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blender 3d modeling For Furniture object Practice
Rating: 4.3 out of 5(115 ratings)
4,522 students

blender 3d modeling For Furniture object Practice

Best furniture Example to began 3d modeling practice for beginner
Created bysunny kumar
Last updated 8/2021
English

What you'll learn

  • we are going to see furniture modeling,the best way to practice for beginners on the blender application required less modification tools to create object
  • 3d modeling in blender and basic tool to use blender application also will get aware of blender interface.
  • how to add material to object such as procedural PBR and UV mapping editing.
  • you will get knowledge of best use of the modifiers on object in very easy way.
  • to model the object in proper proportion to reality.

Course content

3 sections7 lectures1h 47m total length
  • Introduction2:26

    hello students ,welcome to my first 3d modeling course, in this series we are going to practice furniture 3d modeling.furniture are the best to start your basic 3d modleing skill because ,maxmium furniture are made of wood material which flat and requried minmum edit and modifire tools to model object.

  • Basic of Blender Fundamentals and modifiers13:33

    Welcome students ,before we start our actual 3d modeling lectures.

    First we see short description of blender application ,you can skip this part

    If you have a strong base in blender fundamentals.

    This lecture content about blender interface ,viewport

  • Materials PBR and UV19:45

    material are very important part blender and 3d modeling.material define the properties and over all look of an object.and blender got an fantastic node setup in order create own material and modify as we want

Requirements

  • As this course is about 3d modeling in blender , i am expecting that the student who are enrolling in this course must have basic knowledge of blender application such as
  • interface of blender
  • able to manage object in edit mode and object mode
  • student must aware of all transformation tools such as "move rotate and scale,edges vertex and face functionality in edit mode
  • Minimum knowledge of modifires to model an object
  • Basic of adding materials to objects by procedural and PBR material and UV mapping

Description

Furniture 3D modeling

  • most of us have already started learning blender or completed basic fundamental of blender such as blender interface

    and all edit tools including modifiers which covers the maximum portion to model 3d object.

  • Now its time to practice all the skills we have studied because blender is very big application inorder to remember the maximum possible tools we must start practicing.

  • In this series we are going to start with furniture 3d modeling ,because furniture is the best object to practice in a blender,the maximum object uses a flat surface and uses all basic edit and modifiers to model it.

  • We will go through different section furniture types.such as chairs,tables,wardrobe,bed etc.

    All geometry furniture is simple but it allows us to practice basic skills and tips of 3d modeling.

Material and UV mapping,PBR

  • As this the 3d modeling series ,I am expecting that students joining this course must have basic knowledge of the materials adding to the objects and uv.

  • Just for a memory i will explain the basics for adding material to objects such as colors,material properties,UV mapping and PBR.

  • In this series as we are modeling furniture's so maximum object material to be used is PBR,All the PBR material is free to use on websites i.e,non-copyrighted materials.

  • I will not go deep about materials ,only explain how to apply and manipulate different sections of the object.




Who this course is for:

  • beginner level student how are interested in 3d application to model object and want to build carrier
  • student how have completed the basic of blender fundamental application and want start 3d modeling this course is best for them.
  • students who wants to practice their skill in proper way of understanding in blender