
Create real geometry in Blender for a futuristic scene by converting fake bevels to proper edges, adding loop cuts and bevels, and extruding detailed features.
Model snakes and a lion in Blender using extrude, bevel, knife cuts, and UV edits, then craft moody lighting with HDRIs and Cycles environment textures.
Model and clean geometry in Blender by extruding faces, aligning axes, and correcting normals, then unwrap the UV map using project from view to fix stretches and shadows.
Refine uv maps and bevels in blender for a futuristic movie scene, unwrap textures, extrude along normals, mirror the mesh, and paint roughness and bump maps in Photoshop.
Learn to create bump and roughness maps in Blender via color ramps, UV mapping, and baking textures from photo scans.
Block a futuristic city scene in Blender while using Reality Capture to turn photo scans into the scene, with glow eyes and emission, plus reference-based walls, streets, and a gate.
Learn to import reality capture data into Blender by decimating meshes, aligning with orthographic views, and optimizing textures from 8k to 4k, while matching photo scans.
Refine materials and uv maps, integrate trees and vegetation assets, and optimize render times with decimation and instances in Blender. Model details, lighting, and volumetric atmosphere for a harbor scene.
In this 5 hour tutorial, I will show you how to create this scene in Blender step by step.
In addition to Blender, which is covered in most tutorials, we will also use Reality Capture for photo-scanning and Photoshop for creating Bump and Roughness maps. If you are not using any of these programs, no problem because I will share with you the photo scans and maps used in the tutorial. If you are interested in creating realistic scenes and film design, this is the course for you.
Language: English + subtitles
final .blend file included + all resources
You need blender 3.0 which is free to download
Part 1 - Zadar City Gate - Introduction - 20 min
Part 2 - Zadar City Gate modeling and texturing - 23 min
Part 3 - Zadar City Gate modeling and lighting - 29 min
Part 4 - Zadar City Gate modeling and unwrapping - 26 min
Part 5 - Zadar City Gate materials and Photoshop - 28 min
Part 6 - Zadar City Gate UV, Make bump and roughness map - 25 min
Part 7 - Zadar City Gate - futuristic head and cables - 31 min
Part 8 - Zadar City Gate - Reality capture and blocking - 32 min
Part 9 - Zadar City Gate - Reality capture to Blender - 21 min
Part 10 - Zadar City Gate - Fence modeling - 26 min
Part 11 - Zadar City Gate - Finale - Trees, vegetation and details - 25 min
Part 12 - Camera shake + night mode - 10 min