
Downloading Blender 3D Software
Installation of Blender 3d s/w
Basic Interface information of Blender 3d Software
Themes settings of Blender 3d s\w
Screens layouts of blender 3d software
Learn how to change the render engine in Blender's interface, navigate the properties editor, and manage scene activation, image output, animation, and render previews.
Basics about 3d view
Determine different sides in view port
Activating Different Views
Explore Blender 3d different views, switching between front, back, left, and top perspectives, and use the view menu to toggle between object and user perspectives for comprehensive modeling.
Learn to switch between Blender 3D views and perspectives, including the user perspective, using number keys, left-click interactions, and menu options to enable plugins.
Navigating techniques
3d Cursor Placement Techniques
Adding and deleting objects
Operator panel
Duplication Techniques
Selecting and Deselecting Objects
Controlling view port Shading
Master pivot points in Blender by selecting objects with left and right clicks, then move, scale, and transform them using various control options.
Handling Pivot Points
Transformation using Transform Manipulators
Making Child Parent Relationship
Layers Management Techniques
Controlling Lighting
Camera Settings
Controlling materials for objects
Animation and Rendering Settings
Particle setup
Scenes Creations Methods
Learn how to link an object between Blender scenes, share object data across scenes, and use single user and unlink options to manage active scenes.
Different Command Using Global Search Menu
Basic Structure of Geometry
Working in Edit Mode part 1
Master Blender's edit mode part I-II by learning to select and move vertices and edges, use the Z-axis for vertical adjustments, and navigate edit operations with left and right clicks.
Chair Modeling Technique
Texturing and lighting a Chair
Sofa Modeling Techniques
Learn to model soap in Blender using subdivision surfaces and boolean operations, convert text to mesh, and adjust depth and solidify for a detailed, polished surface.
Modeling a Table
Ocean Creation Techniques
Making animation using text and particle using audio file
Apply image textures and materials to text and objects, map textures using UV mapping, and create and control a particle system with gravity for animated scenes in Blender Cycles.
Glass modeling techniques
Making glass Material
| Cloth creation for table |
Making Animated Flag
Modeling object and creating Fluid
SMOKE CREATION
Exploding technique
Making Camera Animation
Rigid body Simulation
Create and arrange rigid bodies by duplicating objects along axes, applying rigid body settings, and managing separate objects. Track changes on the timeline and render the animation.
Architectural Techniques
Learn to create and edit architectural meshes in Blender, add windows with blinds, adjust heights and frames, apply materials, and manage objects to control placement for Cycles render workflows.
Making room and camera fly through animation
Tree creation, making jungle
Basic of video Sequence Editor
Explore how to synchronize audio and video on the Blender timeline, adjust frame ranges, and apply basic edits using playback controls, properties, and zoom features.
Learn to edit video in Blender using the volume option, keyframes, and the graph editor, adjust audio timing, import audio, and render animation with audio codecs.
soft and hard cut and basic effects
Explore editing video in Blender using the video sequence editor: add effects, crop, apply color balance and contrast via adjustment layers, and insert subtitles and text.
Learn to transform and animate images in Blender using the edit menu, transform tools, and keyframes to control position and scale for video editing.
strip placement techniques, masking and run time blurring, meta strip techniques, rendering as image, exporting video
Learn core video editing workflows in Blender, including organizing clips with grouping, applying brightness and contrast via adjustment layers, and rendering or exporting images from the editor.
frame rate conversion, compositing techniques, different effects
Learn to change the background color in Blender through compositing with a movie clip and green screen, using the node editor and alpha over to render the final frame.
Edit Mode interpolation techniques
Filling gap techniques
Vertex, Edge, Face interpolation techniques
Multi material techniques
model's editing mode techniques
Alignment techniques
Different screen controlling & Emitter techniques
Splitting Areas techniques
uses of reference images
Blender is awesome platform, in this platform you can create superb quality models which can be exported to any game engines, 3D printer, or other animation software.
This course will build a strong foundation from scratch, This course is project based, so you can make your own 3d assets(models). You will create own materials & textures, lighting effects, simulations. You will also learn house designing techniques and camera fly through animation, even you will do video editing quickly and easily.
We will use Blender’s Cycles render engine to create materials for our objects & lighting the scenes. We shall use the Node Editor to create and modify the materials for our assets(models). This course provides the fundamental concepts and techniques for creation of scenes, modeling, material & texturing, simulation and achieving great rendering output in Blender using Cycles render engine. We shall discuss about camera and rendering settings.
You will learn the fundamental concepts and skills regarding three dimensional geometry. We shall begin with Blender’s interface and
navigation tools deeply, and move steadily into the modeling tools.We shall discuss extrusion , beveling, bridging, welding & other all useful modeling techniques so you will be able to create your own 3d models with ease. We
shall make complex models from basic shapes, and you will also learn
different Blender’s Modifiers & you will make different objects(models) using that modifiers.
You will also learn how we can make different simulations like water simulation, cloth simulation, rigid body simulation. You will learn how can we create ocean.
We shall discuss about UV mapping techniques. We shall also discuss how can we export our UV maps out of Blender to make own textures in any image editing software like Paintnet, GIMP, and Photoshop. We will then import these textures into Blender and will assign these texture to our objects using the Node Editor.
This course will make solid foundation in Architectural mesh. Architectural adds-on feature will be discussed with you step by step to creating custom room environment. In architectural mesh you will learn how to quickly add rooms to the scene. We shall also add lamp, cabinet, roof, stairs, shelf, rail window, panel window, doors. We shall also discuss how can we add materials, lighting, and camera and render the final scene & we shall also make camera fly through animation.
The course will also build strong foundation through setting up Blender’s very powerful Video Sequence Editor (VSE). You will learn about Blender's VSE (Video Sequence Editor), Editing your videos, adding 3d scene into video, Adding Text, Adding transitions, Adding Sound(s), adding image(s), Making Soft Cuts, Making hard cuts, compositing techniques, exporting audio, exporting your video for high quality playback
Below are some of the reasons why you want to learn Blender
Due to below reasons you can join this online training
All videos are high quality and each step is very clear. You can dive into Blender 3d easily.
By the end of the course you will be very confident in the fundamentals of 3D modelling, texturing, lighting, animating, rendering, simulating, video editing techniques, you will be able to tackle bigger challenges easily
So purchase this course now, in case of future updates to this course are yours completely free of charges
Are you ready to accept challenges of 3d world’s industry? Then get this course now and start journey toward 3d modeling and animation using open source and 100% free Blender 3d!