
Master blender basics from scratch, including navigating the 3d viewport and resizing objects. Select vertices, edges, and faces, and use tools like extrude, inset, loop, and knife, plus shortcuts pdf.
Open blender and explore the 3D workspace by mastering zoom, pan with the middle mouse, and rotate the viewport as you examine the default cube, camera, and light.
Master selecting objects in blender by single, multiple, or all selections, using left click, shift-click, A, Alt+A, and box select, with orange outlines and blue outliner highlights.
Move objects in blender by selecting with left click, pressing g to move, then left-click to confirm or right-click to cancel, and lock movement along x, y, or z.
Master rotating objects in Blender with both free rotation and axis-constrained rotations along x, y, or z, using R, exact angles, undo with Ctrl+C, and middle mouse button axis locking.
Learn Blender scaling basics by resizing a cube, using the s key for uniform scaling, axis constraints (x, y, z), precise value input, and axis-locked scaling with middle mouse button.
Delete objects in Blender using three methods—right-click delete, the X key with a confirmation, and the delete key for immediate removal—and use undo/redo shortcuts to refine your workflow.
Learn to insert new mesh objects in Blender with shift a, adding cubes, uv spheres, and cylinders, then move them with g as new objects appear at the 3d cursor.
Explore Blender's viewport shading modes—wireframe, solid, material preview, and rendered—to view structure, color, materials, and lighting in the 3D viewport, with quick access via the C pie menu.
Learn to use edit mode in Blender to modify a cube by selecting vertices, edges, and faces, moving them with g, and switching selection modes with 1, 2, and 3.
Learn to edit edges in Blender by switching to edge select mode and moving edges along the x, y, and z axes with G plus axis for precise shaping.
Select a vertex in edit mode, press G, then X, Y, or Z to move it along a single axis, giving precise control in Blender.
Move faces in blender with axis constraints along x, y, or z, in edit mode switching to face select and using G with axis keys to confirm.
Learn to scale edges and faces in Blender's edit mode, switching from vertex to edge to face select, using the S key to resize and refine 3D shapes.
Use the inset tool in blender to create an inner face, then move or scale the inset with G and S, and constrain movement with X, Y, or Z.
Learn the fundamentals of extrusion in Blender by turning a mesh into more complex forms, using inset on a face and then extruding to create towers and walls.
Learn how to use the loop cut tool in Blender to add edge loops, control direction, number of cuts, and edit new edges for modeling windows, doors, folds, and more.
Practice essential Blender basics by transforming a cube into a simple pyramid-like shape through edit mode, face selection, and scaling, building visualization skills for future 3D modeling.
Learn Blender basics by turning a default cube into a tapered, pointed shape using simple tools like scale and extrude; practice building progressively by manipulating faces in edit mode.
Create a three-step stair from a single cube in Blender by scaling along the z axis, adding loop cuts, and extruding front sections to form steps, then save with Ctrl+S.
Shape a stepped pyramid in Blender by starting from a cube and using inset and extrude in edit mode, visualizing from a rotating reference video.
Master face selection in Blender by practicing basic, multiple, loop, and grow selection techniques on a UV sphere, and learn to navigate edit mode for efficient 3d modeling.
Master the knife tool in Blender to make precise cuts, split faces, and create new geometry, including triangles, using edit mode and keyboard shortcuts.
Practice essential tools like resizing, selecting faces, inset and extrude, loop cuts, and the knife tool while building confidence in Blender and exploring upcoming lessons.
Are you curious about 3D modeling but don't know where to begin? This course is made just for you! Blender Basics: A Complete Beginner's Guide to 3D Modeling is the perfect starting point for anyone new to Blender or 3D design in general.
In this beginner-friendly course, we’ll walk you through the essential building blocks of 3D modeling using Blender, a powerful and free 3D software. You’ll learn what meshes are, how they form the foundation of every 3D object, and how to scale, resize, and transform them along different axes. We’ll also introduce you to Object Mode and Edit Mode—the two key modes you'll use to shape your creations.
You’ll get comfortable navigating the Blender interface, selecting objects, and using essential shortcuts to speed up your workflow. Each lesson is designed to be simple, practical, and easy to follow, even if you’ve never opened Blender before.
By the end of the course, you’ll have a strong understanding of how Blender works and how to start creating your own 3D models from scratch. You’ll also be able to confidently manipulate shapes and understand the logic behind 3D geometry.
Whether you want to design game assets, animations, or just explore your creative side, this course will give you the tools to get started. Join now and take your first step into the world of 3D with Blender!