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Blender Beginner Workflow For Cinematic Art, 2 tutorials
Rating: 4.6 out of 5(42 ratings)
484 students

Blender Beginner Workflow For Cinematic Art, 2 tutorials

2 Step-by-step tutorials, suitable even for beginners + 100 assets
Created bySime Bugarija
Last updated 8/2023
English

What you'll learn

  • I will introduce you to the free 3d program Blender
  • I will introduce you to modeling, texturing, lighting, rendering, post-processing and more
  • We will create the train and the entire environment from start to finish.
  • I will show you how to create a cinematic scene in the best way

Course content

1 section41 lectures7h 39m total length
  • 00 - Introduction2:40

    Create a complete train station scene in blender through a beginner-friendly, 25-part workflow that teaches lighting for a mystic cinematic look alongside modeling, texturing, unwrapping, compositing, and post-processing.

  • 01 - Basic shapes6:11
  • 02 - Camera settings6:30
  • 03 - Continuation with basic shapes5:37
  • 04 - Tunnel8:03
  • 05 - Rails6:58
  • 06 - Rails, concrete part11:36
  • 07 - Train stopper18:48

    Design a detailed train stopper in Blender using a reference image, set origins, apply a mirror modifier, and build with edit-mode techniques, extrude, bevel, loop cut, and add screws.

  • 08 - Wires12:06
  • 09 - Lighting12:45
  • 10 - Concrete material11:48

    Create a concrete material in Blender by applying a concrete texture map to multiple objects, adjust UV scale to real-world size, and refine with roughness and bump for realism.

  • 11 - Floor tiles14:00
  • 12 - TacTile6:36
  • 13 - Metal texture11:56

    Apply metal texture to multiple objects using cube projection and UV unwrap, mix concrete textures for roughness and bump maps, and reproject after array modifiers.

  • 14 - Pipes and mesh15:27
  • 15 - Big structures13:28
  • 16 - Small greebles10:05
  • 17 - Garbage3:49
  • 18 - Background shop9:17
  • 19 - Neon signs3:08
  • 20 - Importing a train into the scene4:43
  • 21 - Asphalt cracks3:21
  • 22 - Blender compositing8:20
  • 23 - Final details in the blender18:51
  • 24 - Post-processing29:09
  • Train modeling tutorial INTRODUCTION1:40
  • 02 - Import reference and base shape7:23
  • 03 - Details and main bevel13:14

    Master Blender's cinematic art workflow by detailing bevels, extrusions, and loop cuts with the mirror modifier, x-ray selection, clipping, and smooth shading for clean, symmetric models.

  • 04 - Projecting image on model8:43
  • 05 - Creating windows18:36
  • 06 - The front of the train14:34
  • 07 - Materials18:34
  • 08 - Adding details9:35
  • 09 - Curves and cables5:41
  • 10 - Adding more details19:31
  • 11 - Doors, windows, trumpet14:28
  • 12 - Creating more details11:59
  • 13 - Wheels and engine26:33

    Create wheels and an engine in Blender by using images as plane add-on, fixing face orientation, and building with knife cuts, extrudes, bevels, and mirrors while assigning textures and materials.

  • 14 - Placing greebles on the train14:50
  • 15 - Graffiti and leaking10:59

    Apply graffiti textures to a train in Blender using image textures, an alpha mask driven by a color ramp, and a shrink wrap projection on a subdivided mesh.

  • 16 - The final part7:47

Requirements

  • Free software Blender. No previous experience is necessary.

Description

In this package that includes two tutorials and more than 100 assets, you will get everything you need to create a realistic cinematic scene in blender.

We will create cinematic art from the introduction in Blender from start to finish.

After the tutorial in which we model the train, the time has come to create the environment in which we will place the train.

If you haven't watched the "train modeling tutorial", in this package I will share that tutorial with you, so you can watch it if you want, but it is not necessary for you to be able to follow the "train station tutorial" because I will share the train model with you.

In fact, you can watch the "train modeling tutorial" after the "train station" tutorial.

We'll talk about lighting and how to achieve the misty, cinematic look in a blender, which is the most important part of this scene.

We'll also talk about modeling, texturing, unwrapping, composition, post-processing and more.

In this scene, all models and assets were created by me, so we will not use any model from the internet, except for a few image textures.

ASSETS YOU GET

In addition to the models you see in the scene, I created a lot more models and divided them into packages, so I will share with you 100+ models in 6 blender files which you can use in future projects.

Although we won't model every object in the scene because it would take a lot of time, we will talk a lot about modeling and create some objects from scratch.

All resources and links are included in the tutorial, and subtitles with shortcuts are also available.

This is the workflow that I have learned in the last 5 years of using Blender.

TRAIN TUTORIAL AS BONUS

Also, since we are using the train from the last tutorial in the scene, I decided to include the tutorial where we create the train in the package as a bonus.

The tutorial is separated into 25 parts with an average duration of 10 minutes to make it easier to follow.

Who this course is for:

  • For blender beginners as well as more advanced users.