
Model and assemble a ferris wheel in Blender using cube, plane, and extrusion steps. Apply bevel and subdivision surface modifiers to add detail and polish.
Apply pink and purple materials in Blender, adjust roughness, add glass to the cable car and doors, and use noise texture, color ramp, and bump for the ground.
Create a circus tent in Blender by adding circle and cube primitives, extruding and beveling, and using mirror and subdivision modifiers. Add roof detail, poles, and final materials.
Add materials to the circus tent in Blender, using red tones, gradient textures, a color ramp, and metallic in the principled BSDF to create a cohesive, render-ready scene.
Blender amusement park course teaches building a Viking ship model through step-by-step editing, extruding, adding lines, modifiers like subdivision surface, bevel, and solidify, and creating a door.
Apply multiple materials to the Viking model in Blender, adjust colors, metallic, and roughness with principled BSDF, use gradient texture, mapping, texture coordinate, and color ramp; connect and render.
Learn to build a bumper car in Blender by adding and shaping cubes, extruding faces, applying bevel and subdivision modifiers, using array for car rows, and rendering the final scene.
Apply materials to bumper car components, adjust metallic and roughness, and color parts gray, black, and blue. Create gradient textures with mapping, texture coordinate, and color ramp nodes, then render.
Learn to model a hotdog shop in Blender using cubes, bevels, loop cuts, and extrusions to form pillars, a roof, sign elements, and details for rendering.
Switch to shader edit; apply brown to floor and roof, cream to the shop, dark brown to the sign. Assign materials to text, sauce bottles, tray, cabinet, and glass.
In Blender, craft a drink shop scene from part 1 using cubes, extrusions, bevel modifiers, mirror modifiers, array modifiers, text, and a cola cup.
apply and adjust new materials across the drink shop model in blender. edit shaders, map textures, and tune wave texture, color ramps, and colors for floor, roof, cups, and text.
Create the garden scene by modeling plants and pathways in Blender, using Shift A, bevel and subdivision surface modifiers, arrays and mirrors, extrude and render the final composition.
Edit the garden scene in Blender by applying materials to floor, grass, trees, chair, using dark green, brown, and yellow tones, add noise texture with texture coordinate and color ramp.
Create a light sign in Blender by adding floor and text for the amusement park name, extruding and beveling, adding a stone base with grass, then duplicating with array.
Edit blender shaders for the amusement park floor and sign text using noise and gradient textures, color ramps, and mapping. Add area lights and render to preview the illuminated sign.
Arrive at the final course step by arranging blender models into a cohesive amusement park, adjusting scale, lighting, and materials, and adding decorations for a creative, customized experience.
Hello and welcome to my course. In this course, we will explore a wide range of topics and delve into the depths of knowledge together. Whether you are a beginner or have some prior experience, this course is designed to cater to all levels of learners.
In this course, we will create models using the Blender program by creating a model of an amusement park with many rides, such as a Ferris wheel, a Viking, bumper cars, and shops in the amusement park. Students can create their work according to their preferences.
Our course focuses on independent modeling, so your modeling doesn't have the right or wrong patterns; just as you do it, you can create your own unique work. Our course includes a wide range of models, both in three patterns and basket shapes, with an emphasis on building with basic tools, which are commonly used in modeling. Finally, we have made a summary of the tools after each lesson so that students can review them, or if they encounter problems, they can be opened for the course. If you have any doubts, you can contact them via email or Instagram.
I'll meet you during the course. Let's start creating something new together.