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Blender 4.5 for beginners - Robot creation
Rating: 4.8 out of 5(29 ratings)
263 students

Blender 4.5 for beginners - Robot creation

Create a 3D model of a realistic robot from reference images to animate it.
Created byJulien Deville
Last updated 9/2025
English
English [Auto],

What you'll learn

  • Model a robot with polygonal tools in Blender
  • Unwrap the 3d model into a 2d space
  • Texture the model in Substance Painter
  • Rig and animate the robot

Course content

6 sections30 lectures9h 56m total length
  • 1-0 Introduction2:23

    Design and animate a 3D robot in Blender 4.5, mastering polygonal modeling with modifiers, UV mapping, Substance Painter texturing, armatures and constraints, action editor and NLA, plus rendering and lighting.

  • 1-1 Blender Configuration11:20

    Set up blender 4.5 configuration by tuning preferences, enabling scene and memory stats, configuring input and navigation, installing essential add-ons, and saving a startup file for a ready-made studio setup.

  • 1-2 Adding Reference Images14:45

    Add and align two-view reference images in Blender 4.5 to guide symmetric robot modeling; generate your own references with Midjourney, and use orthographic views and non-selectable references.

  • 1-3 Modeling Basic Shapes Part 136:50

    Learn to build a robot prototype in Blender 4.5 by modeling basic shapes, using front and side views, joints, extrusion, subdivision surface, quad modeling with roundcube, and basic editing workflows.

  • 1-4 Modeling Basic Shapes Part 243:15

    Model the robot's torso and hips using loops, extrusions, and proportional editing, then apply symmetry, normal cleanup, and quad-friendly techniques to shape the hands.

  • 1-5 Adding Details - Arms24:51

    learn to add detailed robot arms in blender 4.5 using subdivision surface and bevel modifiers, extrusion, alt s fattening, loop cuts, circle tool, and copy modifiers for consistent detailing.

  • 1-6 Adding Details - Legs16:19

    Master adding leg details in blender 4.5 for beginners using extrusion, bevels, loop cuts, copy modifiers, bevel weight, and proportional editing to achieve a polished robot leg.

  • 1-7 Adding Details – Body and Ears26:01

    Create detailed robot anatomy by refining the body and ears in Blender 4.5, using loops, extrusions, bevels, symmetry, shading, and inset techniques.

  • 1-8 Adding Details - Head27:06

    learn to sculpt and detail a robot head in blender 4.5, adding eyes and creases with subdivision surface, projection, and symmetry for accurate, project-ready topology.

Requirements

  • Good knowledge of IT tools. Basic 3D skills would be an advantage but are not essential.

Description

Do you dream to master creating and animating futuristic robots? You've come to the right place.

This 10-hour course is your ticket to designing robots entirely in Blender 4.5, ready for animation and final rendering.

Dive into a progressive path structured into 6 chapters:


Modeling:

Use Blender 4.5's modeling tools. Learn how to create robot components using modifiers and polygonal modeling.


UV Mapping:

Optimize unwrapping for realistic textures. Discover Blender 4.5's UV unwrapping and packing features.


Texturing in Substance Painter:

Bring your robot's materials to life! Create realistic effects like brushed metal, plastic, and worn paint using procedural painting, Smart Masks, and smear generators.


Rigging:

Animate your robot with a custom skeleton. Master armatures, constraints, and customizing your rig to control movements realistically.


Animation:

Create dynamic sequences (walking, running, dancing) with the Action Editor and animation curves. The NLA Editor will allow you to mix animations together.


Rendering & Lighting:

Reveal your robot with Eevee: create convincing lighting and master video export and encoding options


My name is Julien Deville, and I have over 10 years of experience as an online and corporate Blender trainer. Join me on social media, YouTube, Artstation, Facebook, or on my website, Yojigraphics.

The source files provided free of charge will help you understand and review the concepts covered in the course.

Imagine: in a few weeks, you'll know how to create a 3D robot from scratch and animate it for a production scene!

Happy blending!

Who this course is for:

  • All future users who want to familiarize themselves with the software, or professionals who want to update their knowledge.