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Blender 3D: Hard Surface Modelling
Highest Rated
Rating: 4.8 out of 5(139 ratings)
1,054 students

Blender 3D: Hard Surface Modelling

Build a stylised car while mastering Blender’s hard surface tools and gain the confidence to model anything you imagine.
Last updated 10/2025
English

What you'll learn

  • Build a stylised car from scratch using Blender’s hard surface modelling tools
  • Model clean, game-ready geometry using smart topology and edge flow
  • Use modifiers and non-destructive workflows to speed up your process
  • Add detail with bevels, edge creases, and support loops
  • Personalise your model with accessories, colours, and style
  • Prepare your model for shading, lighting, and final rendering
  • Gain confidence to design your own 3D models independently
  • Develop the skills to tackle vehicles, props, environments, and more

Course content

5 sections51 lectures7h 0m total length
  • Welcome to the Course2:09

    In this video (objectives)...

    Welcome

  • Supporting Loops9:42

    In this video (objectives)...

    Understanding supporting loops and the impact on the geometry

  • Supporting Loops vs Edge Crease9:52

    In this video (objectives)...

    Understanding the difference between supporting loops and edge crease and the impact on the geometry

  • Reference Images9:16

    In this video (objectives)...

    Bring in our references and line them up to trace around

  • Wheel Arch11:23

    In this video (objectives)...

    Start the modelling process by working on the wheel arch

  • Community & Support1:33

    In this video (objectives)...

    We introduce the ways that you can get help, support and contribute to the community.

  • Extended Wheel Arch10:03

    In this video (objectives)...

    Continuing the wheel arch

  • Headlamp Shape8:21

    In this video (objectives)...

    Building the outside of the headlamp

  • The Bonnet13:01

    In this video (objectives)...

    Extending from the headlight across the bonnet

  • Windscreen Window Frame9:55

    In this video (objectives)...

    Extending from the bonnet we start to build the top of the car and talk about edge loops and sedge flow

  • Side Window Frame11:25

    In this video (objectives)...

    Now we continue working on the chassis by going around hte side window

  • Back Wheel & Boot7:09

    In this video (objectives)...

    Continuing the chassis again this time adding the back wheel arch and the boot

  • Bumpers8:30

    In this video (objectives)...

    Completing the outline of the chassis by adding the bumpers

Requirements

  • Basic knowledge of Blender's interface and navigation
  • Some experience modelling simple 3D objects
  • No advanced skills required - just a willingness to learn and create!

Description

Want to get seriously good at 3D art - and have fun doing it?
This course is all about levelling up your Blender skills so you can build awesome models and feel confident creating your own stuff from scratch.

You'll build a stylised car, from scratch. All while gaining the tools and techniques to model anything you can imagine - from sci-fi props to whole game worlds.

Learn how to plan your models properly, use Blender’s modifier stack like a boss and create clean, flexible geometry that’s easy to edit and looks amazing.

We’ll cover pro workflows like edge flow, support loops, and non-destructive modelling - so you're not just following along, you're learning how to think like a 3D artist.

By the end, you’ll have a finished model you’re proud of - and the skills to start building your own vehicles, environments, robots… whatever your creative brain comes up with.

What you’ll learn:

  • Build a stylised car while learning solid modelling workflows

  • Master Blender’s modifier stack for non-destructive modelling

  • Create clean edge flow with bevels, creases, and support loops

  • Learn how to refine and add detail without making a mess

  • Shade, light and render your final model like a pro

  • Gain the confidence to model whatever you imagine next

You don’t need to be an expert. If you’ve played around with Blender and know the basics, you’re ready.
Already done the Blender Creator course? Even better - this is your next step.

Ready to level up your modelling skills? Jump in and get started today.

Who this course is for:

  • Blender users who want to level up their modelling skills
  • Beginners ready to go beyond YouTube tutorials
  • Students who want to model detailed, stylised 3D assets
  • Anyone looking to feel confident and independent as a 3D artist