
Hi there! Thank you so much for purchasing Blender Architecture Masterclass! Welcome on board and looking forward to start seeing your design realizations!
Chapters
Getting Started and project setup
Modelling the context and adding materials
Modelling the project
Modelling refinements
Rendering basics
Rendering with Eevee
Rendering with Cycles
Geometry nodes
Further rendering refinements
Rendering and post processing with Blender
Post Processing with Affinity Photo
Post Processing with Darktable
I have created this Masterclass for life-long students like you with the intent to enable more people to use Blender for Architectural Design. You can support the spread of Blender through the Architecture and Design industries by writing a review and sharing with others about the course.
Thank you and speak to you soon!
Dimitar
Explore shader and asset resources for blender architecture, including textures.com, blender kit, sketchfab, blend swap, blender market, gumroad, sketchup warehouse, turbo squid, and evermotion.
Create and reuse a noise texture group in Blender, adjust multiply factors and scales for pavement and grass, then bevel edges and apply modifiers to avoid tiling and overlaps.
Add ground walls, doors in the curtain wall, and art to finish the ground level, defining the entrance, reception, and gallery flow.
Add curtain wall doors by extruding planes, using a shared door boolean to subtract from the curtain wall, then apply solidify and wireframe modifiers for depth and a metallic frame.
Create and refine Blender architectural materials using the shader editor, noise textures, and bump maps for floors, walls, and metal frames, adjusting roughness and scale for realism.
Set up an Eevee fly-through by duplicating camera 001, repositioning and rotating it, and inserting keyframes for location and rotation in the timeline.
Learn to optimize renders in Blender using Cycles with adaptive sampling and denoising for both render and viewport, and enhance scenes with backdrops created from images as planes.
Rotate the backdrop 180 degrees, scale trees, and unhide the tree. Enlarge camera view, set viewport to 5, enable mist in world and render passes, adjust mist depth, and save.
Learn how to use Blender geometry nodes to drive rotation of grid elements with an empty, using position, distance, and map range to control influence, and understand fields and attributes.
Master the angled brick wall in Blender Architecture Masterclass using instance-based geometry nodes, raycast selection, and non-booleans for efficient subtraction.
Refine the building scene by adjusting the camera framing, enhancing reflections and shadows, duplicating trees for realism, tweaking facade thickness, lighting, and ground art scale for balance.
This masterclass is your comprehensive guide to integrating Blender into your architectural workflows with efficiency and effectiveness. From generating detailed architectural massings to producing compelling visualizations, Blender facilitates a design process that is both expansive and refined. This course empowers you to unlock your creative potential with the assistance of Blender.
What's Covered in the Course
This masterclass spans the entirety of Blender's application in the architectural design process, ensuring you're equipped to handle any project:
Initial Setup and Essential Settings: Start your Blender journey on the right foot with an understanding of essential settings that streamline your design workflow.
Modeling Techniques: Learn to create detailed architectural elements and structures with precision and flair.
Procedural and Parametric Modeling: Harness the power of procedural modeling and parametric setups for dynamic and adaptable designs.
Exploring Geometry Nodes: Learn how to use Geometry Nodes for instancing and for parametric wall creations
Materials and Textures: Add depth to your designs through understanding materials and textures
Optimizing Rendering Settings: Learn rendering settings and camera angles that highlight the best of your designs.
Post-Processing: Enhance the visual appeal of your projects with post-processing techniques that add the finishing touches
By the end of this course, you'll have a robust foundation in using Blender to transform your ideas into beautifully presentable design projects. Whether you're enhancing your professional skills or embarking on a new design journey, this course has everything you need to succeed.
Learn from an experienced Architect!
Over the years working as an architect, and later as a project designer in distinguished firms in London, I have perfected utilising Blender for Architecture, ranging in scale from small pavilions, to buildings, and to whole masterplans. Why did I create this course? When I had a team to manage, I had to teach them Blender one on one, on the job, and I had to work overtime to then do my job! I thought, why not start creating courses with everything I've learned and share them with my co-workers, and with other interested students. Then I found out that I love teaching and now I am on a mission to show as many architects and designers the wonders that Blender can do for realising their designs.