
Hallo and Welcome to this Course! I hope you guys enjoy it and have a great time during this course and after.
In this lecture we will be Downloading and installing Blender 4.5/5.0.
In this video you will see where and how to install and open Blender 5.0 Beta or 5.1 Alpha.
Here we will be looking at some of Blenders stock plugins that make life a little better.
This is the introduction lecture to module one, where you will learn fundamental skills that will truly carry your 3D career in blender.
Learn how to move, rotate, zoom, and orient yourself in Blender 5.0’s new interface with Eevee Next.
Understanding the Workspace and some of its features.
Master Blender’s essential shortcuts: G, R, and S - and take full control of your objects in 3D space.
In this lecture we will be setting up Eevee! You can use cycles if you are comfortable using it the results will remain.
Make your cube shine like it’s in a movie trailer - using warm and cool lights, bloom, and shadow settings
Frame your first cinematic render like a pro using camera tools, focal lengths, and depth of field.
In this lecture students will be rendering out their scenes and saving the file! How exciting let's jump right in!
Duplicate, recolor, and relight your cube to create your own unique look - build confidence and creativity.
In this lecture students understand the difference between object transforms and actual modeling.
Students will be creating a complete hollow cup shape ready for detailing.
Teach students how to combine two meshes and ensure clean geometry.
Students learn how modifiers non-destructively refine shapes.
Here we will introduce Blender’s material basics and surface realism.
Students learn to set up lighting that matches their materials.
In this lecture we are going to be getting the HDRI and setting it up for our Mug!
In this video we will be making some minor adjustments and rendering our mug!
Students gain confidence using keyframes and timelines for animation.
Understand how sculpting changes form creation and when it’s useful.
In this video we will be covering the basic brushes and how to remesh a model thats gone out of control!
Create a recognizable base silhouette ready for refinement.
Further refine the base shape to create a solid foundation for sculpting.
Learn how to move from rough shape to finished surface.
We will be adding some more details to the face and getting our mesh looking just right.
We are going to be defining the chest and adding some more details to the hair in this lecture.
Finally reaching the end of this part of the module we are going to be sculpting out the ears and making some final tweaks.
Students see how to go from dense sculpt to manageable model.
Students learn to make materials look realistic and aged.
Produce a cinematic final image showcasing the model.
Students learn presentation techniques for portfolios.
Just a quick congratulations on making it this far and a hefty pat on the back!
Tackling most of what we've been doing in a more in depth manner.
Lets build a basic mini studio or display stand for our statue and mug.
We will be composing a visually striking shot of our statue.
In this lecture we will be creating our Mug and our Plate using non destructive modeling methods
Create a dramatic mood for our scene using 3 lights + fog.
Let's find a visually coherent artistic style for you.
A continuation of the previous materials lecture.
We are going to create a polished final image ready to publish.
Just to summarize and clear up everything we learnt.
We are gonna be tackling the basics of the Blender Compositor!
In this lecture we get a grasp of the basics and essential Nodes for blenders compositor.
Lets finish up this module by adding some mode nodes and giving our scene a Noir vibe.
In this lecture you will follow along or go your own way and create a smooth product render for Instagram that you can use to promote your own skills!
I just want to thank you guys so much for your support it really means the world!
Step into the world of 3D with Blender 5.0 for Intermediates - a fun, project-based course designed to take you from zero to your first beautiful render from an experienced teacher with over 8 Years of Blender experience.
The course outline is for Beginners as well but can feel a bit fast paced.
Whether you’ve never opened Blender before or you’ve felt overwhelmed by its interface, this course makes learning simple and enjoyable.
You’ll start by setting up Blender 5.0/4.5 and learning how to navigate the workspace. Then you’ll jump into hands-on projects:
A floating cube scene to learn navigation, lighting, and rendering.
A stylized coffee mug to explore modeling tools and subdivision modifiers.
A sculpting project to practice organic modeling.
A mini combined render to pull everything together into a portfolio-worthy project.
A cute product bonus animation for those Instagram posts you always see.
Along the way you’ll discover the latest updates in Blender 5.0 - including a refined UI, drag-and-drop tools, and performance improvements that make creating 3D art smoother than ever.
All projects are optimized to run beautifully even on low-spec computers, so you can create amazing results without expensive hardware.
By the end of this course, you’ll have developed the skills to feel confident building and rendering your own 3D scenes - ready to share your work with the world.