Anime Character Creator: Make 3D Anime Characters in Blender
What you'll learn
- Model an anime character
- Learn the basics of topology & rigging
- Box model or build the character from scratch
- Create clothing for the character
- Weight painting
- Texturing characters
Requirements
- A reasonable understanding of the Blender interface. If you've taken any of our other Blender courses then you'll be good!
Description
Want to learn to rig and pose an anime character in Blender? And at the same time, learn the more complex aspects of 3D modelling such as topology and edge flow?
In this course, you’ll learn how to model anime characters and develop skills in box modelling techniques. This is a very technical approach and different to the sculpting workflow, which we cover in other courses.
You’ll make clothing for your characters, and learn basic to intermediate techniques which include rigging the clothing and texturing. These simple, yet effective, techniques will prepare you for more advanced modelling and topology
This course is aimed at intermediate Blender users looking for more advanced techniques and a “stepping stone” course to make the jump from beginner to pro!
You’ll need a reasonable understanding of the blender interface, ideally having gone through one of our more beginner friendly Blender courses.
You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.
All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.
Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with thousands of other students.
Level up in Blender and create your own anime characters now!
Who this course is for:
- This course is perfect for you if you're an intermediate to advanced Blender user, looking for a “stepping stone” course to make the jump from beginner to pro!
Instructors
I started learning blender in the late 90’s and started using it for some motion graphics work for a small film company that I ran.
I went into teaching which was meant more as a backup option when the film work was not so regular. The teaching gradually took over and I have been teaching now for around 15 years. I moved into teaching games design 6 years ago which rekindled my excitement for 3D animation. I then started to find bits and pieces of freelance work and created my youtube channel Gabbitt Media.
Since then my channel has over 450,000 subscribers and I have worked on game models for the game Atlas Empires along with many other interesting projects from engineering to 3d printing.
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