
Learn to create realistic product visualization animations in Blender 3D, building perfume, watch, and MacBook scenes with lighting, texturing, and reveal camera animations, plus Premiere Pro editing.
Import the perfume bottle model, create a label in Canva, and texture the bottle with blender kit materials and glass shading, then set up HDRi lighting and cycles rendering.
Set up a product visualization scene in Blender: perfume bottle on a log, with plants, camera, hdr environment lighting, and post-processing in Luminar Neo.
Edit Blender renders inside Luminar Neo to adjust contrast, brightness, shadows, highlights, and color, then add film grain, glow, vignette, and details before exporting.
Lock the camera to view to explore reveal and close-up shots of perfume label. Add leather normal maps, adjust uvs, set keyframes with linear interpolation, and render a 300-frame animation.
Explore a lighting technique for the perfume render using an HDRi and blinds in Blender Kit, then apply materials, set up cycles with GPU compute, and adjust the camera.
Learn to import a watch 3D model into Blender, adjust scale, apply metal textures, create materials with HDRI lighting, and prepare for rendering in Cycles.
Explore lighting a watch with area lights in a three-point setup, tuning roughness and color, positioning cameras, and preparing renders for post-production color grading in Premiere Pro.
Animate the camera by keyframing location and rotation, using linear interpolation and a long timeline; add depth of field with a focus object and tweak lighting for realism.
Adjust lighting and light shapes in the viewport; tweak materials and wattage, enable optics denoising for Nvidia RTX, render around 300 samples, then edit and color grade in Premiere Pro.
Import Blender frames as an image sequence in Premiere Pro, color grade with Lumetri, and export a square video using match source settings.
Import a MacBook model from Sketchfab into Blender, separate the lid and body, and animate the lid opening; then set up rim, fill, and key lighting with a black world.
Animate a MacBook on a cube in Blender with lid motion and camera moves using keyframes. Adjust roughness, background tone, and depth of field, and render at 1920 by 1080.
Import render frames as an image sequence in Premiere Pro, create a new sequence, color grade with Lumetri Color, add a color matte background, and export the animation.
What's up guys?
Welcome to my brand new project based Blender course in which we will learn how to create realistic product visualization renders.
This tutorial is extremely easy and is made for blender beginners who have very little experience. However, you will be expected to know the basics like navigating the viewport, using the scale, rotate, move tools, etc.
In this tutorial, we're gonna be covering the basics of Modelling, Texturing, Lighting and Rendering in Blender so you can take your 3d art skills to the next level.
So what are you waiting for? Just start this class today and take your blender skills to a whole new level!
The project of this class is quite simple, yet very exciting!
You will create a product render similar to the ones which I showed in the class but you will add something extra or make some changes to the design, textures, lighting or camera angle so that you are actually learning and not blindly following a tutorial. You can choose any product which you want and there are absolutely no rules so you can be as creative as you want!
Trust me, when you complete this project, you will feel much more confident and comfortable in Blender!
When you are done, kindly upload your final render to the Project section of this class so I can give you feedback and suggestions.
Thank you!