other software everything is done in blender 2.8. Node based compositing will cover everything including how to create realistic lens dust/ dirt elements and add them on top of our footage. This course will also cover color grading and better matching our footage to our cgi.

Learn about color management and how to use it to your advantage

This course will teach you how to keep everything in scene linear and will also teach you about color management, and how  to use blender to it's full potential.

Use node based procedural materials to generate fire quickly

In the course a procedural fire material is provided and students will learn how to use this material to create procedural advanced fire effects and add them to our footage, this material is fully procedural and requires no baking time. Students can use all materials provided in the course in their own projects.


Everything in the course is organized in sections using a step by step approach All project files and materials are provided in the course

This course is packed with information with nearly 6 hours of content and will give students very good understanding of how to integrate cgi into footage.

Who this course is for:
  • blender users who are interested in creating vfx
  • students who want to learn how to add cgi into real life footage
Course content
Expand all 28 lectures 05:17:35
+ Important things to know before filming footage for visual effects
2 lectures 08:30

In this video I give an overview of blender 2.8 and how to navigate the user interface

Preview 03:10

This lecture gives important information and tips about how to make your footage easier to track in blender

Preview 05:20
+ working with blenders color management
1 lecture 04:32

This video goes over how to manage colorspace settings in blender such as a scene reffered workflow and important things to know before setting up our video footage

explanation of scene referred color space and view transform options in blender
04:32
+ camera tracking our footage in blender
5 lectures 46:44

This lecture goes through the process of how to convert the provided footage to an image sequence

- It also explains why videos should always be converted to image sequences before tracking


Preview 06:13

This video gives an overview of the movie clip editor and how to setup our tracking

overview of blenders camera tracker
07:36

This video covers tracking our footage in blender and also explains the various tracker marker settings

-I go over various marker settings such as perspective, affine, location etc. and explain what each mode is best used for

tracking our footage and learning about the various tracking marker settings
06:32

This video covers how to increase our marker accuracy in blender's camera tracker

-I also go over how we can clean up innacurate tracks and get the best solving accuracy possible

tweaking our tracking markers
14:28

This lecture shows a way to track our footage in a more automated way using detect features

-I also show how we can use this method to more quickly track our footage and still keep our solving error low

using a more automated approach to camera tracking using detect features setting
11:55
+ optimizing our camera solve
4 lectures 54:43

This video shows how we can optimize our camera track through the process of cleaning up innacurate tracker markers

cleaning up innacurate markers in camera tracker
12:32

This lecture shows how we can further refine our camera solve using blender to calculate our focal length and k1 distortion values

refining our camera solve
16:45
refining our camera solve part 2
10:59
refining our camera solve part 3
14:27
+ creating our 3d scene
6 lectures 01:22:00

This video covers how to setup our 3d scene


orienting our 3d scene
15:56

This video covers setting up the procedural fire shader and placing it in our 3d scene


using procedural fire shader and placing it in our scene
13:07

This lecture covers how to tweak the provide procedural fire material settings and increase the realism

-The video also covers how to use setup drivers in blender to drive parameters such in the material nodes

tweaking procedural fire shader settings to increase realism
15:52

This lecture goes over how to add different colored flames using our procedural fire shader

adding different colored flames
14:26

In this video we will be tweaking the scaling of the fire and finding optimal placement match it with the footage

tweaking fire scaling
10:06

This lecture covers how to place cgi behind real objects in our footage

-I cover using the holdout shader to use as a 3d mask to hide cgi behind objects visible in footage

creating holdout geometry for masking
12:33
+ compositing
9 lectures 01:52:40

This videos explains how to work with blenders color management settings and important things to know before we begin compositing

working with blenders color management node
10:33

This lecture explains why a scene referred workflow is preferred when doing compositing

explanation of why scene referred workflow is important in compositing
12:10

In this lecture we will be creating glare using blenders compositor

-We will also be colorizing our footage based on the flames to better integrate our cgi into the footage

creating glare and colorizing footage based on flame color in compositor
12:55

This lecture covers color grading our footage and redistorting our cg elements to match our footage.

-I explain why redistorting our cg is necessary

color grading our composite and redistorting our cg elements
12:37

In this lecture we will be using blenders compositor to add lens dirt elements to achieve more realism and make our cgi look like it was filmed with a real camera

-We use a procedural voronoi texture tweaked with a color ramp to create our lens dirt elements

adding lens dirt elements
18:12

In this lecture we will be adjusting the lens dirt effect strength and adjusting the settings

controlling our lens dust effect
10:27

In this lecture we add more glare to our cgi to further increase cgi integration and realism

adding glare to increase realism
20:08

In this video we will be creating a film grain effect using noise textures in blenders compositor

creating film grain
06:34

This video covers how to tweak our film grain effect

tweaking film grain settings in compositor
09:04
+ rendering
1 lecture 08:26

In this video we will be rendering out our video and I also go over how we can optimize our render time by changing various settings

optimal cycles render settings for rendering project
08:26