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Blender for Beginners: 3D Modeling, Animation & Rendering
Rating: 4.9 out of 5(9 ratings)
49 students

Blender for Beginners: 3D Modeling, Animation & Rendering

Master Blender step-by-step. Learn 3D modeling, texturing, lighting, and rendering by creating real 3D projects.
Last updated 12/2025
English
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What you'll learn

  • Master modeling, sculpting, animation, and shading using Blender, an industry-standard software.
  • Get general knowledge on 3D design software and modeling techniques.
  • You'll gain knowledge that will speed up your workflow, such as add-ons, shortcuts, professional tips, and modeling and design techniques.
  • You'll create numerous projects using a variety of modeling techniques, which will strengthen your portfolio and CV.
  • You'll acquire knowledge and practice with examples in Rendering, Lighting, and Compositing.

Course content

2 sections • 49 lectures • 10h 14m total length
  • Where and How to download?2:24

    This video is about where you can download Blender, how to view the different versions, and the upcoming experimental releases.


    Blender Download - Official Website:

    https://www.blender.org/download/

  • First Encounter2:34

    In this video, we'll talk about our first encounter with the one-time splash screen that appears when you first install Blender and what its settings mean.

    If you accidentally skipped the splash screen and want to open it again, you can do so by deleting Blender's configuration folder.


    How to Reset Blender's Initial Splash Screen


    • Windows: Open any folder, type %appdata% into the address bar, go into the Blender Foundation folder, and delete the Blender folder inside.

    • macOS: Open a Finder window, go to Go > Go to Folder from the top menu, type ~/Library/Application Support/ into the text box, and delete the Blender folder inside.

    • Linux: Navigate to your home folder, show hidden files (usually by pressing Ctrl + H), go into the .config folder, and delete the blender folder inside.

  • User Interface5:41

    Explore Blender's main workspace and its interface components, including the 3D viewport, header, toolbar, N-panel, outliner, properties editor, and timeline, to accelerate modeling, animation, and visualization workflows.

  • Customizing the Interface2:47
  • Navigation4:48

    Learn essential Blender navigation in the 3D viewport, mastering orbit, pan, zoom, center on selected, and focus on clicked points with practical shortcuts for efficient modeling.

  • Before We Start: A Few Important Settings4:36

    Learn to open Blender preferences with the F4 shortcut, adjust interface resolution and themes, and enable essential add-ons like node Wrangler, F2, extra objects, and loop tools.

  • Toolbar in Object Mode10:19

    Explore the Blender toolbar in object mode, learn selection tools, transform gizmos, annotation and measurement utilities, and interactive add primitives for hard-surface modeling.

  • Object Transform5:51

    Move, rotate, and scale objects using G, R, and S with axis constraints and local versus global orientations; practice Alt+G for precise transforms.

  • Add, Duplicate and Delete5:34
  • Keyboard Shortcuts
  • Exercise 01: Chair6:14

    Blender guides you to build a simple chair by manipulating cubes, duplicating legs, and adding a backrest, using transform tools and tips for efficient mesh modeling.

  • Edit Mode5:28

    Explore edit mode in Blender, mastering vertices, edges, and faces with shortcuts 1, 2, 3. Transform vertices with G, R, S and navigate selection, view, and UV options.

  • Toolbar in Edit Mode24:02

    Master Blender's edit mode toolbar to extrude, bevel, loop cut, knife, and bisect, then explore advanced tools like spin, shrink/fatten, and proportional editing.

  • Exercise 02: Crate and Martini Glass9:10

    Practice creating a wooden crate and a martini glass in Blender, using inset and extrude along normals, duplicates and joins, beveling, shading options, and transform resets.

  • Selection8:29

    Master Blender selection commands and shortcuts—from shift, ctrl, and circle to lasso, inverse, grow/shrink, and select linked—covering edges, vertices, faces, and edge loops.

  • Delete & Dissolve6:59

    Master Blender’s delete and dissolve tools, including object mode deletion with the X key, edit mode vertex/edge/face options, and smart dissolves that preserve mesh integrity.

  • Merge4:46

    Master merge commands in edit mode to join vertices at the center, first, last, or the 3d cursor, and use by distance with auto merge cautiously for cleaner retopology.

  • Parent, Join & Seperate4:04

    Learn to link objects with parent commands and join objects to form groups, use object keep transform or alt p to clear parent, and p in edit mode to separate.

  • Transform Orientation5:49

    Master transform orientations in Blender to control move, rotate, and scale using global, local, normal, and view axes, plus cursor, parent, and gimbal workflows.

  • Transorm Pivot Point5:29

    Explore pivot points in Blender to control where transformations occur, using median point, individual origins, active element, bounding box center, and the 3d cursor.

  • Snap9:59

    Learn Blender's snap tools for pixel-perfect alignment with increment, grid, vertex, edge, face, and volume snaps, plus quick toggles like Shift+Tab and Ctrl for precise placement.

  • Proportional Editing3:53
  • Object Right-Click Menu10:34

    Explore Blender's object right-click menu across modes, mastering quick access commands for shading, origin adjustments, duplication, snapping, and keyframe workflows to accelerate modeling and animation.

  • Vertex Right-Click Menu5:22

    Explore edit mode vertex, edge, and face right-click menus in Blender, mastering subdivision, extrude vertices, bevel vertices, and creating edges/faces (F) and vertex paths (J) with keyboard shortcuts.

