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Blender for Complete Beginners
Rating: 4.4 out of 5(49 ratings)
283 students

Blender for Complete Beginners

Learn how to use Blender to start workin with 3D Modeling, Animation, Texturing, and Rendering for Beginners
Created byAllan Brito
Last updated 3/2026
English
English

What you'll learn

  • Learn how to use and manage the Blender User Interface
  • Create 3D models using both Mesh and Curve objects
  • Create Procedural 3D models with Geometry Nodes in Blender
  • Add Materials and Textures to 3D objects
  • Create 3D animations
  • Render scenes using either Cycles or EEVEE
  • Edit Video in Blender
  • Manage and control Add-ons

Course content

15 sections94 lectures13h 57m total length
  • How to download Blender?5:05

    download blender 4.3 from blender.org, which auto-detects your os and offers installer, portable zip, or run-from-folder options; access mac, windows, linux, and arm, plus daily builds while avoiding alphas.

  • Blender UI and Editors9:19

    Explore how Blender 4.3 uses a collection of editors you can resize, split, and join, and how to save custom workspaces like layout.

  • Workspaces and Reusing Content5:26

    Save and reuse Blender workspaces with save as, duplicate layouts, and organize for 2D, sculpting, or video editing; use link or append to import data from external files.

  • 3D Navigation and Shortcuts10:14

    Master 3d navigation in Blender 4.3 for complete beginners by using essential shortcuts for orbiting, panning, view switches, numeric keypad shortcuts, and the active editor concept with Screencast Keys.

  • Viewport Shading and Shortcuts3:46

    Explore viewport shading in Blender by switching between solid, wireframe, material preview, and rendered views. Learn quick navigation with Z, Shift-Z, and the backtick menu plus middle-mouse rotation.

  • Managing Default Settings3:59

    Learn how to manage Blender 4.3 startup behavior by saving a custom startup file or loading factory settings to control the default scene, layout, and add-ons.

  • Asset Browser and Renaming Objects6:02

    Learn to use Blender's asset browser and rename objects with F2 or via the Outliner editor, and mark items as assets to build libraries you can reuse across projects.

Requirements

  • No previous experience with Blender is required. You'll start from the basics.

Description

In this introductory workshop on Blender, you will learn how to get started with the software. This course is designed for total beginners with no prior experience in Blender or 3D modeling. Blender is a powerful, free, and open-source 3D suite that is in high demand across various fields. However, beginners often struggle to navigate its interface and understand its features.


The primary objective of this workshop is to provide a simple, easy-to-follow path to help you become comfortable with the software's core functionalities and daily tasks.


You will receive a general introduction to Blender, covering topics such as:


  • Blender UI and Editors

  • 3D Modeling (Mesh)

  • Procedural Modeling (Geometry Nodes)

  • Modeling with Curves

  • Materials and Textures

  • 3D Animation

  • Managing Add-ons

  • Rendering with Cycles

  • Rendering with EEVEE

  • Video Editing in Blender


Each topic is tailored for beginners, using straightforward examples to explain concepts clearly. The workshop also includes project files and downloadable references.


→  Downloadable Project Files


You’ll have access to project files and assets to follow along with the lessons and videos. All materials and textures provided in the worksop are in the public domain, allowing you to reuse or redistribute them freely in your projects.


Are you ready to begin learning Blender? Let's get started!

Who this course is for:

  • Beginners looking to get started with Blender
  • Artists that are looking to migrate to Blender
  • Designers that need in integrate Blender into their workflows
  • Anyone looking to start using Blender for 3D production