  • Edge Right-Click Menu8:25
  • Face Right-Click Menu4:26

    Master the face right-click menu in Blender, applying extrude, inset, poke, bridge, and triangulate, while also exploring shade options and basic polygon edits.

  • Vertex Groups6:57

    Discover vertex groups in Blender to selectively affect mesh regions, assign vertices, and save selections. See how modifiers and constraints use vertex groups for targeted edits and rigging.

  • Modifiers25:09

    Explore Blender modifiers to non-destructively edit geometry and procedurally shape models with array, bevel, boolean, mirror, solidify, subdivision, armature, curve, lattice, shrinkwrap, and geometry nodes.

  • Constraints6:11

    Learn how Blender constraints control object relationships by copying location, rotation, and scale, using vertex groups for center, and applying track to and damped track for automatic tracking.

  • Animation and Keyframe-Based Animation8:46

    Explore Blender's keyframe-based animation, using the timeline and graph editor to set keyframes, adjust interpolation (constant, linear, bezier), and apply easing and dynamic effects.

  • Bouncing Ball Animation16:50
  • Other Animation Types5:57
  • Sculpt17:47

    Explore Blender's sculpt mode to shape, texture, and detail meshes with symmetry, dynamic topology, and a full brush toolkit, using masking, face sets, and vertex painting.

  • Shape Keys6:51

    Learn how shape keys in Blender save and blend mesh shapes—from basis to new expressions—using sliders to animate facial expressions and lip-sync for export to Unreal Engine.

  • Curves22:00

    Master curves in Blender as a vector-based, parametric alternative to mesh modeling. Create 3D form with extrusion, bevel, and shape keys, and explore Bezier, Circle, and NURBS options.

  • Normals28:34

    Learn how normals drive shading in Blender, from face and vertex normals to split normals, and how to view, correct, and shape lighting with shading modes and modifiers.

  • Material12:26

    Apply color, texture, and feel with Blender's material tab and the Principled BSDF. Adjust base color, metallic, roughness, IOR, alpha, and assign materials to faces using slots.

  • Shading Tab & Simple Material8:59

    Switch to the shading workspace to build textures with node-based materials using principled BSDF and PBR. Connect base color, roughness, metallic, and normal maps to preview rusty metal.

  • Lights7:20

    Explore how lighting defines mood and depth in Blender, mastering point, sun, spot, and area lights, plus emission light from objects, all in Eevee render mode.

  • Export8:42

    Export your Blender models with a cleanup, apply transforms, verify dimensions and normals, and package with Pascal Case naming for transfer to game engines, 3d printing, or other software.

  • Import to Substance Painter, Unreal Engine12:11

    Import Blender exports into Substance Painter and Unreal Engine, preserving transforms, UVs, and textures. Apply FBX import settings, texture maps, normals, morph targets, and materials for accurate game-ready meshes.

Requirements

  • No prior knowledge is required; all you need to do is follow the lessons and learn what you need to know from an experienced mentor.

Description

Master Blender: Start Your 3D Journey with the World’s Most Powerful Free 3D Software.

Have you ever wanted to create your own 3D characters, game assets, or architectural visualizations? Blender is the industry-leading, free open-source tool that makes it possible. This course is a complete, project-based guide designed to take you from an absolute beginner to a confident 3D artist.

Why Choose Blender? The demand for 3D skills is exploding in video games, VR/AR, and digital marketing. While other software costs thousands of dollars, Blender offers a professional-grade suite for 3D modeling, animation, and rendering for free. This course removes the "learning curve" frustration by breaking down Blender’s interface into simple, easy-to-follow steps.

What You Will Learn:

Unlike rigid CAD software, Blender uses Mesh-Based Modeling (vertices, edges, and faces), allowing for total artistic freedom. We will cover the entire 3D pipeline:

  • 3D Modeling: Master box modeling and poly modeling techniques for any object.

  • Sculpting: Learn digital sculpting to create organic shapes and fine details.

  • UV Unwrapping & Shading: Understand how to apply PBR textures and realistic materials.

  • Lighting & Rendering: Use EEVEE and Cycles engines to create stunning, cinematic images.

  • Animation: Learn the fundamentals of keyframes and motion to bring objects to life.

  • Compositing: Use Blender’s built-in editor to polish your final renders.

Who Is This Course For?

  • Absolute Beginners: People who have never opened 3D software before.

  • Aspiring Game Developers: Learn to create optimized 3D assets for Unity or Unreal Engine.

  • Digital Artists & Hobbyists: Turn your 2D sketches into 3D masterpieces or 3D prints.

  • Professionals: Architecture or design pros looking to switch to a free, powerful alternative like Blender.

Why This Course?

  • No Experience Needed: We start from the very first click.

  • Step-by-Step Projects: You won’t just watch; you will build.

  • Up-to-Date: Optimized for the latest Blender versions.

Are you ready to unlock your creativity and enter the 3D world? Enroll now and let’s start creating!

Who this course is for:

  • 3D Modeling Beginners
  • Hobbyists Looking to Improve
  • Those Seeking a New Career Path
  • Anyone Wanting a Refresh
  • Anyone who wants to add a well-designed, encyclopedia-like training system to their library.